Player Matchup

Chernobog
Chernobog
BeastsFury
Chernobog
Level 87
God Stats
2W - 0L
1,753 SR
Queue Stats
35W - 26L
1,433 Elo+
Solo
Cthulhu
Cthulhu
Ken_Firebourne
Cthulhu
Level 89
God Stats
7W - 0L
1,715 SR
Queue Stats
41W - 35L
1,571 Elo+
Party 1
Kukulkan
Kukulkan
NOT_420JAY
Kukulkan
Level 77
God Stats
5W - 0L
1,700 SR
Queue Stats
50W - 43L
1,534 Elo+
Party 1
Hades
Hades
SieGJ
Hades
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,278 Elo+
Party 2
Bellona
Bellona
datboicups
Bellona
Level 69
God Stats
1W - 2L
1,512 SR
Queue Stats
19W - 15L
1,278 Elo+
Party 2
Team Averages
Level 70
1,636 SR
1,419 Elo+

VS

Team Averages
Level 77
1,492 SR
1,479 Elo+
Vamana
Vamana
Anderdaddy
Vamana
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 39L
1,463 Elo+
Solo
Kukulkan
Kukulkan
CoxyNormus64
Kukulkan
Level 60
God Stats
13W - 9L
1,466 SR
Queue Stats
68W - 59L
1,475 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DrahcultokhaN
Tsukuyomi
Level 87
God Stats
10W - 11L
1,468 SR
Queue Stats
130W - 112L
1,419 Elo+
Party 3
Heimdallr
Heimdallr
Killa20025621
Heimdallr
Level 101
God Stats
7W - 7L
1,640 SR
Queue Stats
155W - 131L
1,538 Elo+
Solo
Ymir
Ymir
turtlegergans
Ymir
Level 74
God Stats
6W - 10L
1,385 SR
Queue Stats
50W - 58L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BeastsFury
Chernobog
13
3 / 4 / 4
8,017
501
9,216
11,084
4,987
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 1 / 5
8,619
539
9,412
14,625
11,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
NOT_420JAY
Kukulkan
15
2 / 1 / 2
8,903
556
6,530
6,813
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hades
SieGJ
Hades
15
4 / 0 / 2
9,067
567
10,631
12,647
11,729
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
datboicups
Bellona
15
4 / 0 / 5
8,783
549
8,589
13,857
12,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Anderdaddy
Vamana
12
0 / 3 / 0
7,544
472
7,877
16,158
13,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
CoxyNormus64
Kukulkan
13
1 / 3 / 0
7,786
487
5,975
8,087
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
DrahcultokhaN
Tsukuyomi
12
4 / 3 / 0
7,260
454
7,150
14,848
6,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Killa20025621
Heimdallr
12
1 / 5 / 2
7,151
447
9,408
12,650
5,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 2
6,235
390
5,784
14,451
9,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
18
Kills
6
6
Deaths
18
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vamana
Anderdaddy
Vamana
0
3
0
0
W
Chernobog
BeastsFury
Chernobog
3
4
4
1.25
L
Kukulkan
CoxyNormus64
Kukulkan
1
3
0
0.33
L
Tsukuyomi
DrahcultokhaN
Tsukuyomi
4
3
0
1.33
W
5
1
5
7.5
L
Heimdallr
Killa20025621
Heimdallr
1
5
2
0.4
W
Kukulkan
NOT_420JAY
Kukulkan
2
1
2
3
W
Hades
SieGJ
Hades
4
0
2
5
W
Bellona
datboicups
Bellona
4
0
5
6.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,378
Damage
36,194
59,026
Taken
66,194
44,949
Mitigated
38,778
22,607
Healing
14,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Anderdaddy
Vamana
7,877
3,816
0
4,171
16,158
13,404
0
8,796
7,362
0
60,515
W
Chernobog
BeastsFury
Chernobog
9,216
6,924
0
3,237
11,084
4,987
787
1,693
9,391
0
54,582
L
Kukulkan
CoxyNormus64
Kukulkan
5,975
820
0
639
8,087
3,100
0
6,027
2,060
55,210
0
L
Tsukuyomi
DrahcultokhaN
Tsukuyomi
7,150
1,856
0
4,281
14,848
6,880
0
3,680
11,168
0
53,719
W
9,412
965
1,702
4,877
14,625
11,852
210
3,079
11,546
34,057
0
L
Heimdallr
Killa20025621
Heimdallr
9,408
5,139
0
2,640
12,650
5,679
0
3,149
9,501
0
44,994
W
Kukulkan
NOT_420JAY
Kukulkan
6,530
1,018
0
1,231
6,813
3,389
545
4,639
2,174
66,221
1,087
W
Hades
SieGJ
Hades
10,631
2,424
652
6,991
12,647
11,729
114
493
11,197
61,701
1,385
W
Bellona
datboicups
Bellona
8,589
4,026
0
3,917
13,857
12,992
81
1,759
12,010
0
79,177
L
5,784
2,147
0
2,276
14,451
9,715
0
4,517
9,934
19,875
1,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,389
Gold Earned
35,976
460
Minions Killed
361
0
Camps Cleared
0
1,547,404
Distance Traveled
1,436,760
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,544
472
84
5
0
286,435
2
W
Chernobog
8,017
501
84
5
0
306,061
3
L
Kukulkan
7,786
487
111
7
0
277,462
3
L
Tsukuyomi
7,260
454
76
5
0
325,400
2
W
Cthulhu
8,619
539
44
3
0
364,236
0
L
Heimdallr
7,151
447
61
4
0
291,719
1
W
Kukulkan
8,903
556
117
7
0
274,864
0
W
Hades
9,067
567
107
7
0
283,350
3
W
Bellona
8,783
549
108
7
0
318,893
1
L
Ymir
6,235
390
29
2
0
255,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role