Player Matchup

Danzaburou
Danzaburou
DontSmokeMyWeed
Danzaburou
Level 131
God Stats
1W - 1L
1,743 SR
Queue Stats
88W - 111L
1,470 Elo+
Party 2
Sol
Sol
Tomolomu
Sol
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,443 Elo+
Solo
Nu Wa
Nu Wa
killthehunt
Nu Wa
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 45L
1,411 Elo+
Party 2
Maui
Maui
momolife
Maui
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,486 Elo+
Party 2
Serqet
Serqet
smokecones
Serqet
Level 129
God Stats
11W - 7L
1,556 SR
Queue Stats
65W - 68L
1,465 Elo+
Party 2
Team Averages
Level 120
1,560 SR
1,455 Elo+

VS

Team Averages
Level 114
1,447 SR
1,467 Elo+
Merlin
Merlin
 
Merlin
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
 
Vamana
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Moosah
Geb
Level 100
God Stats
2W - 0L
1,235 SR
Queue Stats
25W - 39L
1,386 Elo+
Solo
Nemesis
Nemesis
TomFromCommSec
Nemesis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DontSmokeMyWeed
Danzaburou
13
2 / 3 / 1
8,011
572
7,235
10,097
4,579
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 4 / 1
6,747
482
7,572
11,639
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
1 / 0 / 0
7,284
520
4,800
6,335
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
9
0 / 2 / 2
6,312
451
2,837
9,912
8,641
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
smokecones
Serqet
14
2 / 3 / 2
7,520
537
5,802
13,602
6,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 1 / 0
8,550
611
6,492
4,843
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
 
Vamana
14
3 / 2 / 3
8,532
609
13,458
14,519
14,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
 
Cernunnos
15
2 / 1 / 1
8,323
595
3,655
7,254
3,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Geb
Moosah
Geb
13
0 / 1 / 5
7,533
538
4,366
10,976
10,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
3 / 0 / 5
8,227
588
7,736
10,430
5,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
11
12
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
0
3
W
Vamana
 
Vamana
3
2
3
2.25
W
Cernunnos
 
Cernunnos
2
1
1
2.5
L
Danzaburou
DontSmokeMyWeed
Danzaburou
2
3
1
0.83
W
Geb
Moosah
Geb
0
1
5
2.5
W
3
0
5
5.5
L
0
4
1
0.13
L
1
0
0
1
L
Maui
0
2
2
0.5
L
Serqet
smokecones
Serqet
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,246
Damage
35,707
51,585
Taken
48,022
25,115
Mitigated
34,734
16,487
Healing
12,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,492
74
0
480
4,843
2,112
0
1,278
3,268
71,027
2,366
W
Vamana
 
Vamana
13,458
6,504
0
5,310
14,519
14,218
972
5,780
8,376
103
68,928
W
Cernunnos
 
Cernunnos
3,655
1,503
0
2,865
7,254
3,064
1,703
1,330
5,856
0
73,835
L
Danzaburou
DontSmokeMyWeed
Danzaburou
7,235
2,444
0
3,846
10,097
4,579
0
1,059
9,038
0
69,453
W
Geb
Moosah
Geb
4,366
329
0
2,474
10,976
10,136
135
3,936
6,959
30,760
0
W
7,736
2,808
0
1,245
10,430
5,204
0
2,530
7,710
0
75,417
L
7,572
2,977
0
5,455
11,639
3,165
0
443
10,515
50,871
4,875
L
4,800
497
0
750
6,335
2,676
0
3,283
2,799
52,078
1,132
L
Maui
2,837
618
0
1,287
9,912
8,641
0
3,486
6,145
16,085
1,825
L
Serqet
smokecones
Serqet
5,802
1,428
0
5,149
13,602
6,054
0
2,147
11,052
0
57,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,874
Gold Earned
41,165
445
Minions Killed
516
0
Camps Cleared
0
1,525,536
Distance Traveled
1,477,751
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,550
611
139
10
0
274,000
4
W
Vamana
8,532
609
112
8
0
273,098
0
W
Cernunnos
8,323
595
134
10
0
263,309
2
L
Danzaburou
8,011
572
120
9
0
280,026
4
W
Geb
7,533
538
29
2
0
306,226
3
W
Nemesis
8,227
588
102
7
0
361,118
0
L
Sol
6,747
482
97
7
0
280,865
2
L
Nu Wa
7,284
520
120
9
0
314,652
1
L
Maui
6,312
451
19
1
0
308,651
4
L
Serqet
7,520
537
89
6
0
341,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role