Player Matchup

Chaac
Chaac
DeuxCremeUnLait
Chaac
Level 108
God Stats
5W - 2L
1,694 SR
Queue Stats
84W - 78L
1,534 Elo+
Party 3
Fenrir
Fenrir
El_ChoChua21
Fenrir
Level 138
God Stats
0W - 5L
1,310 SR
Queue Stats
183W - 192L
1,573 Elo+
Party 2
Izanami
Izanami
Iskariot-01
Izanami
Level 113
God Stats
3W - 2L
1,723 SR
Queue Stats
29W - 20L
1,779 Elo+
Party 2
Thanatos
Thanatos
colbren
Thanatos
Level 3
God Stats
2W - 6L
1,500 SR
Queue Stats
54W - 58L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
jojomanito
Kuzenbo
Level 16
God Stats
3W - 4L
1,570 SR
Queue Stats
89W - 107L
1,473 Elo+
Party 2
Team Averages
Level 76
1,560 SR
1,572 Elo+

VS

Team Averages
Level 27
1,455 SR
1,476 Elo+
Chang'e
Chang'e
 
Chang'e
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
GameSharkCH34T5
Erlang Shen
Level 26
God Stats
1W - 1L
1,299 SR
Queue Stats
31W - 19L
1,603 Elo+
Party 1
Hachiman
Hachiman
MagicTurtl76
Hachiman
Level 12
God Stats
4W - 4L
1,507 SR
Queue Stats
7W - 8L
1,499 Elo+
Party 1
Artio
Artio
NotFiFi
Artio
Level 36
God Stats
15W - 10L
1,539 SR
Queue Stats
41W - 40L
1,428 Elo+
Party 4
Thanatos
Thanatos
NuclearSlamV2
Thanatos
Level 12
God Stats
2W - 1L
1,428 SR
Queue Stats
11W - 12L
1,352 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
6,781
522
8,800
13,807
14,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Fenrir
12
4 / 2 / 2
6,631
510
6,624
13,245
6,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Iskariot-01
Izanami
12
4 / 2 / 1
6,983
537
6,289
7,040
2,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
colbren
Thanatos
10
1 / 9 / 1
5,901
454
4,169
11,454
4,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
jojomanito
Kuzenbo
10
0 / 0 / 5
6,671
513
3,475
6,113
5,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
6 / 1 / 3
8,031
618
8,928
8,941
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
GameSharkCH34T5
Erlang Shen
14
1 / 2 / 0
8,755
673
10,372
16,060
20,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
MagicTurtl76
Hachiman
11
1 / 2 / 1
6,174
475
4,884
7,553
2,577
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Artio
NotFiFi
Artio
11
1 / 3 / 1
6,698
515
3,668
11,637
9,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
NuclearSlamV2
Thanatos
12
3 / 3 / 1
6,963
536
3,906
12,732
5,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
10
Kills
12
13
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
1
3
7.5
L
1
0
1
1.5
L
Fenrir
4
2
2
2.5
W
Erlang Shen
GameSharkCH34T5
Erlang Shen
1
2
0
0.5
L
Izanami
Iskariot-01
Izanami
4
2
1
2.25
W
Hachiman
MagicTurtl76
Hachiman
1
2
1
0.75
W
Artio
NotFiFi
Artio
1
3
1
0.5
W
Thanatos
NuclearSlamV2
Thanatos
3
3
1
1.17
L
Thanatos
colbren
Thanatos
1
9
1
0.17
L
Kuzenbo
jojomanito
Kuzenbo
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,357
Damage
31,758
51,659
Taken
56,923
32,819
Mitigated
40,796
11,697
Healing
27,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,928
1,380
273
4,499
8,941
3,043
0
0
8,941
41,833
862
L
8,800
2,222
0
2,800
13,807
14,072
0
158
12,389
0
50,427
L
Fenrir
6,624
1,740
0
3,270
13,245
6,156
0
3,024
10,109
0
50,891
W
Erlang Shen
GameSharkCH34T5
Erlang Shen
10,372
5,144
0
7,393
16,060
20,386
123
0
16,060
276
73,950
L
Izanami
Iskariot-01
Izanami
6,289
4,423
0
1,000
7,040
2,613
333
1,325
5,715
0
69,622
W
Hachiman
MagicTurtl76
Hachiman
4,884
1,843
0
2,556
7,553
2,577
47
965
6,588
0
45,377
W
Artio
NotFiFi
Artio
3,668
682
762
4,619
11,637
9,004
0
2,497
9,140
26,552
0
W
Thanatos
NuclearSlamV2
Thanatos
3,906
1,157
0
7,186
12,732
5,786
0
13
12,719
0
55,745
L
Thanatos
colbren
Thanatos
4,169
1,346
0
2,534
11,454
4,199
0
5,973
4,937
0
26,910
L
Kuzenbo
jojomanito
Kuzenbo
3,475
1,500
258
1,835
6,113
5,779
0
1,624
4,489
15,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,967
Gold Earned
36,621
323
Minions Killed
396
0
Camps Cleared
0
1,250,688
Distance Traveled
1,188,448
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,031
618
75
6
0
237,907
0
L
Chaac
6,781
522
79
6
0
235,761
0
L
Fenrir
6,631
510
70
5
0
281,798
2
W
Erlang Shen
8,755
673
129
10
0
194,754
0
L
Izanami
6,983
537
107
8
0
239,603
2
W
Hachiman
6,174
475
64
5
0
231,953
0
W
Artio
6,698
515
47
4
0
275,409
0
W
Thanatos
6,963
536
81
6
0
248,425
0
L
Thanatos
5,901
454
40
3
0
228,094
0
L
Kuzenbo
6,671
513
27
2
0
265,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role