Player Matchup

Mulan
Mulan
Drax Ryel
Mulan
Level 105
God Stats
3W - 3L
1,734 SR
Queue Stats
13W - 13L
1,481 Elo+
Party 2
Yu Huang
Yu Huang
Lucky Lahi
Yu Huang
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,611 Elo+
Party 2
Lancelot
Lancelot
McKenna SIV
Lancelot
Level 79
God Stats
14W - 9L
1,611 SR
Queue Stats
24W - 23L
1,573 Elo+
Party 2
Chaac
Chaac
Meyyhem
Chaac
Level 105
God Stats
0W - 2L
1,831 SR
Queue Stats
24W - 23L
1,563 Elo+
Party 2
Ishtar
Ishtar
NeonDrago
Ishtar
Level 154
God Stats
3W - 2L
1,660 SR
Queue Stats
19W - 18L
1,600 Elo+
Party 2
Team Averages
Level 120
1,667 SR
1,566 Elo+

VS

Team Averages
Level 125
1,595 SR
1,490 Elo+
Atlas
Atlas
AGodNamedJae
Atlas
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
ITCMartin
Heimdallr
Level 99
God Stats
27W - 25L
1,559 SR
Queue Stats
130W - 112L
1,514 Elo+
Solo
Chang'e
Chang'e
ItsRasaa
Chang'e
Level 151
God Stats
4W - 3L
1,835 SR
Queue Stats
142W - 125L
1,535 Elo+
Solo
Sun Wukong
Sun Wukong
Qachorro04
Sun Wukong
Level 124
God Stats
11W - 6L
1,583 SR
Queue Stats
158W - 134L
1,535 Elo+
Solo
Fenrir
Fenrir
Star Killer ll7
Fenrir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Drax Ryel
Mulan
12
2 / 3 / 1
7,411
529
6,169
13,976
11,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
Lucky Lahi
Yu Huang
13
0 / 0 / 0
7,348
525
3,716
6,362
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
McKenna SIV
Lancelot
10
3 / 3 / 1
6,340
453
7,153
12,520
5,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Meyyhem
Chaac
10
0 / 4 / 1
5,719
409
6,990
13,648
12,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ishtar
NeonDrago
Ishtar
11
0 / 3 / 1
6,134
438
7,061
10,673
3,646
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 8
7,829
559
8,137
11,084
9,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
ITCMartin
Heimdallr
13
7 / 1 / 2
8,210
586
12,292
11,709
5,914
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
ItsRasaa
Chang'e
14
2 / 0 / 0
7,915
565
7,605
6,968
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sun Wukong
Qachorro04
Sun Wukong
14
2 / 1 / 1
8,759
626
8,254
10,245
9,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

13
1 / 2 / 5
7,106
508
4,500
13,083
6,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
13
13
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
L
Mulan
Drax Ryel
Mulan
2
3
1
0.83
W
Heimdallr
ITCMartin
Heimdallr
7
1
2
8
W
Chang'e
ItsRasaa
Chang'e
2
0
0
2
L
Yu Huang
Lucky Lahi
Yu Huang
0
0
0
0
L
Lancelot
McKenna SIV
Lancelot
3
3
1
1.17
L
Chaac
Meyyhem
Chaac
0
4
1
0.13
L
Ishtar
NeonDrago
Ishtar
0
3
1
0.17
W
Sun Wukong
Qachorro04
Sun Wukong
2
1
1
2.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,089
Damage
40,788
57,179
Taken
53,089
35,008
Mitigated
33,719
11,844
Healing
15,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,137
2,290
0
1,476
11,084
9,572
528
50
10,811
24,383
4,278
L
Mulan
Drax Ryel
Mulan
6,169
1,460
0
3,054
13,976
11,466
0
551
12,414
0
39,200
W
Heimdallr
ITCMartin
Heimdallr
12,292
8,101
0
5,785
11,709
5,914
563
199
11,104
0
58,798
W
Chang'e
ItsRasaa
Chang'e
7,605
72
1,081
3,936
6,968
2,686
813
2,437
4,531
47,914
2,466
L
Yu Huang
Lucky Lahi
Yu Huang
3,716
454
0
1,250
6,362
2,347
274
3,369
2,659
60,403
3,433
L
Lancelot
McKenna SIV
Lancelot
7,153
1,552
0
2,145
12,520
5,248
0
3,342
8,956
0
41,093
L
Chaac
Meyyhem
Chaac
6,990
954
330
3,287
13,648
12,301
0
4,302
9,324
0
29,032
L
Ishtar
NeonDrago
Ishtar
7,061
3,591
0
1,778
10,673
3,646
0
2,560
8,101
0
45,926
W
Sun Wukong
Qachorro04
Sun Wukong
8,254
2,208
0
2,203
10,245
9,052
336
0
9,545
0
68,476
W
4,500
904
0
1,290
13,083
6,495
1,017
872
12,002
0
57,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,952
Gold Earned
39,819
346
Minions Killed
434
0
Camps Cleared
0
1,409,628
Distance Traveled
1,434,036
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,829
559
33
2
0
290,814
2
L
Mulan
7,411
529
76
5
0
258,204
0
W
Heimdallr
8,210
586
87
6
0
256,722
1
W
Chang'e
7,915
565
108
8
0
288,174
0
L
Yu Huang
7,348
525
109
8
0
266,322
0
L
Lancelot
6,340
453
54
4
0
314,223
0
L
Chaac
5,719
409
31
2
0
266,062
0
L
Ishtar
6,134
438
76
5
0
304,817
0
W
Sun Wukong
8,759
626
121
9
0
276,349
4
W
Fenrir
7,106
508
85
6
0
321,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role