Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
BananaSneab
Thanatos
Level 46
God Stats
13W - 5L
1,721 SR
Queue Stats
86W - 69L
1,737 Elo+
Party 2
Bake Kujira
Bake Kujira
Fire_Emblem829
Bake Kujira
Level 27
God Stats
2W - 1L
1,932 SR
Queue Stats
2W - 1L
1,788 Elo+
Party 1
Sol
Sol
Mixuert
Sol
Level 32
God Stats
1W - 1L
1,787 SR
Queue Stats
2W - 2L
1,788 Elo+
Party 1
Yu Huang
Yu Huang
Ssnaeb
Yu Huang
Level 124
God Stats
0W - 2L
1,297 SR
Queue Stats
255W - 217L
1,585 Elo+
Party 2
Team Averages
Level 51
1,647 SR
1,680 Elo+

VS

Team Averages
Level 60
1,593 SR
1,620 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
King Arthur
King Arthur
FlamingThunder
King Arthur
Level 49
God Stats
1W - 0L
1,292 SR
Queue Stats
30W - 17L
1,781 Elo+
Party 3
Vulcan
Vulcan
Prohtotech
Vulcan
Level 79
God Stats
1W - 0L
1,805 SR
Queue Stats
47W - 26L
1,781 Elo+
Party 3
Geb
Geb
ThrowingBleuboy
Geb
Level 107
God Stats
2W - 0L
1,806 SR
Queue Stats
27W - 23L
1,530 Elo+
Party 4
Bakasura
Bakasura
joshua2009
Bakasura
Level 48
God Stats
2W - 4L
1,559 SR
Queue Stats
13W - 10L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 3 / 1
6,447
461
4,309
9,363
3,348
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
BananaSneab
Thanatos
12
3 / 6 / 2
7,105
508
5,065
14,955
6,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bake Kujira
Fire_Emblem829
Bake Kujira
11
2 / 4 / 3
6,700
479
7,717
13,677
12,939
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
11
0 / 6 / 1
6,656
475
3,810
12,044
3,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yu Huang
Ssnaeb
Yu Huang
12
1 / 3 / 0
7,063
505
8,946
10,485
4,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
5 / 3 / 2
7,815
558
10,358
8,582
3,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
FlamingThunder
King Arthur
12
1 / 1 / 0
7,352
525
6,437
13,030
7,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
Prohtotech
Vulcan
14
4 / 0 / 5
8,885
635
8,731
4,699
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 2 / 8
7,671
548
6,901
11,134
8,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
joshua2009
Bakasura
17
10 / 1 / 5
9,832
702
11,311
12,082
6,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
7
Kills
22
22
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
3
1
0.5
W
Ah Muzen Cab
 
Ah Muzen Cab
5
3
2
2
L
Thanatos
BananaSneab
Thanatos
3
6
2
0.67
L
Bake Kujira
Fire_Emblem829
Bake Kujira
2
4
3
0.88
W
King Arthur
FlamingThunder
King Arthur
1
1
0
1
L
Sol
0
6
1
0.08
W
Vulcan
Prohtotech
Vulcan
4
0
5
6.5
L
Yu Huang
Ssnaeb
Yu Huang
1
3
0
0.33
W
2
2
8
3
W
Bakasura
joshua2009
Bakasura
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,847
Damage
43,738
60,524
Taken
49,527
30,746
Mitigated
27,660
13,569
Healing
9,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,309
2,141
0
2,132
9,363
3,348
456
2,210
7,013
0
37,290
W
Ah Muzen Cab
 
Ah Muzen Cab
10,358
4,233
0
510
8,582
3,376
0
2,453
6,129
0
52,368
L
Thanatos
BananaSneab
Thanatos
5,065
1,128
0
6,780
14,955
6,707
0
3,410
11,082
0
57,855
L
Bake Kujira
Fire_Emblem829
Bake Kujira
7,717
3,547
238
450
13,677
12,939
405
4,070
8,915
40,540
1,467
W
King Arthur
FlamingThunder
King Arthur
6,437
843
0
2,080
13,030
7,506
0
7,037
4,801
0
47,443
L
Sol
3,810
864
0
1,329
12,044
3,610
0
5,275
5,866
43,227
4,408
W
Vulcan
Prohtotech
Vulcan
8,731
2,581
0
1,055
4,699
2,065
42
1,554
3,145
69,467
1,705
L
Yu Huang
Ssnaeb
Yu Huang
8,946
745
0
2,640
10,485
4,142
0
0
9,922
38,317
2,462
W
6,901
807
0
2,378
11,134
8,707
0
3,936
7,198
22,136
0
W
Bakasura
joshua2009
Bakasura
11,311
8,142
0
3,159
12,082
6,006
1,073
2,970
9,049
0
79,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,971
Gold Earned
41,555
408
Minions Killed
423
0
Camps Cleared
0
1,312,356
Distance Traveled
1,517,836
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,447
461
74
5
0
252,723
0
W
Ah Muzen Cab
7,815
558
70
5
0
244,383
1
L
Thanatos
7,105
508
95
7
0
311,043
0
L
Bake Kujira
6,700
479
62
4
0
272,666
0
W
King Arthur
7,352
525
75
5
0
282,683
1
L
Sol
6,656
475
94
7
0
239,420
0
W
Vulcan
8,885
635
123
9
0
310,193
4
L
Yu Huang
7,063
505
83
6
0
236,504
0
W
Geb
7,671
548
23
2
0
312,272
4
W
Bakasura
9,832
702
132
9
0
368,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role