Player Matchup

Olorun
Olorun
Axdan
Olorun
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,551 Elo+
Party 2
Anhur
Anhur
BgALooT
Anhur
Level 43
God Stats
2W - 3L
1,428 SR
Queue Stats
31W - 34L
1,457 Elo+
Party 3
Arachne
Arachne
PlatNugs
Arachne
Level 36
God Stats
10W - 7L
1,621 SR
Queue Stats
32W - 36L
1,438 Elo+
Party 3
Aphrodite
Aphrodite
Quakety
Aphrodite
Level 80
God Stats
2W - 4L
1,500 SR
Queue Stats
135W - 190L
1,492 Elo+
Solo
Surtr
Surtr
Speer06
Surtr
Level 86
God Stats
7W - 4L
1,634 SR
Queue Stats
143W - 129L
1,639 Elo+
Party 2
Team Averages
Level 64
1,537 SR
1,515 Elo+

VS

Team Averages
Level 41
1,511 SR
1,495 Elo+
Morgan Le Fay
Morgan Le Fay
BlackWormy
Morgan Le Fay
Level 29
God Stats
15W - 10L
1,512 SR
Queue Stats
39W - 40L
1,485 Elo+
Party 1
Bacchus
Bacchus
CamelGod25
Bacchus
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 76L
1,463 Elo+
Party 1
Thanatos
Thanatos
Faentax
Thanatos
Level 58
God Stats
26W - 21L
1,535 SR
Queue Stats
139W - 133L
1,490 Elo+
Party 1
Artemis
Artemis
Itsnozz323
Artemis
Level 54
God Stats
21W - 9L
1,764 SR
Queue Stats
248W - 210L
1,555 Elo+
Solo
Ao Kuang
Ao Kuang
eegster
Ao Kuang
Level 47
God Stats
1W - 2L
1,243 SR
Queue Stats
98W - 95L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Axdan
Olorun
13
2 / 11 / 0
8,841
491
12,389
18,225
7,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Anhur
BgALooT
Anhur
14
0 / 6 / 0
8,495
472
3,653
14,216
3,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
PlatNugs
Arachne
15
3 / 5 / 0
8,600
478
9,689
20,623
7,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
Quakety
Aphrodite
10
0 / 6 / 2
7,299
406
5,581
13,557
9,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Speer06
Surtr
16
2 / 3 / 1
9,808
545
10,783
12,587
10,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlackWormy
Morgan Le Fay
15
2 / 4 / 13
9,077
504
13,154
13,754
6,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
CamelGod25
Bacchus
15
3 / 1 / 11
9,469
526
7,857
17,805
20,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Faentax
Thanatos
19
19 / 0 / 3
12,065
670
20,476
18,236
9,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Itsnozz323
Artemis
19
5 / 1 / 6
11,237
624
11,366
10,548
5,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
eegster
Ao Kuang
17
1 / 3 / 1
9,899
550
5,856
18,115
7,920
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
64
7
Kills
30
31
Deaths
9
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Olorun
Axdan
Olorun
2
11
0
0.18
L
Anhur
BgALooT
Anhur
0
6
0
0
W
Morgan Le Fay
BlackWormy
Morgan Le Fay
2
4
13
2.13
W
Bacchus
CamelGod25
Bacchus
3
1
11
8.5
W
Thanatos
Faentax
Thanatos
19
0
3
20.5
W
Artemis
Itsnozz323
Artemis
5
1
6
8
L
Arachne
PlatNugs
Arachne
3
5
0
0.6
L
Aphrodite
Quakety
Aphrodite
0
6
2
0.17
L
Surtr
Speer06
Surtr
2
3
1
0.83
W
Ao Kuang
eegster
Ao Kuang
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,095
Damage
58,709
79,208
Taken
78,458
38,748
Mitigated
50,223
21,618
Healing
38,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Axdan
Olorun
12,389
7,135
54
1,137
18,225
7,095
1,146
8,530
9,695
53,885
12,297
L
Anhur
BgALooT
Anhur
3,653
2,651
0
2,890
14,216
3,898
750
1,757
12,459
0
63,374
W
Morgan Le Fay
BlackWormy
Morgan Le Fay
13,154
760
0
3,316
13,754
6,718
468
6,499
7,149
56,329
328
W
Bacchus
CamelGod25
Bacchus
7,857
1,215
231
4,755
17,805
20,888
266
5,303
12,403
36,603
1,377
W
Thanatos
Faentax
Thanatos
20,476
7,924
0
15,706
18,236
9,645
0
4,748
13,436
0
109,317
W
Artemis
Itsnozz323
Artemis
11,366
5,905
0
6,106
10,548
5,052
3,197
2,061
8,487
0
117,230
L
Arachne
PlatNugs
Arachne
9,689
6,280
0
7,898
20,623
7,999
247
5,405
15,218
0
71,016
L
Aphrodite
Quakety
Aphrodite
5,581
1,195
2,915
4,531
13,557
9,641
48
4,779
8,778
21,014
0
L
Surtr
Speer06
Surtr
10,783
3,726
0
2,193
12,587
10,115
0
6,300
6,287
1,030
75,201
W
Ao Kuang
eegster
Ao Kuang
5,856
1,595
0
8,872
18,115
7,920
485
352
17,039
72,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,043
Gold Earned
51,747
495
Minions Killed
571
0
Camps Cleared
0
1,484,760
Distance Traveled
1,751,269
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,841
491
104
6
0
263,680
0
L
Anhur
8,495
472
120
7
0
286,680
2
W
Morgan Le Fay
9,077
504
82
5
0
330,998
2
W
Bacchus
9,469
526
55
3
0
371,474
8
W
Thanatos
12,065
670
132
7
0
415,033
0
W
Artemis
11,237
624
174
10
0
306,390
3
L
Arachne
8,600
478
102
6
0
352,205
2
L
Aphrodite
7,299
406
26
1
0
281,588
0
L
Surtr
9,808
545
143
8
0
300,607
2
W
Ao Kuang
9,899
550
128
7
0
327,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role