Player Matchup

Mercury
Mercury
InterstellarHoe
Mercury
Level 124
God Stats
1W - 3L
1,554 SR
Queue Stats
62W - 53L
1,475 Elo+
Party 1
Persephone
Persephone
Jayblake5
Persephone
Level 124
God Stats
0W - 4L
1,500 SR
Queue Stats
38W - 36L
1,495 Elo+
Solo
Izanami
Izanami
RetroRaver
Izanami
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 24L
1,563 Elo+
Party 1
Team Averages
Level 112
1,518 SR
1,511 Elo+

VS

Team Averages
Level 123
1,615 SR
1,574 Elo+
Nike
Nike
Anubyss13
Nike
Level 125
God Stats
5W - 0L
1,500 SR
Queue Stats
48W - 45L
1,557 Elo+
Solo
Baron Samedi
Baron Samedi
RATTLESNAC
Baron Samedi
Level 127
God Stats
5W - 4L
1,846 SR
Queue Stats
203W - 213L
1,506 Elo+
Solo
Susano
Susano
Spectivine
Susano
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
9,576
638
10,025
12,029
5,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
Jayblake5
Persephone
15
0 / 3 / 3
9,981
665
6,933
7,871
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Izanami
RetroRaver
Izanami
15
2 / 4 / 0
9,595
640
7,878
10,899
4,209
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
7 / 0 / 6
11,368
758
10,642
10,897
12,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Baron Samedi
RATTLESNAC
Baron Samedi
16
5 / 4 / 7
10,995
733
6,517
12,793
8,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Susano
Spectivine
Susano
18
1 / 0 / 12
10,674
712
9,445
11,364
6,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
13
13
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nike
7
0
6
10
L
2
6
2
0.5
L
Persephone
Jayblake5
Persephone
0
3
3
0.5
W
Baron Samedi
RATTLESNAC
Baron Samedi
5
4
7
2.13
L
Izanami
RetroRaver
Izanami
2
4
0
0.5
W
Susano
Spectivine
Susano
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,836
Damage
26,604
30,799
Taken
35,054
12,661
Mitigated
27,430
3,631
Healing
8,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
10,642
730
0
1,012
10,897
12,437
282
2,665
7,426
648
40,422
L
10,025
3,742
0
936
12,029
5,730
0
1,829
9,700
0
31,361
L
Persephone
Jayblake5
Persephone
6,933
438
0
2,195
7,871
2,722
48
1,802
5,696
45,247
1,122
W
Baron Samedi
RATTLESNAC
Baron Samedi
6,517
350
1,355
2,430
12,793
8,876
378
2,091
10,436
43,124
421
L
Izanami
RetroRaver
Izanami
7,878
4,478
0
500
10,899
4,209
267
2,752
7,685
0
25,880
W
Susano
Spectivine
Susano
9,445
1,682
0
3,912
11,364
6,117
1,932
1,471
9,416
0
43,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,152
Gold Earned
33,037
176
Minions Killed
203
0
Camps Cleared
0
818,141
Distance Traveled
805,585
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,368
758
56
4
0
282,972
0
L
Mercury
9,576
638
41
3
0
303,147
0
L
Persephone
9,981
665
86
6
0
273,512
0
W
Baron Samedi
10,995
733
79
5
0
222,859
2
L
Izanami
9,595
640
49
3
0
241,482
0
W
Susano
10,674
712
68
5
0
299,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role