Player Matchup

Kuzenbo
Kuzenbo
Silver III
 
Kuzenbo
Silver III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold V
HungAoKuang
Mulan
Gold V
Level 68
God Stats
0W - 4L
1,165 SR
Queue Stats
53W - 56L
1,359 MMR
Party 2
Janus
Janus
Gold V
ISAACRAM
Janus
Gold V
Level 156
God Stats
1W - 3L
1,387 SR
Queue Stats
76W - 82L
1,405 MMR
Solo
Izanami
Izanami
Silver I
NuncentsYT
Izanami
Silver I
Level 179
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,422 MMR
Party 2
Mercury
Mercury
Gold V
shadohunter13
Mercury
Gold V
Level 158
God Stats
1W - 2L
1,288 SR
Queue Stats
65W - 71L
1,392 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,368 SR
1,416 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,544 SR
1,393 MMR
Anhur
Anhur
Silver I
Jecotto03
Anhur
Silver I
Level 127
God Stats
5W - 7L
1,168 SR
Queue Stats
248W - 243L
1,174 MMR
Party 1
Nemesis
Nemesis
Gold I
NNamso
Nemesis
Gold I
Level 159
God Stats
5W - 1L
1,761 SR
Queue Stats
172W - 182L
1,606 MMR
Party 1
Kukulkan
Kukulkan
Gold V
RuggedMossman
Kukulkan
Gold V
Level 141
God Stats
7W - 3L
1,613 SR
Queue Stats
32W - 38L
1,384 MMR
Solo
Lancelot
Lancelot
Gold V
VELOCIRAPTOR233
Lancelot
Gold V
Level 176
God Stats
11W - 6L
1,679 SR
Queue Stats
295W - 302L
1,396 MMR
Solo
Maui
Maui
Gold V
birdpcjj98
Maui
Gold V
Level 129
God Stats
11W - 17L
1,500 SR
Queue Stats
59W - 67L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 5 / 0
6,500
433
4,338
13,142
10,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 12 / 0
6,306
420
2,816
21,701
9,131
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
ISAACRAM
Janus
13
0 / 3 / 0
7,062
471
5,290
8,408
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
NuncentsYT
Izanami
10
0 / 4 / 0
6,426
428
4,534
6,615
1,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
13
0 / 4 / 0
7,043
470
3,459
13,359
4,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Maman BrigitteBake KujiraAwilix

VS

Bans
SusanoBellonaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jecotto03
Anhur
15
3 / 0 / 5
9,349
623
8,203
9,461
4,036
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
NNamso
Nemesis
17
10 / 0 / 7
9,814
654
10,052
11,141
5,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
RuggedMossman
Kukulkan
14
5 / 0 / 4
8,983
599
5,693
4,257
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lancelot
15
7 / 0 / 1
10,004
667
7,913
9,658
5,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

12
1 / 0 / 11
8,462
564
2,029
9,464
6,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
54
0
Kills
26
28
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
5
0
0
L
0
12
0
0
L
Janus
ISAACRAM
Janus
0
3
0
0
W
Anhur
Jecotto03
Anhur
3
0
5
5.5
W
Nemesis
NNamso
Nemesis
10
0
7
13.5
L
Izanami
NuncentsYT
Izanami
0
4
0
0
W
Kukulkan
RuggedMossman
Kukulkan
5
0
4
7
W
Lancelot
7
0
1
7.5
W
1
0
11
6.5
L
Mercury
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,437
Damage
33,890
63,225
Taken
43,981
29,029
Mitigated
23,543
7,964
Healing
15,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,338
1,663
0
3,095
13,142
10,515
8
1,710
11,432
21,672
0
L
2,816
663
0
1,212
21,701
9,131
20
3,369
17,938
0
26,484
L
Janus
ISAACRAM
Janus
5,290
155
0
500
8,408
2,934
0
1,591
6,717
62,719
1,779
W
Anhur
Jecotto03
Anhur
8,203
4,343
0
5,333
9,461
4,036
1,609
2,764
6,697
0
80,128
W
Nemesis
NNamso
Nemesis
10,052
6,625
0
823
11,141
5,538
489
2,159
8,980
0
92,012
L
Izanami
NuncentsYT
Izanami
4,534
3,335
0
720
6,615
1,941
0
526
6,089
0
49,214
W
Kukulkan
RuggedMossman
Kukulkan
5,693
1,061
0
402
4,257
1,718
1,042
1,765
2,492
68,666
2,388
W
Lancelot
7,913
1,336
0
3,615
9,658
5,732
466
1,449
8,209
0
66,227
W
2,029
973
1,860
3,239
9,464
6,519
353
4,163
5,301
27,002
0
L
Mercury
3,459
2,034
0
2,437
13,359
4,508
0
0
13,184
0
68,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,337
Gold Earned
46,612
397
Minions Killed
504
0
Camps Cleared
0
1,440,768
Distance Traveled
1,535,243
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,500
433
26
2
0
309,259
2
L
Mulan
6,306
420
43
3
0
246,977
0
L
Janus
7,062
471
122
8
0
296,248
0
W
Anhur
9,349
623
138
9
0
269,129
0
W
Nemesis
9,814
654
101
7
0
372,371
0
L
Izanami
6,426
428
83
6
0
258,037
0
W
Kukulkan
8,983
599
112
7
0
284,833
0
W
Lancelot
10,004
667
121
8
0
310,076
0
W
Maui
8,462
564
32
2
0
298,834
5
L
Mercury
7,043
470
123
8
0
330,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role