Player Matchup

Medusa
Medusa
Callsign-Saiyan
Medusa
Level 69
God Stats
6W - 4L
1,189 SR
Queue Stats
11W - 10L
1,264 Elo+
Party 2
Sun Wukong
Sun Wukong
Diegofr99
Sun Wukong
Level 128
God Stats
3W - 0L
1,800 SR
Queue Stats
43W - 50L
1,376 Elo+
Solo
Susano
Susano
GreninjaGamer00
Susano
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,459 Elo+
Party 2
Scylla
Scylla
Zero023
Scylla
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 43L
1,546 Elo+
Party 1
Athena
Athena
reyarturo1234
Athena
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
76W - 85L
1,516 Elo+
Party 1
Team Averages
Level 99
1,498 SR
1,432 Elo+

VS

Team Averages
Level 127
1,584 SR
1,521 Elo+
Chaac
Chaac
Bethoxz
Chaac
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 39L
1,551 Elo+
Solo
Medusa
Medusa
DonkeyOrangutan
Medusa
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 50L
1,527 Elo+
Solo
Fenrir
Fenrir
SHELOVESTRE2002
Fenrir
Level 148
God Stats
54W - 31L
1,704 SR
Queue Stats
466W - 455L
1,528 Elo+
Solo
Nu Wa
Nu Wa
VeletaKinG
Nu Wa
Level 106
God Stats
70W - 42L
1,714 SR
Queue Stats
128W - 119L
1,548 Elo+
Solo
Aphrodite
Aphrodite
marmaku
Aphrodite
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 27L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
7,107
508
6,497
10,022
3,460
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Diegofr99
Sun Wukong
15
1 / 0 / 5
9,022
644
7,374
10,127
7,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 3 / 3
7,593
542
4,933
10,249
4,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Zero023
Scylla
13
1 / 4 / 2
7,441
532
5,856
8,521
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
4 / 3 / 5
7,396
528
7,297
13,886
10,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bethoxz
Chaac
9
0 / 2 / 0
5,920
423
2,496
7,676
3,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
1 / 4 / 5
6,303
450
7,161
11,935
4,169
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
10 / 1 / 3
7,914
565
7,865
11,505
5,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
12
3 / 2 / 3
7,257
518
8,791
7,486
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
marmaku
Aphrodite
14
3 / 2 / 6
7,711
551
5,002
9,937
4,174
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
11
Kills
17
17
Deaths
11
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bethoxz
Chaac
0
2
0
0
W
1
7
1
0.21
W
Sun Wukong
Diegofr99
Sun Wukong
1
0
5
3.5
L
1
4
5
0.88
W
4
3
3
1.83
L
10
1
3
11.5
L
Nu Wa
3
2
3
2.25
W
Scylla
Zero023
Scylla
1
4
2
0.5
L
Aphrodite
marmaku
Aphrodite
3
2
6
3
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,957
Damage
31,315
52,805
Taken
48,539
29,273
Mitigated
19,452
5,097
Healing
14,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bethoxz
Chaac
2,496
830
0
3,128
7,676
3,400
0
677
6,919
0
30,464
W
6,497
2,231
195
371
10,022
3,460
1,008
4,347
5,573
0
49,212
W
Sun Wukong
Diegofr99
Sun Wukong
7,374
1,966
0
1,920
10,127
7,995
238
1,582
8,391
389
68,053
L
7,161
3,589
0
2,400
11,935
4,169
665
2,806
8,984
0
41,942
W
4,933
724
0
860
10,249
4,409
560
1,467
8,636
0
48,300
L
7,865
3,138
0
1,719
11,505
5,314
0
3,036
8,181
0
40,065
L
Nu Wa
8,791
4,393
0
1,036
7,486
2,395
652
3,789
3,563
46,059
1,136
W
Scylla
Zero023
Scylla
5,856
420
0
537
8,521
2,451
460
2,413
5,906
61,708
0
L
Aphrodite
marmaku
Aphrodite
5,002
695
1,867
4,073
9,937
4,174
259
2,050
7,739
44,644
1,200
W
7,297
776
0
1,214
13,886
10,958
0
3,012
10,678
35,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,559
Gold Earned
35,105
399
Minions Killed
331
0
Camps Cleared
0
1,402,027
Distance Traveled
1,244,837
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,920
423
56
4
0
163,166
0
W
Medusa
7,107
508
74
5
0
256,456
0
W
Sun Wukong
9,022
644
115
8
0
254,571
2
L
Medusa
6,303
450
46
3
0
283,408
3
W
Susano
7,593
542
53
4
0
299,282
0
L
Fenrir
7,914
565
54
4
0
299,195
0
L
Nu Wa
7,257
518
75
5
0
240,086
0
W
Scylla
7,441
532
112
8
0
266,244
4
L
Aphrodite
7,711
551
100
7
0
258,982
0
W
Athena
7,396
528
45
3
0
325,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role