Player Matchup

Rama
Rama
Ars0n_1S_FuN
Rama
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,663 Elo+
Solo
Kukulkan
Kukulkan
CHRONICBLOWBACK
Kukulkan
Level 88
God Stats
2W - 0L
1,289 SR
Queue Stats
28W - 28L
1,713 Elo+
Party 1
Geb
Geb
DaddyDubs5693
Geb
Level 112
God Stats
2W - 0L
1,688 SR
Queue Stats
42W - 37L
1,745 Elo+
Party 1
Ao Kuang
Ao Kuang
Mindbreak0705
Ao Kuang
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
141W - 138L
1,509 Elo+
Solo
Janus
Janus
cceagles8
Janus
Level 62
God Stats
1W - 2L
1,327 SR
Queue Stats
69W - 56L
1,796 Elo+
Party 1
Team Averages
Level 89
1,461 SR
1,685 Elo+

VS

Team Averages
Level 85
1,507 SR
1,462 Elo+
Hera
Hera
TastePeachy
Hera
Level 129
God Stats
0W - 3L
1,283 SR
Queue Stats
140W - 143L
1,493 Elo+
Party 2
Ah Puch
Ah Puch
Ticklesit
Ah Puch
Level 106
God Stats
0W - 2L
1,751 SR
Queue Stats
42W - 41L
1,496 Elo+
Solo
Hades
Hades
ZekeMartin3
Hades
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
131W - 121L
1,517 Elo+
Party 2
Athena
Athena
dragonflycup
Athena
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,306 Elo+
Solo
Sun Wukong
Sun Wukong
youngdaddy7
Sun Wukong
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 7
8,985
817
5,613
7,390
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
15
0 / 1 / 7
8,459
769
11,936
4,661
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 5 / 9
9,315
847
5,750
14,217
13,772
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
Mindbreak0705
Ao Kuang
15
6 / 2 / 6
9,205
837
8,236
11,039
11,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
cceagles8
Janus
15
1 / 2 / 4
8,491
772
8,529
6,464
3,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
7,424
675
8,093
5,143
2,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
Ticklesit
Ah Puch
17
2 / 1 / 7
8,446
768
11,200
6,000
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
3 / 3 / 4
7,408
673
3,665
8,913
7,053
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
13
1 / 5 / 5
7,501
682
3,151
15,263
15,603
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
youngdaddy7
Sun Wukong
15
2 / 2 / 4
7,634
694
4,845
11,006
12,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
35
12
Kills
10
10
Deaths
13
33
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
Kukulkan
0
1
7
3.5
W
3
5
9
1.5
W
Ao Kuang
Mindbreak0705
Ao Kuang
6
2
6
4.5
L
2
2
5
2.25
L
Ah Puch
Ticklesit
Ah Puch
2
1
7
5.5
L
3
3
4
1.67
W
Janus
cceagles8
Janus
1
2
4
1.5
L
Athena
1
5
5
0.7
L
Sun Wukong
youngdaddy7
Sun Wukong
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,064
Damage
30,954
43,771
Taken
46,325
35,104
Mitigated
41,658
17,269
Healing
14,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,613
1,862
2,693
3,467
7,390
3,684
1,280
3,549
3,841
0
24,396
W
Kukulkan
11,936
491
1,301
411
4,661
2,651
1,053
3,776
885
35,175
195
W
5,750
712
1,292
1,995
14,217
13,772
0
6,979
7,238
8,270
1,138
W
Ao Kuang
Mindbreak0705
Ao Kuang
8,236
955
1,033
4,032
11,039
11,465
750
6,332
4,707
9,727
0
L
8,093
980
877
925
5,143
2,643
0
3,722
1,136
16,433
0
L
Ah Puch
Ticklesit
Ah Puch
11,200
336
785
2,613
6,000
3,381
0
2,972
2,956
24,722
562
L
3,665
108
647
1,297
8,913
7,053
0
6,749
1,892
6,171
0
W
Janus
cceagles8
Janus
8,529
515
302
743
6,464
3,532
512
5,183
1,281
18,753
184
L
Athena
3,151
1,138
2,049
2,109
15,263
15,603
0
11,243
3,550
7,236
0
L
Sun Wukong
youngdaddy7
Sun Wukong
4,845
446
1,286
1,966
11,006
12,978
0
7,625
2,919
0
21,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,455
Gold Earned
38,413
180
Minions Killed
94
0
Camps Cleared
0
1,096,610
Distance Traveled
1,038,568
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,985
817
56
5
0
224,229
0
W
Kukulkan
8,459
769
56
5
0
229,313
0
W
Geb
9,315
847
8
1
0
212,210
0
W
Ao Kuang
9,205
837
22
2
0
219,474
0
L
Hera
7,424
675
6
1
0
205,832
0
L
Ah Puch
8,446
768
41
4
0
245,981
0
L
Hades
7,408
673
9
1
0
177,879
0
W
Janus
8,491
772
38
3
0
211,384
0
L
Athena
7,501
682
3
0
0
180,350
0
L
Sun Wukong
7,634
694
35
3
0
228,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role