Player Matchup

Arachne
Arachne
Lazylizard2923
Arachne
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,187 Elo+
Solo
Janus
Janus
OceanOfWhite
Janus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,211 Elo+
Party 2
Ix Chel
Ix Chel
SoggyNuggee
Ix Chel
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,264 Elo+
Party 2
Izanami
Izanami
itsyeboy_80
Izanami
Level 15
God Stats
0W - 2L
1,747 SR
Queue Stats
43W - 44L
1,385 Elo+
Solo
Vamana
Vamana
justnage
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 58L
1,336 Elo+
Solo
Team Averages
Level 22
1,549 SR
1,276 Elo+

VS

Team Averages
Level 47
1,539 SR
1,461 Elo+
Thor
Thor
FoxRose420
Thor
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 63L
963 Elo+
Solo
Artemis
Artemis
NFManray
Artemis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,709 Elo+
Party 1
Chang'e
Chang'e
ShloppyJevv
Chang'e
Level 40
God Stats
2W - 1L
1,700 SR
Queue Stats
232W - 243L
1,474 Elo+
Party 3
Jormungandr
Jormungandr
demo1d
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,709 Elo+
Party 1
Ao Kuang
Ao Kuang
shloppynav
Ao Kuang
Level 24
God Stats
1W - 2L
1,495 SR
Queue Stats
85W - 93L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 6
10,021
626
13,493
19,244
10,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
3 / 9 / 13
10,966
685
13,204
18,570
7,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ix Chel
SoggyNuggee
Ix Chel
20
9 / 4 / 6
11,518
720
14,517
20,659
12,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Izanami
itsyeboy_80
Izanami
17
0 / 6 / 13
9,693
606
22,938
20,166
8,358
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Vamana
justnage
Vamana
16
2 / 7 / 7
9,670
604
10,540
19,679
19,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 14
12,064
754
18,311
16,165
8,645
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
NFManray
Artemis
20
8 / 5 / 12
12,525
783
27,905
19,537
10,942
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
ShloppyJevv
Chang'e
20
4 / 3 / 22
12,238
765
18,063
19,164
9,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
demo1d
Jormungandr
18
2 / 3 / 13
11,066
692
9,831
21,610
29,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
shloppynav
Ao Kuang
19
10 / 5 / 14
12,340
771
15,496
23,448
23,338
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
107
17
Kills
32
32
Deaths
19
45
Assists
75
Player
Kills
Deaths
Assists
KDA
W
8
3
14
5
L
3
6
6
1
W
Artemis
NFManray
Artemis
8
5
12
2.8
L
3
9
13
1.06
W
Chang'e
ShloppyJevv
Chang'e
4
3
22
5
L
Ix Chel
SoggyNuggee
Ix Chel
9
4
6
3
W
Jormungandr
demo1d
Jormungandr
2
3
13
2.83
L
Izanami
itsyeboy_80
Izanami
0
6
13
1.08
L
Vamana
justnage
Vamana
2
7
7
0.79
W
Ao Kuang
shloppynav
Ao Kuang
10
5
14
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,692
Damage
89,606
98,318
Taken
99,924
58,436
Mitigated
82,503
36,184
Healing
50,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,311
657
1,001
1,702
16,165
8,645
1,251
3,660
12,339
0
40,647
L
13,493
8,533
717
4,068
19,244
10,416
0
8,870
9,986
0
26,200
W
Artemis
NFManray
Artemis
27,905
14,748
1,214
4,951
19,537
10,942
3,430
5,331
13,739
0
47,218
L
13,204
2,212
722
392
18,570
7,559
0
6,786
11,587
21,526
596
W
Chang'e
ShloppyJevv
Chang'e
18,063
1,279
16,795
10,880
19,164
9,991
1,237
5,711
12,893
49,797
767
L
Ix Chel
SoggyNuggee
Ix Chel
14,517
3,062
13,785
9,185
20,659
12,972
336
8,203
12,253
28,230
0
W
Jormungandr
demo1d
Jormungandr
9,831
943
513
4,056
21,610
29,587
578
5,876
15,106
31,161
1,059
L
Izanami
itsyeboy_80
Izanami
22,938
12,288
923
2,511
20,166
8,358
578
9,226
10,425
0
42,962
L
Vamana
justnage
Vamana
10,540
4,002
763
3,118
19,679
19,131
0
7,010
11,897
0
20,104
W
Ao Kuang
shloppynav
Ao Kuang
15,496
4,527
2,460
6,593
23,448
23,338
2,229
6,003
16,957
22,530
732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,868
Gold Earned
60,233
149
Minions Killed
235
0
Camps Cleared
0
1,233,097
Distance Traveled
1,378,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,064
754
36
2
0
295,442
0
L
Arachne
10,021
626
32
2
0
271,894
0
W
Artemis
12,525
783
57
4
0
248,313
0
L
Janus
10,966
685
29
2
0
212,710
0
W
Chang'e
12,238
765
71
4
0
279,969
0
L
Ix Chel
11,518
720
32
2
0
272,267
0
W
Jormungandr
11,066
692
49
3
0
270,233
0
L
Izanami
9,693
606
43
3
0
237,113
0
L
Vamana
9,670
604
13
1
0
239,113
0
W
Ao Kuang
12,340
771
22
1
0
284,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role