Player Matchup

Eset
Eset
Diggs129
Eset
Level 54
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 4L
1,144 Elo+
Solo
Heimdallr
Heimdallr
Shadow9948
Heimdallr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,405 Elo+
Party 1
Bellona
Bellona
SkippingTuna27
Bellona
Level 67
God Stats
22W - 11L
1,533 SR
Queue Stats
38W - 25L
1,434 Elo+
Solo
Surtr
Surtr
TheBluGrape
Surtr
Level 65
God Stats
11W - 9L
1,503 SR
Queue Stats
31W - 35L
1,436 Elo+
Solo
Ares
Ares
thecoolperson45
Ares
Level 87
God Stats
1W - 0L
1,267 SR
Queue Stats
15W - 18L
1,405 Elo+
Party 1
Team Averages
Level 80
1,417 SR
1,364 Elo+

VS

Team Averages
Level 73
1,408 SR
1,453 Elo+
Amaterasu
Amaterasu
JEmiliano428
Amaterasu
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
125W - 130L
1,415 Elo+
Solo
Cerberus
Cerberus
Ph0x7673
Cerberus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,254 Elo+
Solo
Chernobog
Chernobog
Ruby63
Chernobog
Level 67
God Stats
1W - 2L
1,270 SR
Queue Stats
12W - 24L
1,524 Elo+
Solo
Scylla
Scylla
ThaRichestPotna
Scylla
Level 65
God Stats
25W - 15L
1,459 SR
Queue Stats
211W - 187L
1,540 Elo+
Solo
Susano
Susano
eerrrk
Susano
Level 61
God Stats
5W - 6L
1,313 SR
Queue Stats
317W - 308L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
0 / 2 / 2
7,801
488
4,374
7,193
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Shadow9948
Heimdallr
14
3 / 2 / 1
8,283
518
9,115
10,081
4,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
3 / 0 / 2
9,604
600
17,024
12,039
17,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 0 / 1
8,478
530
7,554
11,118
5,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

12
0 / 1 / 4
7,370
461
3,926
11,555
10,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JEmiliano428
Amaterasu
12
0 / 3 / 0
5,937
371
3,574
17,882
10,859
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Ph0x7673
Cerberus
11
1 / 3 / 2
6,810
426
6,075
15,806
14,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Ruby63
Chernobog
12
2 / 2 / 0
6,961
435
5,791
10,208
4,080
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 3 / 2
6,826
427
6,900
7,805
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
eerrrk
Susano
10
2 / 3 / 1
6,448
403
5,255
15,781
5,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
13
Kills
5
5
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Eset
0
2
2
0.5
L
Amaterasu
JEmiliano428
Amaterasu
0
3
0
0
L
Cerberus
Ph0x7673
Cerberus
1
3
2
0.67
L
Chernobog
Ruby63
Chernobog
2
2
0
1
W
Heimdallr
Shadow9948
Heimdallr
3
2
1
1.75
W
3
0
2
4
L
0
3
2
0.33
W
7
0
1
7.5
L
Susano
eerrrk
Susano
2
3
1
0.83
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,993
Damage
27,595
51,986
Taken
67,482
40,985
Mitigated
37,687
8,175
Healing
18,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
4,374
156
97
423
7,193
2,454
625
3,227
3,966
46,653
3,455
L
Amaterasu
JEmiliano428
Amaterasu
3,574
1,765
0
4,693
17,882
10,859
0
1,552
15,359
0
30,469
L
Cerberus
Ph0x7673
Cerberus
6,075
522
107
3,837
15,806
14,243
0
2,711
12,992
37,370
0
L
Chernobog
Ruby63
Chernobog
5,791
3,540
177
4,200
10,208
4,080
0
837
9,371
0
52,097
W
Heimdallr
Shadow9948
Heimdallr
9,115
4,721
97
1,417
10,081
4,305
577
2,208
7,873
0
59,946
W
17,024
5,401
0
2,748
12,039
17,951
588
2,066
9,973
0
85,592
L
6,900
476
129
715
7,805
2,753
162
1,606
6,199
47,074
0
W
7,554
3,160
0
1,568
11,118
5,977
0
2,225
8,893
2,756
67,841
L
Susano
eerrrk
Susano
5,255
926
0
4,285
15,781
5,752
0
1,528
13,856
0
33,896
W
3,926
169
406
1,419
11,555
10,298
0
3,249
8,306
22,096
1,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,536
Gold Earned
32,982
430
Minions Killed
348
0
Camps Cleared
0
1,486,591
Distance Traveled
1,579,333
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,801
488
88
6
0
306,735
0
L
Amaterasu
5,937
371
42
3
0
312,994
0
L
Cerberus
6,810
426
82
5
0
341,180
0
L
Chernobog
6,961
435
80
5
0
316,375
0
W
Heimdallr
8,283
518
88
6
0
267,465
0
W
Bellona
9,604
600
127
8
0
292,671
0
L
Scylla
6,826
427
92
6
0
278,615
3
W
Surtr
8,478
530
108
7
0
329,403
0
L
Susano
6,448
403
52
3
0
330,169
1
W
Ares
7,370
461
19
1
0
290,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role