Player Matchup

Kukulkan
Kukulkan
Jonytm
Kukulkan
Level 105
God Stats
19W - 20L
1,452 SR
Queue Stats
107W - 142L
1,305 Elo+
Party 2
Atlas
Atlas
Kukulcaan
Atlas
Level 29
God Stats
1W - 4L
1,139 SR
Queue Stats
24W - 32L
1,034 Elo+
Party 2
Chaac
Chaac
SwiftPaladin148
Chaac
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 83L
1,131 Elo+
Party 2
Charybdis
Charybdis
kirichigo 1
Charybdis
Level 118
God Stats
9W - 16L
1,394 SR
Queue Stats
169W - 186L
1,388 Elo+
Party 2
Fenrir
Fenrir
zozzachespin93
Fenrir
Level 128
God Stats
10W - 11L
1,299 SR
Queue Stats
263W - 277L
1,479 Elo+
Party 2
Team Averages
Level 84
1,357 SR
1,267 Elo+

VS

Team Averages
Level 53
1,572 SR
1,679 Elo+
Ymir
Ymir
AToyotaPrius
Ymir
Level 109
God Stats
3W - 5L
1,500 SR
Queue Stats
120W - 79L
1,649 Elo+
Party 1
Gilgamesh
Gilgamesh
C1or0x
Gilgamesh
Level 87
God Stats
12W - 1L
1,744 SR
Queue Stats
95W - 40L
1,787 Elo+
Party 1
Izanami
Izanami
Choerry_Pie
Izanami
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 19L
1,235 Elo+
Solo
Thor
Thor
DeathToBrowns
Thor
Level 16
God Stats
2W - 3L
1,195 SR
Queue Stats
16W - 3L
1,840 Elo+
Party 1
Zhong Kui
Zhong Kui
LeHunnyBun
Zhong Kui
Level 17
God Stats
11W - 3L
1,921 SR
Queue Stats
31W - 9L
1,884 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jonytm
Kukulkan
13
0 / 8 / 1
7,156
421
3,355
10,996
4,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
Kukulcaan
Atlas
10
0 / 4 / 1
6,839
402
4,946
18,661
17,080
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 6 / 0
7,125
419
2,553
15,574
9,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
kirichigo 1
Charybdis
10
1 / 5 / 1
7,229
425
9,551
13,452
4,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 9 / 1
7,002
412
3,738
17,794
8,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 13
9,408
553
10,428
15,571
14,563
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gilgamesh
C1or0x
Gilgamesh
17
7 / 0 / 8
10,623
625
12,789
12,157
11,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Choerry_Pie
Izanami
14
4 / 2 / 2
8,529
502
11,891
10,091
4,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 0 / 8
9,800
576
11,604
13,229
6,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
LeHunnyBun
Zhong Kui
18
8 / 0 / 5
11,016
648
11,944
10,555
9,352
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
68
2
Kills
32
32
Deaths
2
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
4
0
13
10.5
W
Gilgamesh
C1or0x
Gilgamesh
7
0
8
11
W
Izanami
Choerry_Pie
Izanami
4
2
2
2.5
W
9
0
8
13
L
Kukulkan
Jonytm
Kukulkan
0
8
1
0.06
L
Atlas
Kukulcaan
Atlas
0
4
1
0.13
W
Zhong Kui
LeHunnyBun
Zhong Kui
8
0
5
10.5
L
0
6
0
0
L
Charybdis
kirichigo 1
Charybdis
1
5
1
0.3
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,143
Damage
58,656
76,477
Taken
61,603
44,415
Mitigated
45,427
9,761
Healing
18,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,428
3,200
0
2,777
15,571
14,563
80
2,761
12,810
27,580
2,497
W
Gilgamesh
C1or0x
Gilgamesh
12,789
4,323
0
2,804
12,157
11,438
586
833
11,324
0
79,659
W
Izanami
Choerry_Pie
Izanami
11,891
8,529
0
0
10,091
4,008
2,541
2,767
7,324
0
60,233
W
11,604
2,802
0
5,597
13,229
6,066
415
319
12,910
0
93,442
L
Kukulkan
Jonytm
Kukulkan
3,355
112
0
219
10,996
4,837
0
6,656
4,313
50,287
0
L
Atlas
Kukulcaan
Atlas
4,946
2,092
0
959
18,661
17,080
248
3,589
15,021
23,661
358
W
Zhong Kui
LeHunnyBun
Zhong Kui
11,944
1,960
0
7,687
10,555
9,352
2,179
1,530
9,025
107,657
2,424
L
2,553
413
0
2,931
15,574
9,464
0
1,968
12,919
0
37,327
L
Charybdis
kirichigo 1
Charybdis
9,551
4,319
0
4,282
13,452
4,920
982
5,253
8,147
0
51,694
L
3,738
902
0
1,370
17,794
8,114
0
4,272
13,324
0
48,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,351
Gold Earned
49,376
327
Minions Killed
555
0
Camps Cleared
0
1,439,651
Distance Traveled
1,655,526
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,408
553
36
2
0
327,167
1
W
Gilgamesh
10,623
625
116
7
0
342,190
4
W
Izanami
8,529
502
87
5
0
295,992
0
W
Thor
9,800
576
121
7
0
371,926
0
L
Kukulkan
7,156
421
96
6
0
273,296
0
L
Atlas
6,839
402
34
2
0
309,369
1
W
Zhong Kui
11,016
648
195
11
0
318,251
0
L
Chaac
7,125
419
46
3
0
257,869
0
L
Charybdis
7,229
425
85
5
0
272,052
0
L
Fenrir
7,002
412
66
4
0
327,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role