Player Matchup

Ne Zha
Ne Zha
Gold I
Arcanë
Ne Zha
Gold I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 272L
1,481 MMR
Party 1
Thanatos
Thanatos
Gold IV
MeLLoSp14
Thanatos
Gold IV
Level 193
God Stats
2W - 3L
1,326 SR
Queue Stats
432W - 448L
1,453 MMR
Party 1
Bellona
Bellona
Bronze III
MemeCrusader
Bellona
Bronze III
Level 108
God Stats
2W - 3L
1,647 SR
Queue Stats
34W - 30L
1,499 MMR
Solo
Artemis
Artemis
Bronze III
SighandTea
Artemis
Bronze III
Level 79
God Stats
0W - 3L
1,248 SR
Queue Stats
18W - 35L
1,500 MMR
Solo
Ra
Ra
Bronze III
sus_Yermingt0n
Ra
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,505 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,444 SR
1,488 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,419 SR
1,488 MMR
Kumbhakarna
Kumbhakarna
Silver II
DarKShaDoW101598
Kumbhakarna
Silver II
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,457 MMR
Solo
Heimdallr
Heimdallr
Bronze III
LuisSrGato
Heimdallr
Bronze III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 54L
1,456 MMR
Party 2
Osiris
Osiris
Gold V
Morquecho65
Osiris
Gold V
Level 159
God Stats
2W - 3L
1,425 SR
Queue Stats
77W - 74L
1,546 MMR
Party 2
Zeus
Zeus
Silver II
TeenageElff
Zeus
Silver II
Level 54
God Stats
6W - 9L
1,513 SR
Queue Stats
34W - 30L
1,519 MMR
Solo
Ares
Ares
Gold I
oCruise17
Ares
Gold I
Level 159
God Stats
2W - 4L
1,155 SR
Queue Stats
153W - 161L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Arcanë
Ne Zha
12
0 / 3 / 2
7,660
451
3,810
16,437
11,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
MeLLoSp14
Thanatos
14
2 / 8 / 1
8,215
483
4,540
16,545
6,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
MemeCrusader
Bellona
14
0 / 3 / 1
8,624
507
7,466
15,685
14,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
SighandTea
Artemis
11
1 / 9 / 1
7,276
428
6,154
15,463
4,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
2 / 3 / 1
9,042
532
9,617
11,810
5,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
KukulkanAthenaAh Muzen Cab

VS

Bans
AnubisHachimanAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DarKShaDoW101598
Kumbhakarna
14
4 / 1 / 7
9,211
542
4,390
13,603
14,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
LuisSrGato
Heimdallr
16
5 / 0 / 5
10,279
605
9,792
7,987
3,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
17
12 / 0 / 7
10,858
639
15,933
14,713
11,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 3 / 2
9,617
566
8,400
9,083
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
15
2 / 1 / 3
9,232
543
9,051
12,686
15,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
5
Kills
25
26
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Arcanë
Ne Zha
0
3
2
0.33
W
Kumbhakarna
DarKShaDoW101598
Kumbhakarna
4
1
7
7.5
W
Heimdallr
LuisSrGato
Heimdallr
5
0
5
7.5
L
Thanatos
MeLLoSp14
Thanatos
2
8
1
0.31
L
Bellona
MemeCrusader
Bellona
0
3
1
0.17
W
Osiris
12
0
7
15.5
L
Artemis
SighandTea
Artemis
1
9
1
0.17
W
2
3
2
1
W
Ares
2
1
3
3.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,587
Damage
47,566
75,940
Taken
58,072
42,758
Mitigated
48,297
25,306
Healing
12,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Arcanë
Ne Zha
3,810
507
0
6,091
16,437
11,662
0
4,161
12,227
2,249
43,333
W
Kumbhakarna
DarKShaDoW101598
Kumbhakarna
4,390
1,004
0
1,942
13,603
14,519
240
4,390
9,125
24,543
0
W
Heimdallr
LuisSrGato
Heimdallr
9,792
6,123
0
2,963
7,987
3,477
4,044
1,731
6,256
0
83,672
L
Thanatos
MeLLoSp14
Thanatos
4,540
536
0
10,548
16,545
6,615
0
1,100
15,394
0
64,213
L
Bellona
MemeCrusader
Bellona
7,466
1,854
0
4,065
15,685
14,401
0
7,302
7,438
0
62,164
W
Osiris
15,933
7,092
0
3,650
14,713
11,067
438
1,972
12,558
0
97,182
L
Artemis
SighandTea
Artemis
6,154
3,178
0
812
15,463
4,468
0
2,505
12,958
0
37,665
W
8,400
1,248
0
970
9,083
3,309
0
2,421
6,605
83,493
0
W
Ares
9,051
300
0
2,744
12,686
15,925
0
429
11,424
51,859
1,014
L
9,617
933
288
3,502
11,810
5,612
243
5,497
6,266
89,857
1,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,817
Gold Earned
49,197
495
Minions Killed
514
0
Camps Cleared
0
1,735,431
Distance Traveled
1,682,873
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,660
451
67
4
0
384,425
6
W
Kumbhakarna
9,211
542
21
1
0
335,972
2
W
Heimdallr
10,279
605
142
8
0
330,256
5
L
Thanatos
8,215
483
94
6
0
370,302
0
L
Bellona
8,624
507
114
7
0
319,491
2
W
Osiris
10,858
639
121
7
0
411,996
0
L
Artemis
7,276
428
56
3
0
326,349
0
W
Zeus
9,617
566
151
9
0
296,914
1
W
Ares
9,232
543
79
5
0
307,735
3
L
Ra
9,042
532
164
10
0
334,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role