Player Matchup

Kukulkan
Kukulkan
BreakfastSyrup
Kukulkan
Level 61
God Stats
12W - 6L
1,555 SR
Queue Stats
27W - 24L
1,560 Elo+
Party 1
Cthulhu
Cthulhu
SloonRetro
Cthulhu
Level 11
God Stats
2W - 0L
1,770 SR
Queue Stats
5W - 4L
1,478 Elo+
Party 1
Bellona
Bellona
XsweeneyX
Bellona
Level 16
God Stats
5W - 2L
1,672 SR
Queue Stats
7W - 8L
1,488 Elo+
Party 1
Team Averages
Level 29
1,665 SR
1,509 Elo+

VS

Team Averages
Level 61
1,494 SR
1,445 Elo+
Da Ji
Da Ji
 
Da Ji
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Alastor8851
He Bo
Level 6
God Stats
0W - 1L
1,483 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
FaerieeBug
The Morrigan
Level 75
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 39L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
10 / 2 / 6
12,607
840
13,464
10,153
4,613
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
SloonRetro
Cthulhu
15
3 / 2 / 5
10,797
720
6,661
13,699
12,056
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
XsweeneyX
Bellona
17
2 / 2 / 11
10,900
727
7,733
13,282
10,030
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
3 / 3 / 1
9,897
660
10,410
14,211
7,653
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 11 / 2
8,843
590
3,139
14,252
5,134
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

The Morrigan
FaerieeBug
The Morrigan
17
3 / 3 / 1
11,108
741
11,625
11,121
5,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
15
Kills
6
6
Deaths
17
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
3
1
1.17
L
0
11
2
0.09
W
Kukulkan
10
2
6
6.5
L
The Morrigan
FaerieeBug
The Morrigan
3
3
1
1.17
W
Cthulhu
SloonRetro
Cthulhu
3
2
5
2.75
W
Bellona
XsweeneyX
Bellona
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,858
Damage
25,174
37,134
Taken
39,584
26,699
Mitigated
17,882
1,993
Healing
1,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
10,410
1,777
0
560
14,211
7,653
0
7,628
6,388
0
21,224
L
3,139
645
0
0
14,252
5,134
0
6,120
8,127
12,178
799
W
Kukulkan
13,464
1,258
0
660
10,153
4,613
443
3,631
6,426
83,040
0
L
The Morrigan
FaerieeBug
The Morrigan
11,625
1,341
0
1,413
11,121
5,095
528
6,634
4,478
52,741
3,353
W
Cthulhu
SloonRetro
Cthulhu
6,661
588
225
660
13,699
12,056
118
4,593
8,161
32,545
0
W
Bellona
XsweeneyX
Bellona
7,733
2,000
0
448
13,282
10,030
1,499
4,778
8,205
0
25,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,304
Gold Earned
29,848
195
Minions Killed
128
0
Camps Cleared
0
872,979
Distance Traveled
722,356
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,897
660
22
1
0
259,147
0
L
He Bo
8,843
590
12
1
0
228,255
0
W
Kukulkan
12,607
840
120
8
0
266,376
1
L
The Morrigan
11,108
741
94
6
0
234,954
0
W
Cthulhu
10,797
720
45
3
0
298,834
5
W
Bellona
10,900
727
30
2
0
307,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role