Player Matchup

Arachne
Arachne
EnipleD
Arachne
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 50L
1,633 Elo+
Solo
Nu Wa
Nu Wa
Jessimilesica
Nu Wa
Level 68
God Stats
2W - 3L
1,371 SR
Queue Stats
279W - 261L
1,469 Elo+
Solo
Bastet
Bastet
KingCerventes
Bastet
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 127L
1,474 Elo+
Party 2
Maui
Maui
PixeledPumpkin
Maui
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
161W - 148L
1,480 Elo+
Party 2
Janus
Janus
muchos_thizz
Janus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,204 Elo+
Solo
Team Averages
Level 70
1,474 SR
1,452 Elo+

VS

Team Averages
Level 113
1,521 SR
1,468 Elo+
Skadi
Skadi
DON7SHOO7
Skadi
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 106L
1,577 Elo+
Party 1
Janus
Janus
DanceWitSterben
Janus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,577 Elo+
Party 1
Ymir
Ymir
GOATYE WEST
Ymir
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 189L
1,446 Elo+
Solo
Baba Yaga
Baba Yaga
Levy9008
Baba Yaga
Level 126
God Stats
17W - 17L
1,607 SR
Queue Stats
552W - 533L
1,578 Elo+
Solo
Raijin
Raijin
TechmoXL
Raijin
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EnipleD
Arachne
17
9 / 2 / 15
10,789
830
9,359
12,621
11,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 1 / 19
11,120
855
18,329
8,403
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
11 / 2 / 15
11,589
891
13,060
11,157
6,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
1 / 2 / 25
10,458
804
5,806
14,953
17,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 3 / 18
10,075
775
13,516
8,710
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DON7SHOO7
Skadi
17
5 / 10 / 3
9,661
743
10,021
18,258
8,150
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 8 / 5
8,459
651
6,683
13,278
7,514
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 3 / 6
8,675
667
5,788
16,109
19,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baba Yaga
Levy9008
Baba Yaga
15
1 / 7 / 4
8,683
668
12,011
12,343
6,981
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
TechmoXL
Raijin
6
0 / 3 / 0
6,315
486
106
3,865
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
26
31
Kills
8
10
Deaths
31
92
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Skadi
DON7SHOO7
Skadi
5
10
3
0.65
L
1
8
5
0.44
W
Arachne
EnipleD
Arachne
9
2
15
8.25
L
1
3
6
1.33
W
5
1
19
14.5
W
11
2
15
9.25
L
Baba Yaga
Levy9008
Baba Yaga
1
7
4
0.43
W
1
2
25
6.75
L
Raijin
TechmoXL
Raijin
0
3
0
0
W
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,070
Damage
34,609
55,844
Taken
63,853
43,921
Mitigated
43,156
21,569
Healing
6,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
DON7SHOO7
Skadi
10,021
3,207
0
171
18,258
8,150
0
10,486
7,512
0
31,278
L
6,683
129
163
759
13,278
7,514
0
7,616
5,613
24,284
0
W
Arachne
EnipleD
Arachne
9,359
5,985
3,063
4,195
12,621
11,636
1,106
5,588
7,033
0
20,982
L
5,788
68
231
1,703
16,109
19,143
0
10,034
5,978
16,820
0
W
18,329
5,373
1,424
2,397
8,403
4,185
3,858
3,103
5,300
43,018
162
W
13,060
5,282
1,261
1,994
11,157
6,143
2,042
3,725
7,432
0
19,034
L
Baba Yaga
Levy9008
Baba Yaga
12,011
129
2,035
1,916
12,343
6,981
0
6,119
6,032
41,076
0
W
5,806
1,304
550
3,323
14,953
17,490
581
8,061
6,892
11,853
318
L
Raijin
TechmoXL
Raijin
106
38
0
0
3,865
1,368
0
2,716
1,111
542
0
W
13,516
130
1,963
1,399
8,710
4,467
771
4,111
4,599
29,914
560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,031
Gold Earned
41,793
143
Minions Killed
170
0
Camps Cleared
0
1,291,654
Distance Traveled
728,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,661
743
47
4
0
147,060
0
L
Janus
8,459
651
37
3
0
170,259
0
W
Arachne
10,789
830
27
2
0
255,669
0
L
Ymir
8,675
667
32
2
0
195,082
0
W
Nu Wa
11,120
855
55
4
0
241,751
0
W
Bastet
11,589
891
15
1
0
281,560
0
L
Baba Yaga
8,683
668
54
4
0
178,803
0
W
Maui
10,458
804
17
1
0
255,130
0
L
Raijin
6,315
486
0
0
0
37,230
0
W
Janus
10,075
775
29
2
0
257,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role