Player Matchup

Bacchus
Bacchus
Bronze III
Bellonasthighgap
Bacchus
Bronze III
Level 88
God Stats
5W - 1L
1,844 SR
Queue Stats
41W - 18L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze III
Jarriden
Tsukuyomi
Bronze III
Level 139
God Stats
8W - 2L
1,500 SR
Queue Stats
41W - 18L
1,500 MMR
Party 2
Persephone
Persephone
Bronze III
tpesh
Persephone
Bronze III
Level 141
God Stats
3W - 3L
1,317 SR
Queue Stats
41W - 18L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 123
1,554 SR
1,500 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,463 SR
1,421 MMR
Charon
Charon
Silver I
SSprague7
Charon
Silver I
Level 86
God Stats
42W - 32L
1,607 SR
Queue Stats
66W - 78L
1,325 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
spydurbman
Baron Samedi
Silver II
Level 107
God Stats
2W - 5L
1,283 SR
Queue Stats
43W - 45L
1,437 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
yugiboi12
Ne Zha
Bronze III
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 5
15,312
666
11,178
22,612
35,694
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Jarriden
Tsukuyomi
20
2 / 1 / 4
14,757
642
18,575
15,476
8,471
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Persephone
tpesh
Persephone
20
4 / 0 / 5
17,065
742
31,663
14,639
6,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
FenrirKuzenboAthenaAchillesAres

VS

Bans
ThothChaacGilgameshHachimanXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
SSprague7
Charon
20
1 / 1 / 1
13,523
588
13,580
32,789
42,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
spydurbman
Baron Samedi
18
1 / 6 / 0
13,137
571
8,114
18,580
14,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ne Zha
yugiboi12
Ne Zha
20
0 / 2 / 2
13,370
581
17,673
17,656
16,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
9
Kills
2
2
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
Tsukuyomi
Jarriden
Tsukuyomi
2
1
4
4
L
Charon
SSprague7
Charon
1
1
1
1.5
L
Baron Samedi
spydurbman
Baron Samedi
1
6
0
0.17
W
Persephone
tpesh
Persephone
4
0
5
6.5
L
Ne Zha
yugiboi12
Ne Zha
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,416
Damage
39,367
52,727
Taken
69,025
50,452
Mitigated
73,511
15,693
Healing
11,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,178
1,249
0
4,471
22,612
35,694
223
9,664
12,157
41,856
2,754
W
Tsukuyomi
Jarriden
Tsukuyomi
18,575
3,463
0
4,581
15,476
8,471
2,551
5,788
9,273
64
81,219
L
Charon
SSprague7
Charon
13,580
1,680
0
2,984
32,789
42,279
0
18,370
13,775
53,127
2,707
L
Baron Samedi
spydurbman
Baron Samedi
8,114
583
1,112
2,548
18,580
14,844
0
13,097
5,236
44,991
0
W
Persephone
tpesh
Persephone
31,663
1,115
0
6,641
14,639
6,287
2,295
4,328
9,742
137,272
0
L
Ne Zha
yugiboi12
Ne Zha
17,673
1,703
0
5,293
17,656
16,388
0
9,884
7,491
0
86,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,134
Gold Earned
40,030
301
Minions Killed
247
0
Camps Cleared
0
1,411,019
Distance Traveled
1,244,660
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
15,312
666
54
2
0
453,872
0
W
Tsukuyomi
14,757
642
92
4
0
501,604
2
L
Charon
13,523
588
76
3
0
401,235
0
L
Baron Samedi
13,137
571
73
3
0
379,619
0
W
Persephone
17,065
742
155
7
0
455,543
2
L
Ne Zha
13,370
581
98
4
0
463,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role