Player Matchup

Hachiman
Hachiman
AnonymousGhost0
Hachiman
Level 64
God Stats
3W - 3L
1,628 SR
Queue Stats
13W - 15L
1,768 Elo+
Party 2
Mulan
Mulan
Fellend
Mulan
Level 179
God Stats
1W - 0L
1,673 SR
Queue Stats
85W - 86L
1,561 Elo+
Party 2
Ra
Ra
PorkInTush
Ra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
WetPanties12
Thanatos
Level 142
God Stats
12W - 6L
1,501 SR
Queue Stats
44W - 53L
1,617 Elo+
Party 2
Vamana
Vamana
dylwa
Vamana
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 43L
1,374 Elo+
Party 2
Team Averages
Level 134
1,560 SR
1,564 Elo+

VS

Team Averages
Level 130
1,477 SR
1,531 Elo+
Artemis
Artemis
CarryDk-
Artemis
Level 145
God Stats
8W - 2L
1,726 SR
Queue Stats
332W - 309L
1,597 Elo+
Party 1
Charon
Charon
TheTrueDemonlord
Charon
Level 125
God Stats
1W - 4L
1,487 SR
Queue Stats
96W - 124L
1,640 Elo+
Party 1
Janus
Janus
Trioxide259
Janus
Level 142
God Stats
4W - 3L
1,163 SR
Queue Stats
144W - 132L
1,376 Elo+
Solo
Cu Chulainn
Cu Chulainn
goku_ss_god_Blue
Cu Chulainn
Level 147
God Stats
7W - 4L
1,849 SR
Queue Stats
161W - 165L
1,557 Elo+
Party 1
Mercury
Mercury
hiverbibas
Mercury
Level 89
God Stats
1W - 7L
1,159 SR
Queue Stats
88W - 99L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
5 / 0 / 3
8,257
590
9,868
13,605
5,867
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Fellend
Mulan
13
6 / 1 / 8
8,780
627
10,910
15,692
15,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 2 / 0
8,657
618
4,173
7,613
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
WetPanties12
Thanatos
14
4 / 2 / 3
7,844
560
6,446
11,326
4,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
dylwa
Vamana
15
3 / 1 / 3
9,236
660
10,960
13,784
12,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CarryDk-
Artemis
13
1 / 6 / 0
7,510
536
9,698
11,959
4,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 6 / 1
6,243
446
5,171
15,022
11,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 2 / 1
7,958
568
3,995
7,362
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
goku_ss_god_Blue
Cu Chulainn
13
3 / 3 / 0
8,007
572
10,657
13,374
13,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
hiverbibas
Mercury
12
0 / 4 / 2
6,816
487
5,729
12,829
5,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
20
Kills
6
6
Deaths
21
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
5
0
3
6.5
L
Artemis
CarryDk-
Artemis
1
6
0
0.17
W
Mulan
Fellend
Mulan
6
1
8
10
W
2
2
0
1
L
0
6
1
0.08
L
2
2
1
1.25
W
Thanatos
WetPanties12
Thanatos
4
2
3
2.75
W
Vamana
dylwa
Vamana
3
1
3
4.5
L
Cu Chulainn
goku_ss_god_Blue
Cu Chulainn
3
3
0
1
L
Mercury
hiverbibas
Mercury
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,357
Damage
35,250
62,020
Taken
60,546
42,409
Mitigated
38,156
30,524
Healing
12,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
9,868
6,121
0
6,348
13,605
5,867
426
1,988
11,572
0
63,486
L
Artemis
CarryDk-
Artemis
9,698
4,799
0
2,058
11,959
4,969
0
0
11,959
0
59,128
W
Mulan
Fellend
Mulan
10,910
1,832
0
4,528
15,692
15,834
370
1,973
13,531
0
38,473
W
4,173
256
132
3,335
7,613
2,988
0
3,628
3,664
75,540
0
L
5,171
672
0
1,418
15,022
11,449
0
952
14,070
20,535
1,059
L
3,995
127
0
2,873
7,362
2,382
20
2,788
4,506
60,817
659
W
Thanatos
WetPanties12
Thanatos
6,446
2,526
0
10,619
11,326
4,885
256
673
10,563
0
50,874
W
Vamana
dylwa
Vamana
10,960
5,033
0
5,562
13,784
12,835
1,093
2,446
10,693
9,521
70,327
L
Cu Chulainn
goku_ss_god_Blue
Cu Chulainn
10,657
1,902
0
4,056
13,374
13,907
0
837
12,537
8,691
53,380
L
Mercury
hiverbibas
Mercury
5,729
3,160
0
2,230
12,829
5,449
0
1,120
11,709
0
61,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,774
Gold Earned
36,534
484
Minions Killed
455
0
Camps Cleared
0
1,412,636
Distance Traveled
1,392,560
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,257
590
91
7
0
262,159
2
L
Artemis
7,510
536
100
7
0
252,531
0
W
Mulan
8,780
627
43
3
0
296,209
1
W
Ra
8,657
618
135
10
0
274,554
5
L
Charon
6,243
446
17
1
0
272,854
0
L
Janus
7,958
568
128
9
0
293,125
4
W
Thanatos
7,844
560
86
6
0
304,286
0
W
Vamana
9,236
660
129
9
0
275,428
2
L
Cu Chulainn
8,007
572
108
8
0
261,054
2
L
Mercury
6,816
487
102
7
0
312,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role