Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Aisayume
Aphrodite
Level 29
God Stats
8W - 9L
1,500 SR
Queue Stats
37W - 44L
1,540 Elo+
Party 1
Ullr
Ullr
Varieation
Ullr
Level 124
God Stats
2W - 4L
1,685 SR
Queue Stats
49W - 42L
1,605 Elo+
Party 1
Pele
Pele
grimlinbtw
Pele
Level 67
God Stats
1W - 1L
1,716 SR
Queue Stats
12W - 20L
1,540 Elo+
Party 1
Team Averages
Level 89
1,580 SR
1,537 Elo+

VS

Team Averages
Level 121
1,594 SR
1,467 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
IslamicRabbi628
Jormungandr
Level 148
God Stats
13W - 7L
1,596 SR
Queue Stats
100W - 89L
1,401 Elo+
Party 2
Nike
Nike
KroganAM
Nike
Level 149
God Stats
2W - 1L
1,889 SR
Queue Stats
94W - 81L
1,404 Elo+
Party 2
Janus
Janus
TheEigenBurger
Janus
Level 157
God Stats
4W - 5L
1,485 SR
Queue Stats
115W - 103L
1,442 Elo+
Party 2
Skadi
Skadi
blazek1ller
Skadi
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 10L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
1 / 0 / 0
4,436
739
4,044
6,157
4,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jing Wei
 
Jing Wei
5
0 / 1 / 2
3,498
583
1,058
3,623
1,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Aphrodite
Aisayume
Aphrodite
4
0 / 2 / 2
3,384
564
1,086
5,484
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
2 / 0 / 0
4,633
772
1,722
3,726
1,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 2 / 0
3,479
580
2,392
6,335
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 2 / 0
4,116
686
2,631
6,924
3,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
IslamicRabbi628
Jormungandr
7
3 / 1 / 1
4,633
772
3,476
5,516
3,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
7
1 / 0 / 3
4,118
686
2,111
3,630
1,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 0
4,143
691
1,678
2,625
700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 1 / 4
4,218
703
5,268
4,314
1,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
3
Kills
5
5
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
0
0
1
L
Jing Wei
 
Jing Wei
0
1
2
1
W
Sun Wukong
 
Sun Wukong
0
2
0
0
L
Aphrodite
Aisayume
Aphrodite
0
2
2
0.5
W
Jormungandr
IslamicRabbi628
Jormungandr
3
1
1
3.5
W
Nike
1
0
3
2.5
W
0
0
0
0
L
2
0
0
2
W
1
1
4
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,302
Damage
15,164
25,325
Taken
23,009
11,966
Mitigated
10,038
8,240
Healing
7,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,044
1,451
0
1,063
6,157
4,699
0
0
6,157
0
25,587
L
Jing Wei
 
Jing Wei
1,058
833
0
826
3,623
1,088
0
1,247
2,344
0
14,420
W
Sun Wukong
 
Sun Wukong
2,631
805
0
2,134
6,924
3,385
0
0
6,473
0
22,654
L
Aphrodite
Aisayume
Aphrodite
1,086
467
1,062
2,336
5,484
2,644
0
1,849
3,635
7,124
0
W
Jormungandr
IslamicRabbi628
Jormungandr
3,476
1,274
0
1,184
5,516
3,207
0
618
4,898
19,212
0
W
Nike
2,111
366
0
2,718
3,630
1,302
0
106
3,485
0
22,082
W
1,678
45
0
990
2,625
700
70
0
2,625
28,232
0
L
1,722
583
0
1,117
3,726
1,214
0
1,197
2,409
0
30,177
W
5,268
1,933
0
600
4,314
1,444
32
362
3,952
0
26,567
L
2,392
496
0
1,836
6,335
2,321
0
707
5,626
0
14,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,430
Gold Earned
21,228
172
Minions Killed
204
0
Camps Cleared
0
636,408
Distance Traveled
683,825
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,436
739
47
8
0
131,015
0
L
Jing Wei
3,498
583
33
6
0
103,878
0
W
Sun Wukong
4,116
686
42
7
0
128,405
1
L
Aphrodite
3,384
564
9
2
0
113,973
0
W
Jormungandr
4,633
772
35
6
0
131,760
0
W
Nike
4,118
686
48
8
0
159,021
0
W
Janus
4,143
691
49
8
0
146,275
0
L
Ullr
4,633
772
56
9
0
133,469
0
W
Skadi
4,218
703
30
5
0
118,364
0
L
Pele
3,479
580
27
5
0
154,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role