Player Matchup

Medusa
Medusa
Silver I
BigBootyGamingHD
Medusa
Silver I
Level 167
God Stats
1W - 1L
1,618 SR
Queue Stats
25W - 25L
1,553 MMR
Party 2
Aphrodite
Aphrodite
Bronze III
Edwin Oziel
Aphrodite
Bronze III
Level 158
God Stats
2W - 1L
1,817 SR
Queue Stats
3W - 1L
1,592 MMR
Party 4
Amaterasu
Amaterasu
Silver III
Emerged 63
Amaterasu
Silver III
Level 161
God Stats
3W - 5L
1,301 SR
Queue Stats
23W - 21L
1,591 MMR
Party 4
Bellona
Bellona
Gold III
Rëvo
Bellona
Gold III
Level 199
God Stats
3W - 5L
1,814 SR
Queue Stats
82W - 89L
1,578 MMR
Solo
Susano
Susano
Silver I
artherman
Susano
Silver I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,553 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 167
1,610 SR
1,573 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,655 SR
1,580 MMR
Hachiman
Hachiman
Gold V
BBGUN007
Hachiman
Gold V
Level 144
God Stats
5W - 2L
1,800 SR
Queue Stats
51W - 27L
1,635 MMR
Party 3
Hun Batz
Hun Batz
Silver I
JungOrIFeed
Hun Batz
Silver I
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 24L
1,635 MMR
Party 3
Tyr
Tyr
Bronze III
Local BBQboi
Tyr
Bronze III
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,538 MMR
Solo
Chang'e
Chang'e
Gold III
SmashinDemFoos
Chang'e
Gold III
Level 145
God Stats
47W - 38L
1,701 SR
Queue Stats
82W - 92L
1,666 MMR
Party 1
Athena
Athena
Gold V
Tkeller7227
Athena
Gold V
Level 89
God Stats
9W - 10L
1,772 SR
Queue Stats
104W - 122L
1,425 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
8,483
471
8,961
14,668
6,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Edwin Oziel
Aphrodite
15
0 / 1 / 2
8,431
468
9,524
11,925
5,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
Emerged 63
Amaterasu
16
0 / 2 / 2
10,027
557
5,842
15,749
14,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Rëvo
Bellona
11
1 / 1 / 0
7,144
397
7,742
11,553
9,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
artherman
Susano
14
4 / 1 / 0
8,223
457
8,891
15,073
5,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AresThanatosBake KujiraNe Zha

VS

Bans
GebMercurySun WukongThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BBGUN007
Hachiman
19
2 / 0 / 2
11,211
623
12,780
12,722
5,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
JungOrIFeed
Hun Batz
18
5 / 0 / 1
10,764
598
10,340
15,901
8,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 2 / 2
9,278
515
7,175
13,177
13,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
2 / 1 / 1
9,292
516
11,567
11,503
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
11
0 / 2 / 1
7,652
425
4,973
18,953
13,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
5
Kills
9
9
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BBGUN007
Hachiman
2
0
2
3
L
0
4
1
0.13
L
Aphrodite
Edwin Oziel
Aphrodite
0
1
2
1
L
Amaterasu
Emerged 63
Amaterasu
0
2
2
0.5
W
Hun Batz
JungOrIFeed
Hun Batz
5
0
1
5.5
W
0
2
2
0.5
L
Bellona
Rëvo
Bellona
1
1
0
1
W
2
1
1
2.5
W
Athena
0
2
1
0.25
L
Susano
artherman
Susano
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,960
Damage
46,835
68,968
Taken
72,256
41,760
Mitigated
46,636
28,140
Healing
27,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BBGUN007
Hachiman
12,780
9,549
0
7,275
12,722
5,487
3,101
506
12,216
0
118,419
L
8,961
3,846
0
4,371
14,668
6,909
0
321
14,347
0
77,364
L
Aphrodite
Edwin Oziel
Aphrodite
9,524
1,044
2,805
8,522
11,925
5,265
0
5,826
6,099
79,823
684
L
Amaterasu
Emerged 63
Amaterasu
5,842
1,753
0
5,068
15,749
14,095
0
2,440
12,592
0
84,193
W
Hun Batz
JungOrIFeed
Hun Batz
10,340
3,239
0
765
15,901
8,531
1,223
1,959
13,942
0
115,954
W
7,175
879
0
6,158
13,177
13,988
102
842
12,335
0
65,437
L
Bellona
Rëvo
Bellona
7,742
2,342
0
3,056
11,553
9,615
0
5,115
6,438
0
41,754
W
11,567
471
2,925
6,401
11,503
4,716
0
3,032
8,471
71,502
3,498
W
Athena
4,973
1,174
0
4,212
18,953
13,914
21
3,783
15,170
16,578
0
L
Susano
artherman
Susano
8,891
2,120
0
4,318
15,073
5,876
0
2,756
12,233
0
55,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,308
Gold Earned
48,197
569
Minions Killed
589
0
Camps Cleared
0
1,772,172
Distance Traveled
1,880,929
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,211
623
170
9
0
349,762
3
L
Medusa
8,483
471
120
7
0
350,067
7
L
Aphrodite
8,431
468
132
7
0
348,720
9
L
Amaterasu
10,027
557
161
9
0
343,158
10
W
Hun Batz
10,764
598
147
8
0
428,719
1
W
Tyr
9,278
515
123
7
0
349,221
0
L
Bellona
7,144
397
72
4
0
286,394
0
W
Chang'e
9,292
516
124
7
0
370,701
0
W
Athena
7,652
425
25
1
0
382,526
7
L
Susano
8,223
457
84
5
0
443,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role