Player Matchup

Artemis
Artemis
CallMeTwoShot
Artemis
Level 61
God Stats
9W - 2L
1,591 SR
Queue Stats
149W - 134L
1,561 Elo+
Party 3
Thoth
Thoth
FireBomber53
Thoth
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 64L
1,221 Elo+
Party 1
Surtr
Surtr
Mateo1629
Surtr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,481 Elo+
Party 3
Chiron
Chiron
RobbieBeardedone
Chiron
Level 40
God Stats
2W - 0L
1,688 SR
Queue Stats
77W - 87L
1,242 Elo+
Party 1
Hun Batz
Hun Batz
Shydritch
Hun Batz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,385 Elo+
Solo
Team Averages
Level 34
1,556 SR
1,378 Elo+

VS

Team Averages
Level 42
1,414 SR
1,393 Elo+
Cerberus
Cerberus
FlowsBack
Cerberus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 25L
1,273 Elo+
Solo
Scylla
Scylla
KingCerventes
Scylla
Level 43
God Stats
1W - 1L
1,276 SR
Queue Stats
134W - 127L
1,507 Elo+
Party 4
Athena
Athena
Milbertcrabtree
Athena
Level 83
God Stats
0W - 2L
1,269 SR
Queue Stats
196W - 181L
1,398 Elo+
Party 2
Kukulkan
Kukulkan
PixeledPumpkin
Kukulkan
Level 29
God Stats
6W - 4L
1,528 SR
Queue Stats
161W - 148L
1,512 Elo+
Party 4
Set
Set
WhoseBinchIsThis
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 135L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
7 / 2 / 13
10,394
945
16,061
12,530
5,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 0 / 8
8,649
786
8,128
2,555
1,025
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Surtr
Mateo1629
Surtr
16
6 / 3 / 13
9,724
884
7,071
15,307
17,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 2 / 13
9,240
840
17,252
9,998
4,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Shydritch
Hun Batz
16
7 / 6 / 13
9,904
900
12,936
11,915
5,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FlowsBack
Cerberus
13
0 / 5 / 8
7,976
725
6,102
18,630
21,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 4 / 4
8,535
776
7,364
9,898
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 7
7,948
723
6,299
16,405
17,308
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
17
4 / 3 / 7
9,371
852
14,202
9,195
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 6 / 5
7,054
641
6,095
9,936
5,585
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
41
24
Kills
10
13
Deaths
24
60
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artemis
7
2
13
6.75
W
1
0
8
5
L
Cerberus
FlowsBack
Cerberus
0
5
8
0.8
L
4
4
4
1.5
W
Surtr
Mateo1629
Surtr
6
3
13
4.17
L
1
6
7
0.75
L
Kukulkan
4
3
7
2.5
W
3
2
13
4.75
W
Hun Batz
Shydritch
Hun Batz
7
6
13
2.25
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,448
Damage
40,062
52,305
Taken
64,064
33,901
Mitigated
53,307
18,892
Healing
13,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
16,061
10,361
1,849
6,092
12,530
5,290
2,538
7,376
4,976
0
35,360
W
8,128
358
272
113
2,555
1,025
1,382
1,990
525
16,407
0
L
Cerberus
FlowsBack
Cerberus
6,102
428
232
4,915
18,630
21,639
0
3,924
14,706
9,579
389
L
7,364
123
924
2,383
9,898
4,193
0
1,784
8,114
12,901
0
W
Surtr
Mateo1629
Surtr
7,071
2,913
1,606
3,294
15,307
17,582
461
8,619
6,444
265
14,608
L
6,299
693
1,541
1,557
16,405
17,308
0
1,597
14,808
11,095
0
L
Kukulkan
14,202
776
0
1,075
9,195
4,582
86
760
8,435
46,631
0
W
17,252
4,849
1,845
3,031
9,998
4,103
897
7,994
1,814
0
30,020
W
Hun Batz
Shydritch
Hun Batz
12,936
1,728
272
518
11,915
5,901
245
7,056
4,797
0
19,086
L
6,095
1,982
509
467
9,936
5,585
0
328
9,608
0
9,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,911
Gold Earned
40,884
131
Minions Killed
128
0
Camps Cleared
0
1,080,985
Distance Traveled
964,565
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,394
945
57
5
0
189,528
0
W
Thoth
8,649
786
14
1
0
222,309
0
L
Cerberus
7,976
725
16
1
0
179,517
0
L
Scylla
8,535
776
18
2
0
194,952
0
W
Surtr
9,724
884
10
1
0
225,839
0
L
Athena
7,948
723
6
1
0
178,716
0
L
Kukulkan
9,371
852
84
8
0
205,518
0
W
Chiron
9,240
840
32
3
0
226,913
0
W
Hun Batz
9,904
900
18
2
0
216,396
0
L
Set
7,054
641
4
0
0
205,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role