Player Matchup

Tyr
Tyr
AToyotaPrius
Tyr
Level 109
God Stats
6W - 6L
1,726 SR
Queue Stats
120W - 79L
1,652 Elo+
Party 1
Ravana
Ravana
AngelOFDeath699
Ravana
Level 65
God Stats
10W - 11L
1,383 SR
Queue Stats
95W - 83L
1,383 Elo+
Party 2
Thor
Thor
DeathToBrowns
Thor
Level 16
God Stats
2W - 3L
1,400 SR
Queue Stats
16W - 3L
1,843 Elo+
Party 1
Zhong Kui
Zhong Kui
LeHunnyBun
Zhong Kui
Level 17
God Stats
11W - 3L
1,931 SR
Queue Stats
31W - 9L
1,886 Elo+
Party 1
Medusa
Medusa
TypicMariano
Medusa
Level 18
God Stats
8W - 7L
1,459 SR
Queue Stats
15W - 25L
1,336 Elo+
Party 2
Team Averages
Level 45
1,580 SR
1,620 Elo+

VS

Team Averages
Level 51
1,557 SR
1,405 Elo+
Hachiman
Hachiman
II ZEN Il
Hachiman
Level 22
God Stats
2W - 2L
1,628 SR
Queue Stats
16W - 24L
1,317 Elo+
Party 3
Mercury
Mercury
SetsunaBones
Mercury
Level 38
God Stats
4W - 6L
1,585 SR
Queue Stats
188W - 188L
1,512 Elo+
Party 4
Kuzenbo
Kuzenbo
oX3RUSo
Kuzenbo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
422W - 381L
1,446 Elo+
Party 3
Kukulkan
Kukulkan
ritzcarjump
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 44L
1,291 Elo+
Party 4
King Arthur
King Arthur
zUrTrash
King Arthur
Level 147
God Stats
8W - 9L
1,572 SR
Queue Stats
224W - 227L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 4
8,992
642
6,342
6,170
5,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 0 / 2
7,466
533
1,467
5,681
2,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

14
2 / 0 / 3
8,884
635
5,290
8,242
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
LeHunnyBun
Zhong Kui
15
3 / 0 / 3
8,753
625
5,688
4,680
3,525
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
14
1 / 1 / 3
8,334
595
4,971
6,759
2,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
II ZEN Il
Hachiman
6
0 / 3 / 0
5,173
370
1,907
5,273
1,292
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mercury
SetsunaBones
Mercury
12
1 / 4 / 0
6,386
456
1,972
12,550
5,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
oX3RUSo
Kuzenbo
7
0 / 0 / 0
5,451
389
1,464
4,031
2,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
ritzcarjump
Kukulkan
12
0 / 4 / 0
6,718
480
1,159
7,669
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
zUrTrash
King Arthur
9
0 / 2 / 0
5,928
423
5,260
8,554
5,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
13
Kills
1
1
Deaths
13
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
W
2
0
2
3
W
2
0
3
3.5
L
Hachiman
II ZEN Il
Hachiman
0
3
0
0
W
Zhong Kui
LeHunnyBun
Zhong Kui
3
0
3
4.5
L
Mercury
SetsunaBones
Mercury
1
4
0
0.25
W
Medusa
1
1
3
2.5
L
Kuzenbo
oX3RUSo
Kuzenbo
0
0
0
0
L
Kukulkan
ritzcarjump
Kukulkan
0
4
0
0
L
King Arthur
zUrTrash
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,758
Damage
11,762
31,532
Taken
38,077
17,649
Mitigated
18,737
14,604
Healing
3,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,342
527
0
2,236
6,170
5,535
770
1,052
5,118
189
26,570
W
1,467
166
0
3,387
5,681
2,563
317
555
5,126
0
40,480
W
5,290
1,070
0
3,343
8,242
3,103
2,108
0
8,242
0
60,491
L
Hachiman
II ZEN Il
Hachiman
1,907
591
0
788
5,273
1,292
0
0
5,273
0
16,449
W
Zhong Kui
LeHunnyBun
Zhong Kui
5,688
816
0
3,579
4,680
3,525
3,169
911
3,769
69,710
2,528
L
Mercury
SetsunaBones
Mercury
1,972
859
0
684
12,550
5,495
0
2,034
10,516
0
55,381
W
Medusa
4,971
2,640
0
2,059
6,759
2,923
2,682
619
6,140
0
62,304
L
Kuzenbo
oX3RUSo
Kuzenbo
1,464
844
0
1,450
4,031
2,873
0
502
3,529
7,893
0
L
Kukulkan
ritzcarjump
Kukulkan
1,159
34
0
280
7,669
3,251
0
1,917
5,752
45,972
0
L
King Arthur
zUrTrash
King Arthur
5,260
524
0
340
8,554
5,826
0
1,349
7,205
0
32,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,429
Gold Earned
29,656
448
Minions Killed
296
0
Camps Cleared
0
1,392,715
Distance Traveled
1,280,367
1
Wards Purchased
62
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,992
642
48
3
0
290,784
1
W
Ravana
7,466
533
63
5
0
306,924
0
W
Thor
8,884
635
112
8
0
272,663
0
L
Hachiman
5,173
370
29
2
0
188,399
4
W
Zhong Kui
8,753
625
135
10
0
266,123
0
L
Mercury
6,386
456
100
7
0
316,850
1
W
Medusa
8,334
595
90
6
0
256,221
0
L
Kuzenbo
5,451
389
11
1
0
322,882
1
L
Kukulkan
6,718
480
104
7
0
240,751
0
L
King Arthur
5,928
423
52
4
0
211,485
56

Distance Traveled

Minion Kills by Role

Gold Earned by Role