Player Matchup

Pele
Pele
Nipsthtsag
Pele
Level 68
God Stats
4W - 4L
1,466 SR
Queue Stats
18W - 24L
1,237 Elo+
Party 3
Yu Huang
Yu Huang
OG Pikariki
Yu Huang
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 149L
1,603 Elo+
Party 3
Sylvanus
Sylvanus
OXenoh V2
Sylvanus
Level 49
God Stats
5W - 8L
1,845 SR
Queue Stats
200W - 186L
1,575 Elo+
Party 3
Medusa
Medusa
XIII Eons Later
Medusa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 112L
1,747 Elo+
Party 3
Vamana
Vamana
h3kxy
Vamana
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
416W - 385L
1,573 Elo+
Party 3
Team Averages
Level 94
1,562 SR
1,547 Elo+

VS

Team Averages
Level 60
1,500 SR
1,454 Elo+
Yemoja
Yemoja
Hejustlikeme
Yemoja
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,570 Elo+
Party 1
Eset
Eset
IcePheenix
Eset
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 94L
1,377 Elo+
Party 2
Charybdis
Charybdis
Kopiinterlud
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,405 Elo+
Party 2
Ravana
Ravana
Raggieu
Ravana
Level 38
God Stats
0W - 4L
1,500 SR
Queue Stats
53W - 43L
1,550 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ZAMORA5
Tsukuyomi
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 139L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 3
7,918
566
7,646
11,162
4,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
OG Pikariki
Yu Huang
14
3 / 0 / 4
8,361
597
11,701
8,999
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
OXenoh V2
Sylvanus
14
2 / 1 / 7
7,616
544
5,929
8,231
6,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
6 / 1 / 1
8,703
622
10,285
9,708
4,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
h3kxy
Vamana
15
0 / 0 / 3
8,802
629
3,973
12,294
13,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 2 / 0
6,140
439
3,426
13,529
8,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 6 / 0
6,299
450
6,955
9,941
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Kopiinterlud
Charybdis
14
0 / 4 / 1
7,118
508
4,624
10,971
4,072
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Raggieu
Ravana
14
0 / 1 / 0
7,216
515
8,302
8,019
10,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tsukuyomi
ZAMORA5
Tsukuyomi
11
1 / 4 / 1
6,379
456
6,419
13,332
5,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
17
Kills
2
2
Deaths
17
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
2
0
0
L
1
6
0
0.17
L
Charybdis
Kopiinterlud
Charybdis
0
4
1
0.13
W
6
0
3
7.5
W
Yu Huang
OG Pikariki
Yu Huang
3
0
4
5
W
Sylvanus
OXenoh V2
Sylvanus
2
1
7
5.5
L
Ravana
Raggieu
Ravana
0
1
0
0
W
6
1
1
6.5
L
Tsukuyomi
ZAMORA5
Tsukuyomi
1
4
1
0.38
W
Vamana
h3kxy
Vamana
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,534
Damage
29,726
50,394
Taken
55,792
33,564
Mitigated
32,515
17,001
Healing
15,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,426
979
2,197
2,474
13,529
8,800
0
5,428
8,101
21,626
0
L
6,955
479
498
1,340
9,941
4,204
0
7,328
2,613
40,558
3,454
L
Charybdis
Kopiinterlud
Charybdis
4,624
2,346
0
1,994
10,971
4,072
0
1,596
9,375
0
66,282
W
7,646
1,606
0
2,712
11,162
4,996
179
581
10,536
0
65,075
W
Yu Huang
OG Pikariki
Yu Huang
11,701
893
0
3,690
8,999
4,140
139
6,409
2,590
57,929
390
W
Sylvanus
OXenoh V2
Sylvanus
5,929
2,407
840
2,027
8,231
6,502
387
2,733
5,498
30,479
9,424
L
Ravana
Raggieu
Ravana
8,302
1,926
0
2,852
8,019
10,265
0
0
7,737
0
63,689
W
10,285
5,044
0
4,584
9,708
4,393
1,866
542
9,115
0
73,087
L
Tsukuyomi
ZAMORA5
Tsukuyomi
6,419
2,009
0
4,004
13,332
5,174
0
2,590
10,694
0
33,940
W
Vamana
h3kxy
Vamana
3,973
1,640
0
3,148
12,294
13,533
47
0
11,251
0
69,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,400
Gold Earned
33,152
460
Minions Killed
378
0
Camps Cleared
0
1,405,434
Distance Traveled
1,321,559
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,140
439
22
2
0
253,465
1
L
Eset
6,299
450
75
5
0
244,577
0
L
Charybdis
7,118
508
118
8
0
261,182
1
W
Pele
7,918
566
94
7
0
333,476
0
W
Yu Huang
8,361
597
96
7
0
277,852
0
W
Sylvanus
7,616
544
66
5
0
264,795
0
L
Ravana
7,216
515
104
7
0
257,540
3
W
Medusa
8,703
622
91
7
0
253,354
0
L
Tsukuyomi
6,379
456
59
4
0
304,795
2
W
Vamana
8,802
629
113
8
0
275,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role