Player Matchup

Fenrir
Fenrir
Necromerker
Fenrir
Level 32
God Stats
2W - 4L
1,800 SR
Queue Stats
47W - 48L
1,130 Elo+
Party 1
Raijin
Raijin
ThispapaNog
Raijin
Level 29
God Stats
0W - 2L
1,521 SR
Queue Stats
8W - 15L
1,130 Elo+
Party 1
Odin
Odin
xAxful
Odin
Level 67
God Stats
1W - 2L
1,743 SR
Queue Stats
26W - 38L
1,533 Elo+
Solo
Team Averages
Level 43
1,688 SR
1,264 Elo+

VS

Team Averages
Level 38
1,598 SR
1,538 Elo+
Cthulhu
Cthulhu
Poprocks0
Cthulhu
Level 12
God Stats
1W - 0L
1,581 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
keeperofkeys
Arachne
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,664 Elo+
Party 2
Agni
Agni
osmar31700
Agni
Level 46
God Stats
3W - 4L
1,712 SR
Queue Stats
70W - 77L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 3 / 0
8,730
672
6,519
16,822
8,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
5
0 / 2 / 1
6,656
512
1,074
1,932
567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
xAxful
Odin
15
0 / 5 / 3
8,644
665
6,198
14,963
14,275
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Poprocks0
Cthulhu
14
2 / 1 / 7
9,330
718
8,409
13,331
14,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
keeperofkeys
Arachne
15
6 / 0 / 2
10,410
801
10,676
9,076
7,536
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 3 / 7
9,633
741
6,111
7,686
3,010
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
10
10
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
3
0
1
W
Cthulhu
Poprocks0
Cthulhu
2
1
7
5.5
L
Raijin
0
2
1
0.25
W
Arachne
keeperofkeys
Arachne
6
0
2
7
W
2
3
7
1.83
L
Odin
xAxful
Odin
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,791
Damage
25,196
33,717
Taken
30,093
23,292
Mitigated
25,361
4,642
Healing
2,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,519
1,306
0
4,392
16,822
8,450
0
8,357
8,455
0
31,898
W
Cthulhu
Poprocks0
Cthulhu
8,409
404
0
410
13,331
14,815
306
506
12,770
22,009
1,811
L
Raijin
1,074
172
0
0
1,932
567
0
472
1,460
5,687
0
W
Arachne
keeperofkeys
Arachne
10,676
7,669
0
1,147
9,076
7,536
325
486
8,584
0
35,561
W
6,111
457
0
1,005
7,686
3,010
214
610
6,994
32,424
1,096
L
Odin
xAxful
Odin
6,198
325
0
250
14,963
14,275
0
4,723
10,218
1,278
33,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,030
Gold Earned
29,373
134
Minions Killed
148
0
Camps Cleared
0
543,298
Distance Traveled
708,910
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,730
672
58
4
0
270,662
0
W
Cthulhu
9,330
718
32
2
0
260,642
2
L
Raijin
6,656
512
16
1
0
38,577
0
W
Arachne
10,410
801
57
4
0
256,325
0
W
Agni
9,633
741
59
5
0
191,943
0
L
Odin
8,644
665
60
5
0
234,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role