Player Matchup

Medusa
Medusa
 
Medusa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Flawless-iTzOvA
Terra
Level 61
God Stats
1W - 1L
1,285 SR
Queue Stats
142W - 147L
1,373 Elo+
Solo
Thoth
Thoth
TaterSkens
Thoth
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 26L
1,518 Elo+
Party 1
Shiva
Shiva
TrissyTrance
Shiva
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 13L
1,518 Elo+
Party 1
Xing Tian
Xing Tian
kingshrimp222
Xing Tian
Level 47
God Stats
4W - 1L
1,500 SR
Queue Stats
42W - 37L
1,510 Elo+
Party 1
Team Averages
Level 74
1,457 SR
1,484 Elo+

VS

Team Averages
Level 46
1,460 SR
1,529 Elo+
Ravana
Ravana
FuFuMO
Ravana
Level 56
God Stats
1W - 2L
1,298 SR
Queue Stats
81W - 45L
1,673 Elo+
Solo
Guan Yu
Guan Yu
NathanZ7863
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,538 Elo+
Solo
Mulan
Mulan
Primmy01
Mulan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 23L
1,661 Elo+
Solo
Baba Yaga
Baba Yaga
ThorOdinson001
Baba Yaga
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 83L
1,399 Elo+
Solo
Hades
Hades
emansong11
Hades
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
646W - 612L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 2 / 12
7,825
783
7,403
7,514
3,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 1 / 13
8,448
845
4,329
12,398
7,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thoth
15
7 / 1 / 9
9,022
902
12,354
6,315
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 2 / 8
8,321
832
14,242
12,903
12,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xing Tian
kingshrimp222
Xing Tian
13
3 / 1 / 12
8,473
847
7,140
14,686
14,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
FuFuMO
Ravana
13
0 / 4 / 6
6,910
691
11,150
11,005
4,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Guan Yu
NathanZ7863
Guan Yu
12
1 / 5 / 4
7,084
708
6,472
12,802
8,661
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
Primmy01
Mulan
13
2 / 3 / 2
7,559
756
5,688
10,706
6,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
ThorOdinson001
Baba Yaga
15
3 / 3 / 4
8,084
808
8,458
7,962
3,682
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hades
13
1 / 4 / 3
6,875
688
7,074
8,660
6,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
19
Kills
7
7
Deaths
19
54
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
2
12
3.5
W
1
1
13
7.5
L
Ravana
FuFuMO
Ravana
0
4
6
0.75
L
Guan Yu
NathanZ7863
Guan Yu
1
5
4
0.6
L
Mulan
Primmy01
Mulan
2
3
2
1
W
Thoth
7
1
9
11.5
L
Baba Yaga
ThorOdinson001
Baba Yaga
3
3
4
1.67
W
7
2
8
5.5
L
Hades
1
4
3
0.63
W
Xing Tian
kingshrimp222
Xing Tian
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,468
Damage
38,842
53,816
Taken
51,135
40,027
Mitigated
30,032
24,121
Healing
12,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,403
2,300
450
870
7,514
3,027
1,982
3,822
3,692
0
19,908
W
4,329
146
5,585
5,174
12,398
7,106
692
5,183
7,215
7,924
0
L
Ravana
FuFuMO
Ravana
11,150
2,659
0
2,663
11,005
4,521
0
5,512
5,368
0
20,079
L
Guan Yu
NathanZ7863
Guan Yu
6,472
414
2,070
2,384
12,802
8,661
0
7,238
5,337
3,588
7,073
L
Mulan
Primmy01
Mulan
5,688
1,089
898
2,120
10,706
6,888
0
3,191
7,025
0
10,668
W
Thoth
12,354
868
230
249
6,315
2,581
309
2,287
4,028
23,067
329
L
Baba Yaga
ThorOdinson001
Baba Yaga
8,458
1,048
110
1,441
7,962
3,682
0
2,791
5,030
20,448
0
W
14,242
1,278
2,783
2,874
12,903
12,509
203
2,112
10,791
358
22,965
L
Hades
7,074
695
482
709
8,660
6,280
0
3,927
4,566
11,651
0
W
Xing Tian
kingshrimp222
Xing Tian
7,140
599
3,303
2,603
14,686
14,804
336
4,634
10,052
8,725
1,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,089
Gold Earned
36,512
100
Minions Killed
76
0
Camps Cleared
0
982,631
Distance Traveled
877,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,825
783
31
3
0
185,683
0
W
Terra
8,448
845
14
1
0
205,966
0
L
Ravana
6,910
691
18
2
0
178,531
0
L
Guan Yu
7,084
708
6
1
0
166,412
0
L
Mulan
7,559
756
13
1
0
181,831
0
W
Thoth
9,022
902
28
3
0
189,902
0
L
Baba Yaga
8,084
808
26
3
0
177,023
0
W
Shiva
8,321
832
17
2
0
182,481
0
L
Hades
6,875
688
13
1
0
173,691
0
W
Xing Tian
8,473
847
10
1
0
218,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role