Player Matchup

Neith
Neith
Meekachu
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,344 Elo+
Party 3
Cerberus
Cerberus
Nolxi
Cerberus
Level 145
God Stats
5W - 1L
1,893 SR
Queue Stats
44W - 33L
1,664 Elo+
Party 4
Thoth
Thoth
TindaHoe
Thoth
Level 157
God Stats
3W - 5L
1,576 SR
Queue Stats
109W - 99L
1,564 Elo+
Party 3
Hercules
Hercules
solaJ
Hercules
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 32L
1,639 Elo+
Party 4
Pele
Pele
vriah
Pele
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,637 Elo+
Party 4
Team Averages
Level 96
1,594 SR
1,569 Elo+

VS

Team Averages
Level 82
1,610 SR
1,522 Elo+
Ishtar
Ishtar
Azkikur
Ishtar
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 42L
1,425 Elo+
Party 2
Kuzenbo
Kuzenbo
BigT07
Kuzenbo
Level 74
God Stats
4W - 1L
1,811 SR
Queue Stats
46W - 27L
1,592 Elo+
Party 1
Poseidon
Poseidon
GetKitDumped
Poseidon
Level 46
God Stats
3W - 4L
1,715 SR
Queue Stats
236W - 200L
1,562 Elo+
Party 2
King Arthur
King Arthur
NicoTheAwesome
King Arthur
Level 109
God Stats
52W - 45L
1,287 SR
Queue Stats
220W - 207L
1,438 Elo+
Party 2
Anhur
Anhur
PoppinPecks
Anhur
Level 27
God Stats
9W - 5L
1,737 SR
Queue Stats
46W - 27L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Meekachu
Neith
9
0 / 2 / 0
5,350
486
2,811
5,469
1,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Cerberus
Nolxi
Cerberus
11
1 / 6 / 0
6,075
552
3,496
12,389
8,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thoth
TindaHoe
Thoth
11
1 / 2 / 1
5,951
541
3,771
5,268
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
solaJ
Hercules
9
0 / 1 / 2
5,559
505
3,665
9,816
6,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
vriah
Pele
10
0 / 2 / 1
5,512
501
1,436
8,517
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Azkikur
Ishtar
12
1 / 2 / 3
6,798
618
4,422
8,159
3,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
BigT07
Kuzenbo
11
0 / 1 / 6
6,561
596
4,668
9,309
11,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
GetKitDumped
Poseidon
13
5 / 0 / 0
6,816
620
4,564
6,728
2,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
NicoTheAwesome
King Arthur
13
3 / 0 / 2
7,767
706
8,834
9,421
6,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 0 / 1
7,076
643
4,992
3,721
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
12
13
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Azkikur
Ishtar
1
2
3
1.25
W
Kuzenbo
BigT07
Kuzenbo
0
1
6
3
W
Poseidon
GetKitDumped
Poseidon
5
0
0
5
L
Neith
Meekachu
Neith
0
2
0
0
W
King Arthur
NicoTheAwesome
King Arthur
3
0
2
4
L
Cerberus
Nolxi
Cerberus
1
6
0
0.17
W
3
0
1
3.5
L
Thoth
TindaHoe
Thoth
1
2
1
0.75
L
Hercules
solaJ
Hercules
0
1
2
1
L
Pele
vriah
Pele
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,179
Damage
27,480
41,459
Taken
37,338
22,378
Mitigated
24,632
8,625
Healing
9,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Azkikur
Ishtar
4,422
2,679
0
2,757
8,159
3,086
80
3,150
5,009
0
61,324
W
Kuzenbo
BigT07
Kuzenbo
4,668
1,761
0
2,656
9,309
11,181
232
442
8,843
23,511
0
W
Poseidon
GetKitDumped
Poseidon
4,564
599
0
1,574
6,728
2,547
108
441
6,243
54,089
2,633
L
Neith
Meekachu
Neith
2,811
2,058
0
557
5,469
1,622
0
790
4,679
0
32,004
W
King Arthur
NicoTheAwesome
King Arthur
8,834
1,040
0
828
9,421
6,440
87
2,720
6,302
0
64,408
L
Cerberus
Nolxi
Cerberus
3,496
160
0
2,942
12,389
8,510
0
956
11,433
38,704
1,469
W
4,992
2,669
0
2,014
3,721
1,378
0
0
3,721
0
59,531
L
Thoth
TindaHoe
Thoth
3,771
112
0
927
5,268
1,742
0
2,812
2,456
46,658
0
L
Hercules
solaJ
Hercules
3,665
1,294
0
3,031
9,816
6,879
0
2,672
7,144
0
14,578
L
Pele
vriah
Pele
1,436
370
0
1,168
8,517
3,625
0
1,994
6,523
0
42,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,447
Gold Earned
35,018
352
Minions Killed
436
0
Camps Cleared
0
1,172,104
Distance Traveled
1,199,430
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,798
618
100
9
0
217,711
0
W
Kuzenbo
6,561
596
32
3
0
254,823
0
W
Poseidon
6,816
620
92
8
0
271,905
2
L
Neith
5,350
486
55
5
0
202,538
2
W
King Arthur
7,767
706
106
10
0
234,607
0
L
Cerberus
6,075
552
110
10
0
194,997
1
W
Anhur
7,076
643
106
10
0
220,384
0
L
Thoth
5,951
541
80
7
0
224,546
0
L
Hercules
5,559
505
28
3
0
264,989
0
L
Pele
5,512
501
79
7
0
285,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role