Player Matchup

Hera
Hera
FlameyDrusky
Hera
Level 231
God Stats
1W - 0L
1,762 SR
Queue Stats
36W - 24L
1,747 Elo+
Party 2
Cerberus
Cerberus
PulTheLeverKronk
Cerberus
Level 126
God Stats
17W - 3L
1,914 SR
Queue Stats
23W - 7L
1,816 Elo+
Party 2
Fenrir
Fenrir
ZenTheWolf
Fenrir
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 14L
1,614 Elo+
Party 2
Lancelot
Lancelot
awolfgod
Lancelot
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,591 Elo+
Party 2
Ix Chel
Ix Chel
lvl92Growlithe
Ix Chel
Level 28
God Stats
3W - 1L
1,715 SR
Queue Stats
10W - 4L
1,659 Elo+
Party 2
Team Averages
Level 131
1,678 SR
1,685 Elo+

VS

Team Averages
Level 105
1,462 SR
1,524 Elo+
Yu Huang
Yu Huang
FRE1GHTTRA1N
Yu Huang
Level 129
God Stats
0W - 1L
1,415 SR
Queue Stats
6W - 6L
1,891 Elo+
Party 1
Kukulkan
Kukulkan
Meatcleaver101
Kukulkan
Level 91
God Stats
519W - 637L
1,425 SR
Queue Stats
531W - 656L
1,379 Elo+
Solo
Ah Puch
Ah Puch
WoLFDoG93
Ah Puch
Level 120
God Stats
2W - 1L
1,446 SR
Queue Stats
14W - 14L
1,531 Elo+
Party 1
Arachne
Arachne
sakuraxxxxxxxxxx
Arachne
Level 64
God Stats
21W - 21L
1,548 SR
Queue Stats
151W - 153L
1,484 Elo+
Solo
Anhur
Anhur
zEbUbbLy1
Anhur
Level 120
God Stats
1W - 2L
1,474 SR
Queue Stats
2W - 3L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 5
7,518
1,074
6,540
2,328
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 2 / 10
7,460
1,066
6,071
8,286
6,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
ZenTheWolf
Fenrir
13
7 / 2 / 6
7,138
1,020
7,227
7,787
3,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
awolfgod
Lancelot
12
0 / 1 / 11
6,205
886
2,834
3,521
3,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 0 / 5
6,863
980
5,503
4,079
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
FRE1GHTTRA1N
Yu Huang
12
1 / 3 / 1
6,226
889
2,787
6,757
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
10
0 / 4 / 1
5,791
827
1,294
4,787
1,775
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
WoLFDoG93
Ah Puch
11
2 / 5 / 1
6,077
868
6,116
6,997
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 5 / 2
5,895
842
3,732
7,363
3,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
zEbUbbLy1
Anhur
12
1 / 4 / 0
6,384
912
3,079
7,744
3,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
21
Kills
5
5
Deaths
21
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
FRE1GHTTRA1N
Yu Huang
1
3
1
0.5
W
6
0
5
8.5
L
Kukulkan
0
4
1
0.13
W
5
2
10
5
L
Ah Puch
WoLFDoG93
Ah Puch
2
5
1
0.5
W
Fenrir
ZenTheWolf
Fenrir
7
2
6
5
W
Lancelot
awolfgod
Lancelot
0
1
11
5.5
W
3
0
5
5.5
L
1
5
2
0.4
L
Anhur
zEbUbbLy1
Anhur
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,175
Damage
17,008
26,001
Taken
33,648
15,567
Mitigated
13,742
5,136
Healing
1,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
FRE1GHTTRA1N
Yu Huang
2,787
361
0
0
6,757
2,671
164
2,939
3,687
16,663
0
W
6,540
806
0
488
2,328
878
809
657
1,671
30,960
452
L
Kukulkan
1,294
37
197
126
4,787
1,775
0
2,277
2,469
13,831
0
W
6,071
529
0
1,570
8,286
6,462
0
4,398
3,888
15,083
0
L
Ah Puch
WoLFDoG93
Ah Puch
6,116
124
0
545
6,997
2,109
0
4,502
2,405
10,792
334
W
Fenrir
ZenTheWolf
Fenrir
7,227
1,940
0
1,286
7,787
3,494
0
2,736
5,051
0
16,874
W
Lancelot
awolfgod
Lancelot
2,834
370
0
327
3,521
3,094
0
1,424
2,097
0
7,742
W
5,503
412
553
912
4,079
1,639
1,178
810
3,269
21,901
0
L
3,732
2,959
0
158
7,363
3,917
0
3,651
3,629
0
6,969
L
Anhur
zEbUbbLy1
Anhur
3,079
2,013
136
191
7,744
3,270
0
4,566
3,098
0
15,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,184
Gold Earned
30,373
191
Minions Killed
120
0
Camps Cleared
0
817,069
Distance Traveled
650,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,226
889
38
5
0
136,854
0
W
Hera
7,518
1,074
77
11
0
161,902
0
L
Kukulkan
5,791
827
26
4
0
99,761
0
W
Cerberus
7,460
1,066
26
4
0
169,974
0
L
Ah Puch
6,077
868
13
2
0
136,918
0
W
Fenrir
7,138
1,020
32
5
0
167,274
0
W
Lancelot
6,205
886
15
2
0
180,225
0
W
Ix Chel
6,863
980
41
6
0
137,694
0
L
Arachne
5,895
842
15
2
0
143,414
0
L
Anhur
6,384
912
28
4
0
133,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role