Player Matchup

Fafnir
Fafnir
ChinoChocks
Fafnir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 98L
1,439 Elo+
Party 2
Jing Wei
Jing Wei
ElTamalito
Jing Wei
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 139L
1,495 Elo+
Party 2
Bellona
Bellona
FourFlacidTacos
Bellona
Level 120
God Stats
0W - 2L
1,348 SR
Queue Stats
126W - 102L
1,539 Elo+
Solo
Mercury
Mercury
NorgeZ123
Mercury
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 29L
1,354 Elo+
Party 2
Scylla
Scylla
jewboy00
Scylla
Level 180
God Stats
0W - 3L
1,503 SR
Queue Stats
100W - 103L
1,503 Elo+
Solo
Team Averages
Level 115
1,470 SR
1,466 Elo+

VS

Team Averages
Level 123
1,606 SR
1,479 Elo+
Nemesis
Nemesis
ChaoticSoull
Nemesis
Level 159
God Stats
5W - 9L
1,280 SR
Queue Stats
93W - 90L
1,330 Elo+
Party 1
Yemoja
Yemoja
DarthBB8x
Yemoja
Level 57
God Stats
16W - 8L
1,817 SR
Queue Stats
399W - 358L
1,512 Elo+
Solo
Anubis
Anubis
Percedal__
Anubis
Level 127
God Stats
4W - 4L
1,500 SR
Queue Stats
154W - 154L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
SAVÀGE
Danzaburou
Level 148
God Stats
7W - 1L
1,736 SR
Queue Stats
73W - 60L
1,584 Elo+
Solo
Mulan
Mulan
Zucira
Mulan
Level 123
God Stats
1W - 1L
1,699 SR
Queue Stats
23W - 18L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
0 / 3 / 0
7,756
431
4,522
15,796
17,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
ElTamalito
Jing Wei
13
0 / 3 / 1
7,619
423
4,572
11,801
4,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 3 / 4
9,700
539
18,093
19,837
31,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
NorgeZ123
Mercury
15
2 / 4 / 2
8,203
456
3,528
13,979
5,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
jewboy00
Scylla
16
3 / 7 / 0
9,233
513
6,109
12,041
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChaoticSoull
Nemesis
16
5 / 2 / 3
9,757
542
6,613
14,817
7,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
DarthBB8x
Yemoja
15
0 / 0 / 4
10,206
567
6,248
9,316
6,411
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anubis
Percedal__
Anubis
18
8 / 0 / 3
11,739
652
13,642
10,610
5,848
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SAVÀGE
Danzaburou
17
3 / 0 / 4
10,509
584
14,683
13,105
7,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Zucira
Mulan
16
4 / 5 / 2
10,182
566
9,759
22,397
23,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
20
20
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ChaoticSoull
Nemesis
5
2
3
3.25
L
Fafnir
0
3
0
0
W
Yemoja
DarthBB8x
Yemoja
0
0
4
2
L
Jing Wei
ElTamalito
Jing Wei
0
3
1
0.17
L
1
3
4
1
L
Mercury
NorgeZ123
Mercury
2
4
2
0.75
W
Anubis
Percedal__
Anubis
8
0
3
9.5
W
Danzaburou
SAVÀGE
Danzaburou
3
0
4
5
W
Mulan
Zucira
Mulan
4
5
2
1
L
Scylla
jewboy00
Scylla
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,824
Damage
50,945
73,454
Taken
70,245
63,215
Mitigated
50,933
13,274
Healing
25,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ChaoticSoull
Nemesis
6,613
2,824
0
1,441
14,817
7,673
643
3,246
11,431
0
86,478
L
Fafnir
4,522
1,342
0
2,645
15,796
17,921
0
3,858
11,938
13,328
355
W
Yemoja
DarthBB8x
Yemoja
6,248
1,381
5,426
3,031
9,316
6,411
185
2,642
6,576
40,619
1,953
L
Jing Wei
ElTamalito
Jing Wei
4,572
3,118
0
3,196
11,801
4,486
0
2,050
9,751
0
69,186
L
18,093
5,192
0
5,440
19,837
31,380
0
3,517
16,320
1,675
79,621
L
Mercury
NorgeZ123
Mercury
3,528
1,050
0
1,423
13,979
5,941
0
2,685
11,294
0
63,904
W
Anubis
Percedal__
Anubis
13,642
490
0
5,503
10,610
5,848
517
3,279
7,229
109,559
1,641
W
Danzaburou
SAVÀGE
Danzaburou
14,683
8,553
0
5,448
13,105
7,035
0
3,617
9,488
0
112,948
W
Mulan
Zucira
Mulan
9,759
1,843
0
4,202
22,397
23,966
0
2,585
18,491
0
67,549
L
Scylla
jewboy00
Scylla
6,109
515
0
570
12,041
3,487
142
8,018
4,023
79,879
1,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,511
Gold Earned
52,393
504
Minions Killed
595
0
Camps Cleared
0
1,731,757
Distance Traveled
1,784,140
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,757
542
100
6
0
428,251
3
L
Fafnir
7,756
431
21
1
0
339,713
0
W
Yemoja
10,206
567
73
4
0
349,118
5
L
Jing Wei
7,619
423
116
6
0
334,882
0
L
Bellona
9,700
539
134
7
0
359,034
5
L
Mercury
8,203
456
94
5
0
395,859
0
W
Anubis
11,739
652
156
9
0
346,905
1
W
Danzaburou
10,509
584
152
8
0
351,365
7
W
Mulan
10,182
566
114
6
0
308,501
0
L
Scylla
9,233
513
139
8
0
302,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role