Player Matchup

Zeus
Zeus
McYeet6011
Zeus
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 54L
1,660 Elo+
Party 1
Chernobog
Chernobog
Stabby Joe13
Chernobog
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 21L
1,604 Elo+
Party 1
Chaac
Chaac
dexace
Chaac
Level 265
God Stats
5W - 4L
1,500 SR
Queue Stats
510W - 540L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
madzone13
Baron Samedi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Osiris
Osiris
vanboydave63
Osiris
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,653 Elo+
Party 1
Team Averages
Level 158
1,500 SR
1,582 Elo+

VS

Team Averages
Level 121
1,500 SR
1,469 Elo+
Olorun
Olorun
 
Olorun
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Azazyle
Ah Puch
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
209W - 194L
1,386 Elo+
Party 2
Sol
Sol
OG-Grav
Sol
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
86W - 103L
1,489 Elo+
Solo
Ne Zha
Ne Zha
Runarii
Ne Zha
Level 120
God Stats
6W - 4L
1,500 SR
Queue Stats
322W - 331L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 15
9,323
848
12,676
7,714
3,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
Stabby Joe13
Chernobog
16
2 / 0 / 19
8,855
805
8,251
7,595
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chaac
dexace
Chaac
16
4 / 2 / 17
8,744
795
11,202
14,148
16,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
madzone13
Baron Samedi
14
2 / 2 / 12
7,983
726
4,208
9,198
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
17
13 / 1 / 12
10,222
929
14,070
13,127
12,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
2 / 3 / 5
8,649
786
5,392
9,017
4,653
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
 
Tiamat
14
1 / 5 / 3
7,334
667
4,196
10,423
9,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Azazyle
Ah Puch
14
0 / 6 / 3
7,314
665
12,991
10,459
4,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
12
1 / 7 / 2
7,181
653
5,762
11,885
4,734
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Runarii
Ne Zha
14
4 / 6 / 2
8,561
778
9,695
11,602
8,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
23
27
Kills
8
8
Deaths
27
75
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
3
5
1.5
L
Tiamat
 
Tiamat
1
5
3
0.5
L
Ah Puch
Azazyle
Ah Puch
0
6
3
0.25
W
6
3
15
4.5
L
Sol
1
7
2
0.29
L
Ne Zha
Runarii
Ne Zha
4
6
2
0.83
W
Chernobog
Stabby Joe13
Chernobog
2
0
19
11.5
W
Chaac
dexace
Chaac
4
2
17
6.25
W
Baron Samedi
madzone13
Baron Samedi
2
2
12
4
W
Osiris
13
1
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,407
Damage
38,036
51,782
Taken
53,386
40,005
Mitigated
32,667
22,950
Healing
9,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,392
1,422
997
3,376
9,017
4,653
921
2,771
5,946
17,633
138
L
Tiamat
 
Tiamat
4,196
171
126
921
10,423
9,721
48
3,253
6,994
11,763
0
L
Ah Puch
Azazyle
Ah Puch
12,991
105
152
1,065
10,459
4,819
0
3,783
6,417
22,456
368
W
12,676
435
1,032
1,752
7,714
3,081
782
5,430
2,284
24,728
251
L
Sol
5,762
693
108
1,863
11,885
4,734
749
3,262
8,359
13,181
381
L
Ne Zha
Runarii
Ne Zha
9,695
916
198
1,155
11,602
8,740
39
3,784
7,555
0
17,138
W
Chernobog
Stabby Joe13
Chernobog
8,251
3,980
1,793
2,858
7,595
3,373
1,901
3,972
3,623
0
22,070
W
Chaac
dexace
Chaac
11,202
924
0
2,872
14,148
16,003
247
6,927
7,221
0
21,489
W
Baron Samedi
madzone13
Baron Samedi
4,208
62
1,482
2,274
9,198
4,676
918
6,362
2,836
12,278
0
W
Osiris
14,070
2,507
3,221
5,666
13,127
12,872
63
5,085
8,042
0
19,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,127
Gold Earned
39,039
144
Minions Killed
105
0
Camps Cleared
0
1,043,322
Distance Traveled
912,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,649
786
33
3
0
183,606
0
L
Tiamat
7,334
667
17
2
0
196,509
0
L
Ah Puch
7,314
665
31
3
0
180,942
0
W
Zeus
9,323
848
37
3
0
200,378
0
L
Sol
7,181
653
16
1
0
181,209
0
L
Ne Zha
8,561
778
8
1
0
170,134
0
W
Chernobog
8,855
805
50
5
0
213,735
0
W
Chaac
8,744
795
16
1
0
211,505
0
W
Baron Samedi
7,983
726
25
2
0
178,085
0
W
Osiris
10,222
929
16
1
0
239,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role