Player Matchup

Ra
Ra
JustASamsquanch
Ra
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,416 Elo+
Solo
Cerberus
Cerberus
Ken_Firebourne
Cerberus
Level 90
God Stats
4W - 0L
1,500 SR
Queue Stats
41W - 35L
1,565 Elo+
Party 2
Hachiman
Hachiman
NOT_420JAY
Hachiman
Level 78
God Stats
5W - 3L
1,194 SR
Queue Stats
50W - 43L
1,530 Elo+
Party 2
Amaterasu
Amaterasu
SpaceJamVTW
Amaterasu
Level 149
God Stats
2W - 1L
1,767 SR
Queue Stats
31W - 24L
1,417 Elo+
Party 3
Surtr
Surtr
wesnaw1
Surtr
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 18L
1,396 Elo+
Party 3
Team Averages
Level 78
1,492 SR
1,465 Elo+

VS

Team Averages
Level 42
1,539 SR
1,486 Elo+
Ra
Ra
AngelicalDuck5
Ra
Level 67
God Stats
5W - 5L
1,502 SR
Queue Stats
91W - 93L
1,462 Elo+
Party 1
Cerberus
Cerberus
HOONYAK
Cerberus
Level 44
God Stats
16W - 23L
1,667 SR
Queue Stats
39W - 52L
1,433 Elo+
Solo
Anhur
Anhur
Not0rious_Vic12
Anhur
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 56L
1,669 Elo+
Party 1
Hercules
Hercules
Supamcnasty13
Hercules
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 82L
1,456 Elo+
Party 1
Pele
Pele
ThatBlackKid219
Pele
Level 18
God Stats
5W - 12L
1,528 SR
Queue Stats
7W - 20L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 4
10,238
512
8,320
11,761
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
17
5 / 0 / 7
11,565
578
12,249
18,509
20,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
NOT_420JAY
Hachiman
17
5 / 0 / 3
11,088
554
11,766
11,155
4,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
SpaceJamVTW
Amaterasu
19
5 / 0 / 4
12,611
631
15,218
18,622
16,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Surtr
wesnaw1
Surtr
17
1 / 1 / 11
10,133
507
8,563
18,513
13,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 2
10,032
502
15,292
15,972
6,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
HOONYAK
Cerberus
12
1 / 3 / 0
7,624
381
8,578
18,079
17,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

13
0 / 5 / 0
7,239
362
5,454
14,814
6,139
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Supamcnasty13
Hercules
12
0 / 2 / 0
8,192
410
5,127
18,349
18,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

13
2 / 3 / 0
7,756
388
6,869
14,723
5,984
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
17
Kills
4
4
Deaths
17
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Cerberus
HOONYAK
Cerberus
1
3
0
0.33
W
1
3
4
1
W
Cerberus
5
0
7
8.5
W
Hachiman
NOT_420JAY
Hachiman
5
0
3
6.5
L
0
5
0
0
W
Amaterasu
SpaceJamVTW
Amaterasu
5
0
4
7
L
Hercules
Supamcnasty13
Hercules
0
2
0
0
L
2
3
0
0.67
W
Surtr
wesnaw1
Surtr
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,116
Damage
41,320
78,560
Taken
81,937
59,705
Mitigated
54,574
25,630
Healing
22,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,292
407
1,252
3,692
15,972
6,998
585
6,992
8,896
116,686
2,920
L
Cerberus
HOONYAK
Cerberus
8,578
648
0
7,520
18,079
17,133
0
947
17,132
47,099
0
W
8,320
353
738
3,203
11,761
4,438
680
5,599
5,865
70,626
246
W
Cerberus
12,249
514
0
5,961
18,509
20,817
506
5,646
12,499
46,617
0
W
Hachiman
NOT_420JAY
Hachiman
11,766
6,467
0
4,428
11,155
4,711
3,730
1,378
9,777
0
85,326
L
5,454
2,853
0
3,168
14,814
6,139
0
3,098
11,716
0
48,941
W
Amaterasu
SpaceJamVTW
Amaterasu
15,218
7,467
0
9,350
18,622
16,319
4,327
7,384
11,238
0
107,165
L
Hercules
Supamcnasty13
Hercules
5,127
762
0
5,179
18,349
18,320
0
4,582
13,659
0
31,319
L
6,869
853
0
2,097
14,723
5,984
0
5,211
9,512
0
52,712
W
Surtr
wesnaw1
Surtr
8,563
2,477
0
1,950
18,513
13,420
360
4,399
14,114
2,200
85,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,635
Gold Earned
40,843
603
Minions Killed
504
0
Camps Cleared
0
1,955,588
Distance Traveled
1,808,441
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,032
502
175
9
0
378,094
0
L
Cerberus
7,624
381
122
6
0
291,217
0
W
Ra
10,238
512
126
6
0
394,784
0
W
Cerberus
11,565
578
77
4
0
413,102
0
W
Hachiman
11,088
554
143
7
0
349,710
0
L
Anhur
7,239
362
83
4
0
318,642
0
W
Amaterasu
12,611
631
160
8
0
392,584
1
L
Hercules
8,192
410
37
2
0
394,590
0
L
Pele
7,756
388
87
4
0
425,898
0
W
Surtr
10,133
507
97
5
0
405,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role