Player Matchup

Tiamat
Tiamat
InstantLockLoki
Tiamat
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
45W - 34L
1,519 Elo+
Party 3
Anhur
Anhur
JediSkyy
Anhur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 156L
1,417 Elo+
Party 3
Rama
Rama
Panzuhhh
Rama
Level 156
God Stats
6W - 4L
1,676 SR
Queue Stats
115W - 136L
1,532 Elo+
Party 3
Artio
Artio
Prerolleds
Artio
Level 81
God Stats
1W - 7L
1,249 SR
Queue Stats
512W - 439L
1,464 Elo+
Solo
Ao Kuang
Ao Kuang
Squibbletop
Ao Kuang
Level 68
God Stats
4W - 6L
1,526 SR
Queue Stats
118W - 93L
1,525 Elo+
Solo
Team Averages
Level 75
1,490 SR
1,491 Elo+

VS

Team Averages
Level 93
1,577 SR
1,483 Elo+
Izanami
Izanami
Fiore1
Izanami
Level 108
God Stats
81W - 61L
1,566 SR
Queue Stats
372W - 334L
1,507 Elo+
Party 1
Arachne
Arachne
HalliIsMoist
Arachne
Level 81
God Stats
5W - 6L
1,540 SR
Queue Stats
142W - 140L
1,479 Elo+
Party 2
Athena
Athena
TheOGHalbear
Athena
Level 67
God Stats
93W - 84L
1,587 SR
Queue Stats
132W - 128L
1,464 Elo+
Party 2
Da Ji
Da Ji
muniemun
Da Ji
Level 104
God Stats
3W - 3L
1,392 SR
Queue Stats
30W - 26L
1,510 Elo+
Solo
Nu Wa
Nu Wa
smaddy
Nu Wa
Level 107
God Stats
10W - 6L
1,798 SR
Queue Stats
176W - 158L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
7,915
528
5,572
9,748
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
JediSkyy
Anhur
12
0 / 1 / 0
6,723
448
2,379
7,304
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
15
1 / 2 / 1
9,112
607
6,410
11,847
4,571
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
11
0 / 2 / 1
6,991
466
4,325
13,538
10,508
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
Squibbletop
Ao Kuang
12
2 / 3 / 0
7,168
478
4,639
15,191
6,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fiore1
Izanami
13
1 / 0 / 3
7,495
500
9,575
7,236
2,866
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
HalliIsMoist
Arachne
15
7 / 0 / 1
8,853
590
8,451
9,636
5,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
12
1 / 1 / 5
7,647
510
3,060
11,129
8,478
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
muniemun
Da Ji
14
1 / 2 / 1
7,756
517
7,253
10,938
4,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
smaddy
Nu Wa
14
0 / 0 / 6
8,450
563
10,102
5,031
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
10
11
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
Fiore1
Izanami
1
0
3
2.5
W
Arachne
HalliIsMoist
Arachne
7
0
1
7.5
L
0
3
1
0.17
L
Anhur
JediSkyy
Anhur
0
1
0
0
L
Rama
1
2
1
0.75
L
Artio
0
2
1
0.25
L
Ao Kuang
Squibbletop
Ao Kuang
2
3
0
0.67
W
Athena
1
1
5
3.5
W
Da Ji
muniemun
Da Ji
1
2
1
0.75
W
Nu Wa
smaddy
Nu Wa
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,325
Damage
38,441
57,628
Taken
43,970
28,832
Mitigated
23,087
22,828
Healing
13,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Fiore1
Izanami
9,575
6,781
0
2,471
7,236
2,866
1,590
2,681
4,555
0
70,336
W
Arachne
HalliIsMoist
Arachne
8,451
5,065
0
6,263
9,636
5,294
168
2,266
7,370
2,776
69,092
L
5,572
182
0
1,420
9,748
4,724
0
3,998
5,407
64,396
2,562
L
Anhur
JediSkyy
Anhur
2,379
554
0
2,902
7,304
2,590
563
957
6,267
0
41,101
L
Rama
6,410
5,518
0
4,537
11,847
4,571
0
765
11,020
0
73,338
L
Artio
4,325
540
300
5,337
13,538
10,508
0
4,206
9,126
26,953
2,386
L
Ao Kuang
Squibbletop
Ao Kuang
4,639
1,213
0
8,332
15,191
6,439
0
2,656
12,425
47,963
0
W
Athena
3,060
387
0
2,062
11,129
8,478
98
4,912
6,217
21,716
0
W
Da Ji
muniemun
Da Ji
7,253
1,006
0
1,788
10,938
4,488
0
233
10,705
0
50,517
W
Nu Wa
smaddy
Nu Wa
10,102
1,967
73
1,061
5,031
1,961
264
3,728
1,303
69,197
371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,909
Gold Earned
40,201
467
Minions Killed
432
0
Camps Cleared
0
1,431,368
Distance Traveled
1,489,108
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,495
500
103
7
0
305,696
1
W
Arachne
8,853
590
103
7
0
368,270
2
L
Tiamat
7,915
528
133
9
0
302,540
0
L
Anhur
6,723
448
66
4
0
268,521
1
L
Rama
9,112
607
142
9
0
246,406
0
L
Artio
6,991
466
30
2
0
297,086
4
L
Ao Kuang
7,168
478
96
6
0
316,815
0
W
Athena
7,647
510
35
2
0
331,019
8
W
Da Ji
7,756
517
72
5
0
221,334
0
W
Nu Wa
8,450
563
119
8
0
262,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role