Player Matchup

Medusa
Medusa
DEV0K
Medusa
Level 71
God Stats
0W - 2L
1,317 SR
Queue Stats
12W - 22L
1,342 Elo+
Party 2
Xing Tian
Xing Tian
Dovahkiin953
Xing Tian
Level 99
God Stats
25W - 22L
1,500 SR
Queue Stats
96W - 73L
1,643 Elo+
Party 2
Janus
Janus
Margot Wong
Janus
Level 116
God Stats
0W - 1L
1,748 SR
Queue Stats
16W - 32L
1,437 Elo+
Party 4
Chaac
Chaac
Scat Tease
Chaac
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 42L
1,578 Elo+
Party 4
Achilles
Achilles
visualbutter
Achilles
Level 88
God Stats
29W - 18L
1,680 SR
Queue Stats
84W - 58L
1,612 Elo+
Party 2
Team Averages
Level 100
1,549 SR
1,522 Elo+

VS

Team Averages
Level 122
1,638 SR
1,481 Elo+
Cerberus
Cerberus
Foxtheprofox
Cerberus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
296W - 265L
1,553 Elo+
Party 1
Xbalanque
Xbalanque
JimboBiscuit934
Xbalanque
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,406 Elo+
Party 3
Cthulhu
Cthulhu
Oneechan Fan
Cthulhu
Level 148
God Stats
9W - 10L
1,620 SR
Queue Stats
196W - 195L
1,529 Elo+
Party 1
Khepri
Khepri
Zharkle
Khepri
Level 126
God Stats
4W - 2L
1,836 SR
Queue Stats
26W - 42L
1,362 Elo+
Party 3
Arachne
Arachne
ronanwarrior91
Arachne
Level 127
God Stats
9W - 6L
1,736 SR
Queue Stats
79W - 67L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DEV0K
Medusa
13
0 / 9 / 1
8,774
381
7,006
17,812
6,720
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
Dovahkiin953
Xing Tian
17
2 / 3 / 2
10,981
477
7,276
22,944
22,927
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
1 / 6 / 0
9,999
435
11,313
14,748
7,166
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chaac
16
0 / 4 / 3
10,156
442
9,448
27,992
25,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
visualbutter
Achilles
17
2 / 7 / 1
9,642
419
7,846
26,227
21,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Foxtheprofox
Cerberus
17
2 / 2 / 6
11,217
488
11,934
17,796
10,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
JimboBiscuit934
Xbalanque
18
6 / 0 / 9
12,026
523
13,497
9,298
4,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Oneechan Fan
Cthulhu
19
6 / 0 / 11
12,758
555
26,058
18,353
25,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
Zharkle
Khepri
17
1 / 2 / 12
11,494
500
6,774
15,028
17,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

20
14 / 1 / 3
13,869
603
20,296
19,752
11,305
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
70
5
Kills
29
29
Deaths
5
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Medusa
DEV0K
Medusa
0
9
1
0.06
L
Xing Tian
Dovahkiin953
Xing Tian
2
3
2
1
W
Cerberus
Foxtheprofox
Cerberus
2
2
6
2.5
W
Xbalanque
JimboBiscuit934
Xbalanque
6
0
9
10.5
L
1
6
0
0.17
W
Cthulhu
Oneechan Fan
Cthulhu
6
0
11
11.5
L
Chaac
0
4
3
0.38
W
Khepri
Zharkle
Khepri
1
2
12
3.5
W
14
1
3
15.5
L
Achilles
visualbutter
Achilles
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,889
Damage
78,559
109,723
Taken
80,227
84,494
Mitigated
69,260
20,022
Healing
24,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DEV0K
Medusa
7,006
2,601
0
1,416
17,812
6,720
1,103
5,861
11,677
0
50,059
L
Xing Tian
Dovahkiin953
Xing Tian
7,276
232
0
3,585
22,944
22,927
42
7,843
14,937
38,407
0
W
Cerberus
Foxtheprofox
Cerberus
11,934
449
0
4,044
17,796
10,301
346
5,929
11,620
75,174
1,931
W
Xbalanque
JimboBiscuit934
Xbalanque
13,497
7,558
0
3,974
9,298
4,740
4,555
1,676
7,585
0
101,868
L
11,313
533
0
1,053
14,748
7,166
108
6,238
8,396
98,416
342
W
Cthulhu
Oneechan Fan
Cthulhu
26,058
720
1,309
4,020
18,353
25,210
397
3,860
13,814
85,606
5,583
L
Chaac
9,448
992
0
12,774
27,992
25,771
0
12,998
13,576
0
78,378
W
Khepri
Zharkle
Khepri
6,774
188
0
1,911
15,028
17,704
353
3,896
10,920
33,547
652
W
20,296
12,948
0
9,187
19,752
11,305
6,334
3,643
15,857
0
141,869
L
Achilles
visualbutter
Achilles
7,846
2,293
0
1,194
26,227
21,910
0
7,097
18,789
0
90,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,552
Gold Earned
61,364
524
Minions Killed
636
0
Camps Cleared
0
2,196,834
Distance Traveled
2,191,990
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,774
381
81
4
0
411,933
7
L
Xing Tian
10,981
477
51
2
0
490,436
0
W
Cerberus
11,217
488
149
6
0
493,338
0
W
Xbalanque
12,026
523
142
6
0
352,923
5
L
Janus
9,999
435
153
7
0
396,061
2
W
Cthulhu
12,758
555
126
5
0
410,009
6
L
Chaac
10,156
442
131
6
0
423,906
0
W
Khepri
11,494
500
35
2
0
433,603
1
W
Arachne
13,869
603
184
8
0
502,117
0
L
Achilles
9,642
419
108
5
0
474,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role