Player Matchup

Apollo
Apollo
 
Apollo
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
BappoBigDabbo
Sylvanus
Level 24
God Stats
9W - 0L
1,758 SR
Queue Stats
31W - 2L
1,865 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GayLlama
Ah Muzen Cab
Level 11
God Stats
1W - 1L
1,297 SR
Queue Stats
5W - 3L
1,507 Elo+
Solo
Merlin
Merlin
WhatAreYallOn
Merlin
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 2L
1,706 Elo+
Party 2
Team Averages
Level 17
1,511 SR
1,615 Elo+

VS

Team Averages
Level 14
1,533 SR
1,283 Elo+
Scylla
Scylla
Josephina04
Scylla
Level 16
God Stats
2W - 2L
1,599 SR
Queue Stats
14W - 22L
1,382 Elo+
Solo
Erlang Shen
Erlang Shen
Monnnsters
Erlang Shen
Level 3
God Stats
15W - 14L
1,282 SR
Queue Stats
19W - 15L
1,248 Elo+
Solo
Sobek
Sobek
SEIK0 FUJITA
Sobek
Level 17
God Stats
1W - 2L
1,686 SR
Queue Stats
74W - 107L
1,304 Elo+
Party 1
Heimdallr
Heimdallr
SaturatedSeagull
Heimdallr
Level 22
God Stats
1W - 4L
1,394 SR
Queue Stats
36W - 54L
1,198 Elo+
Solo
Fenrir
Fenrir
bloodfrompr
Fenrir
Level 11
God Stats
1W - 1L
1,707 SR
Queue Stats
3W - 9L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
12 / 0 / 8
9,967
997
10,895
7,414
4,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
 
Horus
15
1 / 0 / 20
8,916
892
6,892
6,917
6,962
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
BappoBigDabbo
Sylvanus
14
3 / 1 / 16
8,147
815
3,358
8,384
8,172
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
GayLlama
Ah Muzen Cab
16
6 / 0 / 10
9,221
922
10,164
3,110
1,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
6 / 0 / 17
9,469
947
15,656
5,192
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 8 / 0
6,825
683
3,212
9,932
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
Monnnsters
Erlang Shen
14
1 / 2 / 0
7,460
746
7,162
10,767
12,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 5 / 0
6,818
682
1,482
11,309
9,218
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
13
0 / 5 / 0
7,247
725
2,493
9,225
2,995
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
11
0 / 8 / 0
6,727
673
4,146
11,471
3,985
Heavy Mace

Heavy Mace

+30
Physical Power

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
1
28
Kills
1
1
Deaths
28
71
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
12
0
8
16
W
Horus
 
Horus
1
0
20
11
W
Sylvanus
BappoBigDabbo
Sylvanus
3
1
16
11
W
Ah Muzen Cab
GayLlama
Ah Muzen Cab
6
0
10
11
L
Scylla
0
8
0
0
L
Erlang Shen
Monnnsters
Erlang Shen
1
2
0
0.5
L
0
5
0
0
L
Heimdallr
0
5
0
0
W
6
0
17
14.5
L
Fenrir
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,965
Damage
18,495
31,017
Taken
52,704
24,307
Mitigated
31,878
10,366
Healing
4,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
10,895
8,234
0
1,616
7,414
4,344
559
1,704
5,626
0
30,714
W
Horus
 
Horus
6,892
2,403
2,070
2,964
6,917
6,962
22
809
5,841
0
13,561
W
Sylvanus
BappoBigDabbo
Sylvanus
3,358
558
1,393
1,330
8,384
8,172
392
850
7,403
7,463
0
W
Ah Muzen Cab
GayLlama
Ah Muzen Cab
10,164
4,741
0
493
3,110
1,735
1,678
428
2,682
0
44,554
L
Scylla
3,212
467
0
290
9,932
3,240
0
3,984
5,948
10,866
0
L
Erlang Shen
Monnnsters
Erlang Shen
7,162
2,493
0
2,414
10,767
12,440
0
3,518
7,249
0
21,249
L
1,482
193
0
1,189
11,309
9,218
27
4,360
6,949
5,986
639
L
Heimdallr
2,493
965
0
0
9,225
2,995
536
3,738
5,487
0
20,215
W
15,656
1,313
0
500
5,192
3,094
384
633
4,472
41,985
905
L
Fenrir
4,146
679
0
328
11,471
3,985
0
3,341
8,130
0
8,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,720
Gold Earned
35,077
229
Minions Killed
140
0
Camps Cleared
0
1,053,101
Distance Traveled
870,740
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,967
997
50
5
0
204,012
0
W
Horus
8,916
892
18
2
0
217,989
1
W
Sylvanus
8,147
815
7
1
0
188,626
0
W
Ah Muzen Cab
9,221
922
81
8
0
236,766
0
L
Scylla
6,825
683
17
2
0
166,991
0
L
Erlang Shen
7,460
746
49
5
0
211,067
0
L
Sobek
6,818
682
10
1
0
160,382
1
L
Heimdallr
7,247
725
51
5
0
177,256
0
W
Merlin
9,469
947
73
7
0
205,708
0
L
Fenrir
6,727
673
13
1
0
155,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role