Player Matchup

Achilles
Achilles
 
Achilles
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sol
Sol
 
Sol
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DreamFruits
Morgan Le Fay
Level 129
God Stats
3W - 6L
1,557 SR
Queue Stats
515W - 483L
1,571 Elo+
Party 4
Mercury
Mercury
KING ACE1076
Mercury
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 43L
1,500 Elo+
Party 2
Maui
Maui
OGMel
Maui
Level 147
God Stats
8W - 16L
1,345 SR
Queue Stats
92W - 96L
1,481 Elo+
Party 2
Team Averages
Level 120
1,481 SR
1,510 Elo+

VS

Team Averages
Level 139
1,502 SR
1,437 Elo+
Hera
Hera
 
Hera
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
 
Sol
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
CausticFrost
Mercury
Level 159
God Stats
21W - 17L
1,510 SR
Queue Stats
88W - 86L
1,435 Elo+
Party 3
Chernobog
Chernobog
Daggsy
Chernobog
Level 159
God Stats
4W - 5L
1,500 SR
Queue Stats
224W - 214L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
MrCySecurity
Kumbhakarna
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 2 / 0
8,342
556
8,375
13,156
10,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
 
Sol
12
0 / 1 / 2
6,279
419
4,173
7,402
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morgan Le Fay
DreamFruits
Morgan Le Fay
12
0 / 5 / 0
6,787
452
6,498
11,114
4,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
KING ACE1076
Mercury
12
1 / 2 / 1
6,707
447
5,302
12,665
5,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maui
OGMel
Maui
11
0 / 1 / 1
6,769
451
4,204
10,177
9,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
5 / 0 / 2
8,758
584
10,801
7,440
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
 
Sol
14
0 / 3 / 3
8,096
540
4,966
9,795
2,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
CausticFrost
Mercury
16
4 / 0 / 1
8,707
580
5,994
11,314
5,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
Daggsy
Chernobog
13
2 / 2 / 2
7,867
524
7,416
9,251
4,123
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kumbhakarna
MrCySecurity
Kumbhakarna
12
0 / 0 / 3
7,098
473
2,796
11,401
8,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
11
11
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
2
0
1.5
L
Sol
 
Sol
0
1
2
1
W
Hera
 
Hera
5
0
2
6
W
Sol
 
Sol
0
3
3
0.5
W
Mercury
CausticFrost
Mercury
4
0
1
4.5
W
Chernobog
Daggsy
Chernobog
2
2
2
1.5
L
Morgan Le Fay
DreamFruits
Morgan Le Fay
0
5
0
0
L
Mercury
KING ACE1076
Mercury
1
2
1
0.75
W
Kumbhakarna
MrCySecurity
Kumbhakarna
0
0
3
1.5
L
Maui
OGMel
Maui
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,552
Damage
31,973
54,514
Taken
49,201
32,794
Mitigated
23,859
14,854
Healing
14,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,375
1,516
0
4,374
13,156
10,863
0
4,271
8,885
0
56,445
L
Sol
 
Sol
4,173
1,028
0
3,278
7,402
2,026
0
730
6,672
40,323
738
W
Hera
 
Hera
10,801
2,339
0
2,222
7,440
3,075
1,323
4,062
3,102
67,117
944
W
Sol
 
Sol
4,966
1,553
0
3,849
9,795
2,812
509
266
8,721
46,293
7,223
W
Mercury
CausticFrost
Mercury
5,994
2,283
0
2,562
11,314
5,457
1,493
1,562
9,564
0
78,652
W
Chernobog
Daggsy
Chernobog
7,416
4,410
0
3,012
9,251
4,123
462
3,270
5,981
0
59,874
L
Morgan Le Fay
DreamFruits
Morgan Le Fay
6,498
705
0
2,147
11,114
4,985
0
6,328
4,507
54,736
222
L
Mercury
KING ACE1076
Mercury
5,302
2,000
0
2,111
12,665
5,408
0
2,632
9,895
0
53,733
W
Kumbhakarna
MrCySecurity
Kumbhakarna
2,796
229
0
2,618
11,401
8,392
0
5,419
5,874
12,946
0
L
Maui
OGMel
Maui
4,204
1,798
232
2,712
10,177
9,512
0
3,257
6,780
23,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,884
Gold Earned
40,526
358
Minions Killed
420
0
Camps Cleared
0
1,495,671
Distance Traveled
1,421,036
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,342
556
89
6
0
302,019
2
L
Sol
6,279
419
51
3
0
281,374
0
W
Hera
8,758
584
111
7
0
292,564
0
W
Sol
8,096
540
86
6
0
267,660
0
W
Mercury
8,707
580
115
8
0
346,323
0
W
Chernobog
7,867
524
94
6
0
279,271
4
L
Morgan Le Fay
6,787
452
102
7
0
281,346
2
L
Mercury
6,707
447
79
5
0
354,645
2
W
Kumbhakarna
7,098
473
14
1
0
235,218
2
L
Maui
6,769
451
37
2
0
276,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role