Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
ArisenHeart
Susano
Level 109
God Stats
57W - 3L
2,004 SR
Queue Stats
518W - 108L
1,671 Elo+
Party 2
Mulan
Mulan
XCerealMonsterX
Mulan
Level 148
God Stats
5W - 1L
1,832 SR
Queue Stats
141W - 113L
1,577 Elo+
Party 2
Charybdis
Charybdis
mati8300
Charybdis
Level 148
God Stats
5W - 6L
1,461 SR
Queue Stats
127W - 132L
1,529 Elo+
Party 2
Persephone
Persephone
nûll
Persephone
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,790 Elo+
Party 2
Team Averages
Level 95
1,659 SR
1,613 Elo+

VS

Team Averages
Level 47
1,607 SR
1,436 Elo+
Ymir
Ymir
CHANTY22
Ymir
Level 6
God Stats
3W - 5L
1,733 SR
Queue Stats
7W - 13L
1,351 Elo+
Party 1
Ravana
Ravana
Calyzo
Ravana
Level 124
God Stats
1W - 1L
1,715 SR
Queue Stats
41W - 37L
1,610 Elo+
Solo
King Arthur
King Arthur
TheTalkingGames
King Arthur
Level 45
God Stats
0W - 3L
1,199 SR
Queue Stats
36W - 50L
1,405 Elo+
Party 1
Kukulkan
Kukulkan
amolastetas
Kukulkan
Level 21
God Stats
2W - 3L
1,652 SR
Queue Stats
23W - 27L
1,459 Elo+
Party 1
Izanami
Izanami
teemoty368
Izanami
Level 39
God Stats
3W - 2L
1,733 SR
Queue Stats
34W - 56L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 0 / 11
6,662
606
3,491
9,458
7,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
12
5 / 0 / 7
6,990
635
5,814
8,475
3,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
7 / 2 / 4
7,100
645
9,004
10,215
7,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
mati8300
Charybdis
12
2 / 1 / 0
6,937
631
6,188
5,045
1,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
nûll
Persephone
14
5 / 1 / 5
8,484
771
5,241
5,632
2,069
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 2 / 1
5,152
468
1,639
7,454
4,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
Calyzo
Ravana
9
1 / 4 / 1
5,040
458
3,635
7,192
3,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
TheTalkingGames
King Arthur
9
1 / 5 / 1
5,251
477
4,157
12,919
5,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Kukulkan
amolastetas
Kukulkan
10
1 / 5 / 0
5,745
522
3,188
7,201
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
teemoty368
Izanami
9
0 / 3 / 1
5,042
458
5,441
7,513
2,551
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
19
Kills
3
4
Deaths
19
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
11
5.5
W
Susano
5
0
7
8.5
L
Ymir
0
2
1
0.25
L
Ravana
Calyzo
Ravana
1
4
1
0.38
L
King Arthur
TheTalkingGames
King Arthur
1
5
1
0.3
W
7
2
4
4.5
L
Kukulkan
amolastetas
Kukulkan
1
5
0
0.2
W
Charybdis
mati8300
Charybdis
2
1
0
2
W
Persephone
nûll
Persephone
5
1
5
7.5
L
Izanami
teemoty368
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,738
Damage
18,060
38,825
Taken
42,279
21,574
Mitigated
18,380
13,895
Healing
6,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,491
308
0
2,654
9,458
7,192
0
1,769
7,689
18,869
1,469
W
Susano
5,814
2,385
0
5,910
8,475
3,339
0
42
8,433
0
53,255
L
Ymir
1,639
614
0
1,102
7,454
4,646
0
1,217
6,237
15,020
0
L
Ravana
Calyzo
Ravana
3,635
1,310
0
858
7,192
3,116
0
1,012
6,180
0
27,302
L
King Arthur
TheTalkingGames
King Arthur
4,157
414
0
1,493
12,919
5,549
406
2,174
10,745
0
30,013
W
9,004
1,394
0
2,309
10,215
7,132
0
1,069
9,146
0
46,525
L
Kukulkan
amolastetas
Kukulkan
3,188
803
0
636
7,201
2,518
0
3,028
4,173
33,829
0
W
Charybdis
mati8300
Charybdis
6,188
3,574
0
1,634
5,045
1,842
619
1,212
3,833
0
65,373
W
Persephone
nûll
Persephone
5,241
132
0
1,388
5,632
2,069
494
1,419
4,211
64,124
722
L
Izanami
teemoty368
Izanami
5,441
4,326
0
2,222
7,513
2,551
30
1,005
6,508
0
40,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,173
Gold Earned
26,230
396
Minions Killed
258
0
Camps Cleared
0
1,152,561
Distance Traveled
980,049
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,662
606
3
0
0
232,142
3
W
Susano
6,990
635
79
7
0
266,865
0
L
Ymir
5,152
468
20
2
0
209,242
0
L
Ravana
5,040
458
50
5
0
195,121
0
L
King Arthur
5,251
477
47
4
0
198,114
0
W
Mulan
7,100
645
76
7
0
229,148
0
L
Kukulkan
5,745
522
66
6
0
198,601
0
W
Charybdis
6,937
631
125
11
0
189,576
1
W
Persephone
8,484
771
113
10
0
234,830
2
L
Izanami
5,042
458
75
7
0
178,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role