Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Brittany762
Surtr
Level 120
God Stats
0W - 2L
1,238 SR
Queue Stats
50W - 49L
1,554 Elo+
Party 1
Baron Samedi
Baron Samedi
PrimalFumetsu
Baron Samedi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 23L
1,527 Elo+
Solo
Ymir
Ymir
serah3_6Farron
Ymir
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,507 Elo+
Party 1
He Bo
He Bo
x-Morghulis-x
He Bo
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 48L
1,597 Elo+
Party 1
Team Averages
Level 104
1,448 SR
1,537 Elo+

VS

Team Averages
Level 104
1,505 SR
1,541 Elo+
Baron Samedi
Baron Samedi
Go On Ryann
Baron Samedi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,533 Elo+
Party 2
Ymir
Ymir
LasagnaPirate
Ymir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
MyCoolFillUps
Thanatos
Level 127
God Stats
1W - 1L
1,282 SR
Queue Stats
43W - 36L
1,497 Elo+
Party 2
Erlang Shen
Erlang Shen
SeaJay TTV
Erlang Shen
Level 90
God Stats
2W - 0L
1,742 SR
Queue Stats
30W - 24L
1,520 Elo+
Party 2
Neith
Neith
SmurfViIlage
Neith
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
2 / 2 / 6
8,870
806
7,273
14,892
15,981
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 6 / 5
8,186
744
8,583
18,279
20,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
PrimalFumetsu
Baron Samedi
15
3 / 4 / 4
8,516
774
12,827
10,682
5,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 7
8,309
755
5,901
15,400
15,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 6 / 3
8,246
750
14,599
12,564
5,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Go On Ryann
Baron Samedi
16
3 / 1 / 17
9,393
854
15,186
9,721
5,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 2 / 13
9,389
854
7,472
14,563
16,898
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
MyCoolFillUps
Thanatos
16
7 / 4 / 14
9,672
879
14,815
12,671
8,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
SeaJay TTV
Erlang Shen
16
0 / 1 / 19
9,470
861
8,038
14,350
16,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
11 / 2 / 11
10,871
988
18,933
11,259
6,591
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
96
10
Kills
22
22
Deaths
10
25
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
2
2
6
2.5
L
1
6
5
0.58
W
Baron Samedi
Go On Ryann
Baron Samedi
3
1
17
11.5
W
1
2
13
3.75
W
Thanatos
MyCoolFillUps
Thanatos
7
4
14
3.5
L
Baron Samedi
PrimalFumetsu
Baron Samedi
3
4
4
1.25
W
Erlang Shen
SeaJay TTV
Erlang Shen
0
1
19
9.5
W
11
2
11
8.25
L
0
4
7
0.88
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,183
Damage
64,444
71,817
Taken
62,564
63,079
Mitigated
54,263
25,566
Healing
32,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
7,273
560
1,603
4,030
14,892
15,981
0
4,100
10,462
17,034
1,026
L
8,583
1,879
742
3,733
18,279
20,978
5
5,657
12,345
309
15,285
W
Baron Samedi
Go On Ryann
Baron Samedi
15,186
1,390
8,000
4,033
9,721
5,187
1,290
7,305
2,300
27,136
514
W
7,472
1,476
0
1,611
14,563
16,898
719
11,121
3,187
15,728
834
W
Thanatos
MyCoolFillUps
Thanatos
14,815
4,186
1,094
7,581
12,671
8,975
601
7,757
4,872
0
17,194
L
Baron Samedi
PrimalFumetsu
Baron Samedi
12,827
528
5,936
2,330
10,682
5,151
0
2,952
7,504
25,638
466
W
Erlang Shen
SeaJay TTV
Erlang Shen
8,038
1,940
653
4,944
14,350
16,612
528
7,869
6,210
0
14,294
W
18,933
10,705
604
4,292
11,259
6,591
2,278
5,943
5,222
0
45,139
L
5,901
475
609
2,851
15,400
15,840
0
6,455
8,867
13,052
0
L
14,599
619
1,824
1,908
12,564
5,129
0
2,866
9,552
25,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,127
Gold Earned
48,795
113
Minions Killed
147
0
Camps Cleared
0
962,237
Distance Traveled
1,044,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,870
806
2
0
0
219,279
0
L
Surtr
8,186
744
34
3
0
185,119
0
W
Baron Samedi
9,393
854
32
3
0
195,277
0
W
Ymir
9,389
854
19
2
0
193,369
0
W
Thanatos
9,672
879
9
1
0
240,208
0
L
Baron Samedi
8,516
774
27
2
0
207,437
0
W
Erlang Shen
9,470
861
16
1
0
223,243
0
W
Neith
10,871
988
71
6
0
192,159
0
L
Ymir
8,309
755
21
2
0
161,097
0
L
He Bo
8,246
750
29
3
0
189,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role