Player Matchup

Jormungandr
Jormungandr
Klond1ike
Jormungandr
Level 112
God Stats
1W - 1L
1,358 SR
Queue Stats
19W - 22L
1,480 Elo+
Party 2
Xbalanque
Xbalanque
MagicKarp22
Xbalanque
Level 103
God Stats
12W - 4L
1,742 SR
Queue Stats
303W - 263L
1,564 Elo+
Party 2
Chronos
Chronos
PewPewQuChu
Chronos
Level 28
God Stats
6W - 6L
1,603 SR
Queue Stats
265W - 235L
1,573 Elo+
Party 1
Hun Batz
Hun Batz
cydoz
Hun Batz
Level 121
God Stats
4W - 0L
1,746 SR
Queue Stats
172W - 143L
1,593 Elo+
Solo
Mulan
Mulan
snipetwinegetvag
Mulan
Level 108
God Stats
24W - 16L
1,625 SR
Queue Stats
589W - 558L
1,534 Elo+
Party 1
Team Averages
Level 94
1,615 SR
1,549 Elo+

VS

Team Averages
Level 109
1,413 SR
1,560 Elo+
Hou Yi
Hou Yi
Guffyfish
Hou Yi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 18L
1,627 Elo+
Party 4
Amaterasu
Amaterasu
HirashiDesu
Amaterasu
Level 140
God Stats
5W - 4L
1,297 SR
Queue Stats
243W - 209L
1,543 Elo+
Solo
Chang'e
Chang'e
Oikawatooru4424
Chang'e
Level 123
God Stats
5W - 5L
1,500 SR
Queue Stats
188W - 187L
1,489 Elo+
Party 3
Terra
Terra
TheCarnageCat
Terra
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 14L
1,609 Elo+
Party 4
Da Ji
Da Ji
coleeabram
Da Ji
Level 68
God Stats
8W - 8L
1,266 SR
Queue Stats
165W - 155L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Klond1ike
Jormungandr
13
1 / 1 / 3
8,417
495
4,251
12,740
13,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
MagicKarp22
Xbalanque
18
3 / 2 / 3
9,666
569
11,030
10,827
4,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
PewPewQuChu
Chronos
14
1 / 6 / 1
7,866
463
7,707
12,612
5,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
cydoz
Hun Batz
16
5 / 2 / 3
8,983
528
11,810
16,394
7,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
5 / 4 / 2
10,022
590
13,971
18,459
17,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Guffyfish
Hou Yi
14
2 / 4 / 1
7,870
463
6,795
13,436
5,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
HirashiDesu
Amaterasu
11
0 / 5 / 2
7,438
438
4,739
13,474
6,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 4 / 0
8,840
520
12,904
15,706
6,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 1 / 3
7,843
461
4,953
9,664
10,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
15
5 / 1 / 3
8,387
493
12,026
17,049
8,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
15
Kills
15
15
Deaths
15
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Guffyfish
Hou Yi
2
4
1
0.63
L
Amaterasu
HirashiDesu
Amaterasu
0
5
2
0.2
W
Jormungandr
Klond1ike
Jormungandr
1
1
3
2.5
W
Xbalanque
MagicKarp22
Xbalanque
3
2
3
2.25
L
6
4
0
1.5
W
Chronos
PewPewQuChu
Chronos
1
6
1
0.25
L
2
1
3
3.5
L
Da Ji
5
1
3
6.5
W
Hun Batz
cydoz
Hun Batz
5
2
3
3.25
W
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,769
Damage
41,417
71,032
Taken
69,329
47,068
Mitigated
36,443
18,204
Healing
20,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Guffyfish
Hou Yi
6,795
3,502
0
3,082
13,436
5,547
0
422
12,963
0
55,942
L
Amaterasu
HirashiDesu
Amaterasu
4,739
2,441
0
4,309
13,474
6,253
0
0
12,738
0
48,363
W
Jormungandr
Klond1ike
Jormungandr
4,251
681
428
1,933
12,740
13,015
200
3,193
9,547
41,205
0
W
Xbalanque
MagicKarp22
Xbalanque
11,030
6,702
0
1,096
10,827
4,868
1,483
2,015
8,812
0
101,848
L
12,904
919
665
4,355
15,706
6,040
0
4,822
10,884
60,673
1,042
W
Chronos
PewPewQuChu
Chronos
7,707
2,889
0
1,745
12,612
5,031
0
5,943
6,669
57,019
3,573
L
4,953
214
2,237
2,931
9,664
10,166
0
3,721
5,943
23,471
769
L
Da Ji
12,026
3,759
0
3,383
17,049
8,437
0
2,886
13,959
0
70,884
W
Hun Batz
cydoz
Hun Batz
11,810
1,790
0
5,368
16,394
7,037
86
5,398
10,996
0
75,746
W
13,971
4,856
0
7,634
18,459
17,117
182
1,164
17,295
0
72,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,954
Gold Earned
40,378
509
Minions Killed
411
0
Camps Cleared
0
1,598,003
Distance Traveled
1,561,107
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,870
463
105
6
0
299,474
3
L
Amaterasu
7,438
438
86
5
0
234,912
0
W
Jormungandr
8,417
495
61
4
0
330,910
5
W
Xbalanque
9,666
569
158
9
0
317,263
0
L
Chang'e
8,840
520
105
6
0
323,910
0
W
Chronos
7,866
463
78
5
0
307,943
0
L
Terra
7,843
461
27
2
0
331,288
7
L
Da Ji
8,387
493
88
5
0
371,523
0
W
Hun Batz
8,983
528
100
6
0
374,022
13
W
Mulan
10,022
590
112
7
0
267,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role