Player Matchup

Thor
Thor
PolishHiLander
Thor
Level 105
God Stats
8W - 2L
1,848 SR
Queue Stats
392W - 391L
1,552 Elo+
Solo
Anhur
Anhur
SOLAR SH0CKWAVE
Anhur
Level 108
God Stats
3W - 0L
1,280 SR
Queue Stats
33W - 19L
1,835 Elo+
Party 1
Merlin
Merlin
TheChefMan29
Merlin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,848 Elo+
Party 1
Ravana
Ravana
Umbrall3816
Ravana
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 32L
1,823 Elo+
Party 1
Ares
Ares
snPure
Ares
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,730 Elo+
Party 1
Team Averages
Level 100
1,526 SR
1,758 Elo+

VS

Team Averages
Level 72
1,500 SR
1,466 Elo+
Ganesha
Ganesha
B0OGER
Ganesha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 2
Sobek
Sobek
Corgaaa
Sobek
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,596 Elo+
Party 2
Ne Zha
Ne Zha
DiamondNipz
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,569 Elo+
Solo
Nox
Nox
ExaltedLucinaa
Nox
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,391 Elo+
Party 2
Ullr
Ullr
MadGibbs
Ullr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 0 / 6
10,793
1,079
14,344
7,586
4,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 2 / 17
8,499
850
7,058
8,912
9,764
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
15
2 / 2 / 15
8,282
828
13,763
7,956
4,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
16
6 / 1 / 14
9,569
957
11,086
8,892
5,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
snPure
Ares
14
3 / 3 / 13
8,752
875
10,153
11,235
13,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
B0OGER
Ganesha
13
0 / 6 / 3
6,960
696
4,958
15,035
15,200
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Corgaaa
Sobek
13
2 / 5 / 5
7,344
734
8,100
15,242
17,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
12
2 / 8 / 3
7,335
734
10,157
12,383
5,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
1 / 4 / 4
6,734
673
5,834
7,593
3,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
14
2 / 6 / 2
7,148
715
5,707
12,637
5,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
24
29
Kills
7
8
Deaths
29
65
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ganesha
B0OGER
Ganesha
0
6
3
0.25
L
Sobek
Corgaaa
Sobek
2
5
5
0.9
L
Ne Zha
2
8
3
0.44
L
1
4
4
0.75
L
Ullr
2
6
2
0.5
W
16
0
6
19
W
2
2
17
5.25
W
Merlin
2
2
15
4.75
W
Ravana
6
1
14
13
W
Ares
snPure
Ares
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,404
Damage
34,756
44,581
Taken
62,890
37,253
Mitigated
47,349
16,148
Healing
8,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
B0OGER
Ganesha
4,958
399
384
1,082
15,035
15,200
0
4,594
10,441
14,427
0
L
Sobek
Corgaaa
Sobek
8,100
492
0
2,898
15,242
17,617
0
7,546
7,696
14,527
0
L
Ne Zha
10,157
2,531
177
896
12,383
5,442
0
4,490
7,893
0
13,369
L
5,834
331
151
602
7,593
3,484
0
2,886
4,707
11,439
0
L
Ullr
5,707
1,616
1,121
1,426
12,637
5,606
0
4,181
8,456
0
13,102
W
14,344
2,215
2,637
2,021
7,586
4,016
47
2,957
4,629
0
27,089
W
7,058
2,861
75
794
8,912
9,764
220
4,669
4,243
0
10,786
W
Merlin
13,763
979
166
2,139
7,956
4,492
343
3,747
4,209
25,447
1,238
W
Ravana
11,086
2,528
1,940
3,375
8,892
5,140
118
2,993
5,899
0
21,492
W
Ares
snPure
Ares
10,153
825
600
2,401
11,235
13,841
351
4,526
6,709
16,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,895
Gold Earned
35,521
109
Minions Killed
71
0
Camps Cleared
0
982,297
Distance Traveled
898,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,960
696
1
0
0
165,252
0
L
Sobek
7,344
734
13
1
0
196,031
0
L
Ne Zha
7,335
734
14
1
0
166,280
0
L
Nox
6,734
673
21
2
0
185,652
0
L
Ullr
7,148
715
22
2
0
184,926
0
W
Thor
10,793
1,079
22
2
0
220,875
0
W
Anhur
8,499
850
14
1
0
161,098
0
W
Merlin
8,282
828
24
2
0
184,898
0
W
Ravana
9,569
957
40
4
0
211,985
0
W
Ares
8,752
875
9
1
0
203,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role