Player Matchup

Mercury
Mercury
Da_Invision
Mercury
Level 128
God Stats
30W - 21L
1,301 SR
Queue Stats
270W - 284L
1,473 Elo+
Party 2
Izanami
Izanami
Ferisflash21
Izanami
Level 92
God Stats
40W - 33L
1,566 SR
Queue Stats
244W - 235L
1,503 Elo+
Party 2
Vamana
Vamana
Fidato1
Vamana
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
261W - 238L
1,525 Elo+
Party 2
Scylla
Scylla
SugaryGolf16
Scylla
Level 109
God Stats
12W - 18L
1,597 SR
Queue Stats
283W - 274L
1,534 Elo+
Solo
Ymir
Ymir
YunqAnto
Ymir
Level 28
God Stats
2W - 5L
1,197 SR
Queue Stats
43W - 54L
1,444 Elo+
Party 2
Team Averages
Level 96
1,432 SR
1,496 Elo+

VS

Team Averages
Level 87
1,525 SR
1,495 Elo+
Danzaburou
Danzaburou
Apollofer
Danzaburou
Level 103
God Stats
4W - 4L
1,531 SR
Queue Stats
78W - 56L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
Dracolich16
Gilgamesh
Level 93
God Stats
1W - 4L
1,719 SR
Queue Stats
370W - 328L
1,540 Elo+
Party 1
Maui
Maui
TrueShowOfArt
Maui
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 107L
1,514 Elo+
Party 3
Ra
Ra
adrez_09
Ra
Level 91
God Stats
7W - 10L
1,456 SR
Queue Stats
98W - 95L
1,364 Elo+
Party 3
Nike
Nike
shashbear
Nike
Level 60
God Stats
23W - 26L
1,421 SR
Queue Stats
309W - 283L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Da_Invision
Mercury
17
6 / 0 / 8
9,377
625
9,269
13,620
6,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Ferisflash21
Izanami
12
2 / 0 / 5
7,588
506
8,320
9,886
3,765
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Vamana
Fidato1
Vamana
13
1 / 2 / 6
7,905
527
7,870
13,695
10,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
14
6 / 2 / 6
8,623
575
10,944
8,592
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
12
1 / 0 / 9
7,820
521
3,535
11,557
9,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Apollofer
Danzaburou
12
0 / 4 / 0
7,046
470
6,422
10,041
4,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Dracolich16
Gilgamesh
13
2 / 3 / 0
7,909
527
10,417
17,343
21,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 0
6,495
433
3,405
12,557
10,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 6 / 0
7,759
517
7,366
10,442
4,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nike
14
0 / 0 / 0
7,246
483
7,986
10,655
5,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
16
Kills
4
4
Deaths
16
34
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Apollofer
Danzaburou
0
4
0
0
W
Mercury
Da_Invision
Mercury
6
0
8
10
L
Gilgamesh
Dracolich16
Gilgamesh
2
3
0
0.67
W
Izanami
Ferisflash21
Izanami
2
0
5
4.5
W
Vamana
Fidato1
Vamana
1
2
6
2
W
Scylla
6
2
6
4.5
L
0
3
0
0
W
Ymir
1
0
9
5.5
L
2
6
0
0.33
L
Nike
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,938
Damage
35,596
57,350
Taken
61,038
33,182
Mitigated
46,405
17,371
Healing
11,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Apollofer
Danzaburou
6,422
2,766
0
1,846
10,041
4,253
404
1,645
8,347
0
60,279
W
Mercury
Da_Invision
Mercury
9,269
3,909
0
5,090
13,620
6,828
0
1,942
11,503
0
92,750
L
Gilgamesh
Dracolich16
Gilgamesh
10,417
2,203
0
2,691
17,343
21,760
0
2,745
13,988
0
58,806
W
Izanami
Ferisflash21
Izanami
8,320
6,354
0
3,749
9,886
3,765
698
1,678
8,159
0
54,587
W
Vamana
Fidato1
Vamana
7,870
3,273
0
3,890
13,695
10,135
0
2,137
10,745
0
53,869
W
Scylla
10,944
1,604
0
1,213
8,592
2,998
0
3,265
5,131
60,983
1,741
L
3,405
730
0
2,227
12,557
10,217
0
3,316
9,145
12,518
0
W
Ymir
3,535
479
0
3,429
11,557
9,456
270
2,151
9,261
26,536
1,777
L
7,366
39
216
1,710
10,442
4,813
0
5,039
5,297
55,000
0
L
Nike
7,986
901
0
2,378
10,655
5,362
0
1,591
9,064
0
81,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,313
Gold Earned
36,455
440
Minions Killed
411
0
Camps Cleared
0
1,580,476
Distance Traveled
1,487,587
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,046
470
102
7
0
275,598
0
W
Mercury
9,377
625
129
9
0
397,575
1
L
Gilgamesh
7,909
527
93
6
0
303,799
2
W
Izanami
7,588
506
93
6
0
268,888
4
W
Vamana
7,905
527
85
6
0
339,564
3
W
Scylla
8,623
575
90
6
0
288,022
0
L
Maui
6,495
433
12
1
0
281,597
7
W
Ymir
7,820
521
43
3
0
286,427
6
L
Ra
7,759
517
88
6
0
284,933
5
L
Nike
7,246
483
116
8
0
341,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role