Player Matchup

Heimdallr
Heimdallr
Platinum I
 
Heimdallr
Platinum I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold III
AintEzBeinBreezy
Vamana
Gold III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 62L
1,732 MMR
Solo
Freya
Freya
Gold IV
Boοger
Freya
Gold IV
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 43L
1,823 MMR
Party 1
Cerberus
Cerberus
Gold IV
RealMac11
Cerberus
Gold IV
Level 149
God Stats
0W - 1L
1,267 SR
Queue Stats
8W - 6L
1,731 MMR
Solo
Chiron
Chiron
Silver I
Νewt
Chiron
Silver I
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 14L
1,647 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 102
1,453 SR
1,686 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,576 SR
1,732 MMR
Tyr
Tyr
Gold III
HelpStepBro
Tyr
Gold III
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
233W - 203L
1,727 MMR
Party 3
Ra
Ra
Platinum III
HollowTIP5OH
Ra
Platinum III
Level 158
God Stats
21W - 19L
1,573 SR
Queue Stats
111W - 101L
1,736 MMR
Party 2
Susano
Susano
Platinum IV
PapisNectar
Susano
Platinum IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 94L
1,736 MMR
Party 2
Hachiman
Hachiman
Gold III
StaySharting
Hachiman
Gold III
Level 90
God Stats
7W - 4L
1,426 SR
Queue Stats
110W - 74L
1,734 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
wydstepbro69420
Kuzenbo
Gold III
Level 126
God Stats
64W - 58L
1,880 SR
Queue Stats
233W - 205L
1,725 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
7
0 / 3 / 1
4,313
539
6,076
6,101
2,450
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 1
5,154
644
4,701
7,851
6,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
Boοger
Freya
11
6 / 1 / 1
6,111
764
5,288
7,227
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
RealMac11
Cerberus
7
0 / 3 / 2
4,471
559
3,329
6,896
4,664
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
Νewt
Chiron
10
1 / 2 / 2
5,425
678
3,003
6,215
2,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThanatosBake KujiraThor

VS

Bans
AchillesBellonaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,270
659
3,883
10,377
8,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 2 / 0
5,834
729
3,508
5,214
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
10
4 / 1 / 2
5,313
664
3,863
8,114
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
StaySharting
Hachiman
9
3 / 2 / 2
5,190
649
6,300
6,835
2,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
0 / 1 / 5
4,612
577
2,606
6,834
5,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
8
Kills
10
10
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
3
1
0.17
L
1
1
1
1.5
L
Freya
Boοger
Freya
6
1
1
6.5
W
0
2
1
0.25
W
3
2
0
1.5
W
Susano
4
1
2
5
L
Cerberus
RealMac11
Cerberus
0
3
2
0.33
W
Hachiman
StaySharting
Hachiman
3
2
2
2
W
0
1
5
2.5
L
Chiron
Νewt
Chiron
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,397
Damage
20,160
34,290
Taken
37,374
19,002
Mitigated
20,598
11,671
Healing
11,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,076
3,941
0
1,197
6,101
2,450
0
1,209
4,892
0
31,851
L
4,701
2,289
0
2,849
7,851
6,900
0
0
7,851
0
35,700
L
Freya
Boοger
Freya
5,288
1,854
0
4,536
7,227
2,726
0
807
6,347
31,556
2,993
W
3,883
765
0
3,848
10,377
8,188
0
594
9,133
0
37,512
W
3,508
181
359
883
5,214
1,775
0
985
4,229
37,602
836
W
Susano
3,863
1,357
0
3,348
8,114
3,073
0
1,934
6,180
0
31,631
L
Cerberus
RealMac11
Cerberus
3,329
74
0
1,489
6,896
4,664
0
1,044
5,852
10,756
388
W
Hachiman
StaySharting
Hachiman
6,300
4,094
0
1,923
6,835
2,418
0
3,073
3,762
0
34,883
W
2,606
1,289
0
1,380
6,834
5,144
0
1,776
5,058
10,777
0
L
Chiron
Νewt
Chiron
3,003
836
68
1,532
6,215
2,262
0
2,755
3,403
0
46,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,474
Gold Earned
26,219
269
Minions Killed
252
0
Camps Cleared
0
882,722
Distance Traveled
953,169
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,313
539
50
6
0
153,006
0
L
Vamana
5,154
644
55
7
0
174,148
1
L
Freya
6,111
764
67
8
0
186,695
2
W
Tyr
5,270
659
56
7
0
161,974
0
W
Ra
5,834
729
74
9
0
186,281
0
W
Susano
5,313
664
58
7
0
262,981
0
L
Cerberus
4,471
559
17
2
0
178,758
2
W
Hachiman
5,190
649
49
6
0
157,292
2
W
Kuzenbo
4,612
577
15
2
0
184,641
3
L
Chiron
5,425
678
80
10
0
190,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role