Player Matchup

Mercury
Mercury
Overladsc
Mercury
Level 154
God Stats
0W - 3L
1,259 SR
Queue Stats
13W - 12L
1,545 Elo+
Party 1
Bacchus
Bacchus
Overloadsc
Bacchus
Level 62
God Stats
3W - 2L
1,358 SR
Queue Stats
6W - 7L
1,420 Elo+
Party 1
Anubis
Anubis
Overlordsc
Anubis
Level 158
God Stats
1W - 1L
1,371 SR
Queue Stats
30W - 28L
1,562 Elo+
Party 1
Team Averages
Level 125
1,330 SR
1,509 Elo+

VS

Team Averages
Level 154
1,615 SR
1,615 Elo+
Tiamat
Tiamat
AsfWertyZ
Tiamat
Level 158
God Stats
4W - 4L
1,505 SR
Queue Stats
88W - 85L
1,652 Elo+
Party 2
Jing Wei
Jing Wei
Lamole3
Jing Wei
Level 126
God Stats
3W - 1L
1,682 SR
Queue Stats
40W - 43L
1,522 Elo+
Solo
Surtr
Surtr
epicdudekillerz
Surtr
Level 179
God Stats
10W - 4L
1,658 SR
Queue Stats
72W - 58L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Overladsc
Mercury
14
0 / 4 / 2
8,958
689
8,043
12,386
5,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Overloadsc
Bacchus
13
0 / 3 / 2
8,338
641
8,459
15,524
23,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
Overlordsc
Anubis
15
2 / 2 / 0
9,223
709
10,270
10,202
6,190
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AsfWertyZ
Tiamat
16
5 / 1 / 4
10,125
779
9,436
9,511
5,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jing Wei
Lamole3
Jing Wei
16
2 / 0 / 6
9,482
729
14,149
8,833
3,601
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 6
9,503
731
8,674
16,442
15,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
9
9
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AsfWertyZ
Tiamat
5
1
4
7
W
Jing Wei
Lamole3
Jing Wei
2
0
6
5
L
Mercury
Overladsc
Mercury
0
4
2
0.25
L
Bacchus
Overloadsc
Bacchus
0
3
2
0.33
L
Anubis
Overlordsc
Anubis
2
2
0
1
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,772
Damage
32,259
38,112
Taken
34,786
34,931
Mitigated
25,332
7,228
Healing
5,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AsfWertyZ
Tiamat
9,436
445
0
1,422
9,511
5,895
168
4,516
4,943
37,229
0
W
Jing Wei
Lamole3
Jing Wei
14,149
10,915
0
1,855
8,833
3,601
519
4,967
3,805
0
44,467
L
Mercury
Overladsc
Mercury
8,043
1,865
0
0
12,386
5,425
0
2,944
9,137
0
45,714
L
Bacchus
Overloadsc
Bacchus
8,459
521
0
3,642
15,524
23,316
0
3,213
11,810
29,128
3,964
L
Anubis
Overlordsc
Anubis
10,270
210
0
3,586
10,202
6,190
38
3,233
6,739
46,956
396
W
8,674
2,289
0
2,375
16,442
15,836
65
7,663
8,638
4,239
24,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,519
Gold Earned
29,110
227
Minions Killed
186
0
Camps Cleared
0
767,949
Distance Traveled
819,561
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,125
779
72
6
0
265,534
0
W
Jing Wei
9,482
729
62
5
0
275,411
1
L
Mercury
8,958
689
88
7
0
279,832
0
L
Bacchus
8,338
641
53
4
0
264,061
0
L
Anubis
9,223
709
86
7
0
224,056
0
W
Surtr
9,503
731
52
4
0
278,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role