Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
BecuzImBatman777
Artio
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,764 Elo+
Party 3
Hades
Hades
BeefNBean
Hades
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
111W - 112L
1,413 Elo+
Party 3
Geb
Geb
Neera_Nee
Geb
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 90L
1,470 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SkiinWalker
Ah Muzen Cab
Level 156
God Stats
3W - 4L
1,500 SR
Queue Stats
168W - 161L
1,529 Elo+
Solo
Team Averages
Level 135
1,500 SR
1,535 Elo+

VS

Team Averages
Level 188
1,464 SR
1,429 Elo+
Bacchus
Bacchus
 
Bacchus
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CrazyBlazinAzn
Ah Puch
Level 154
God Stats
6W - 3L
1,500 SR
Queue Stats
279W - 310L
1,405 Elo+
Party 2
Baron Samedi
Baron Samedi
HZ-Ascending
Baron Samedi
Level 156
God Stats
3W - 1L
1,482 SR
Queue Stats
252W - 291L
1,401 Elo+
Party 2
Anhur
Anhur
Sir-Bahuya
Anhur
Level 144
God Stats
4W - 4L
1,525 SR
Queue Stats
244W - 263L
1,444 Elo+
Party 2
Ishtar
Ishtar
o9naquiam
Ishtar
Level 250
God Stats
2W - 2L
1,312 SR
Queue Stats
218W - 227L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
2 / 5 / 2
8,368
697
14,100
10,841
5,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 4 / 2
7,916
660
6,361
21,305
17,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
BeefNBean
Hades
13
0 / 5 / 5
7,348
612
11,590
11,917
8,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
1 / 4 / 5
8,433
703
8,165
13,007
11,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
SkiinWalker
Ah Muzen Cab
18
5 / 2 / 2
9,543
795
13,781
7,863
4,167
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
2 / 3 / 12
9,504
792
6,270
13,849
18,120
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 0 / 15
9,322
777
13,312
20,642
10,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
HZ-Ascending
Baron Samedi
17
5 / 2 / 14
9,650
804
13,354
13,899
8,619
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
16
8 / 1 / 10
9,998
833
17,661
12,249
6,714
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ishtar
o9naquiam
Ishtar
14
3 / 3 / 12
8,931
744
10,371
10,688
5,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
83
8
Kills
20
20
Deaths
9
16
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
5
2
0.6
W
Bacchus
 
Bacchus
2
3
12
2.67
L
0
4
2
0.25
L
Hades
BeefNBean
Hades
0
5
5
0.5
W
2
0
15
9.5
W
Baron Samedi
HZ-Ascending
Baron Samedi
5
2
14
6
L
1
4
5
0.88
W
Anhur
8
1
10
13
L
Ah Muzen Cab
SkiinWalker
Ah Muzen Cab
5
2
2
3
W
Ishtar
o9naquiam
Ishtar
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,997
Damage
60,968
64,933
Taken
71,327
47,655
Mitigated
49,436
17,944
Healing
39,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
14,100
7,154
542
763
10,841
5,054
49
6,000
4,841
0
24,912
W
Bacchus
 
Bacchus
6,270
452
1,020
1,612
13,849
18,120
104
3,115
10,734
7,247
1,462
L
6,361
286
1,092
6,745
21,305
17,671
0
11,976
9,329
10,161
0
L
Hades
BeefNBean
Hades
11,590
47
528
2,413
11,917
8,831
0
4,703
7,214
16,615
0
W
13,312
900
2,530
11,274
20,642
10,510
811
6,608
14,034
25,731
0
W
Baron Samedi
HZ-Ascending
Baron Samedi
13,354
176
9,497
6,167
13,899
8,619
0
6,473
7,426
24,310
972
L
8,165
294
1,779
2,308
13,007
11,932
0
6,001
7,006
15,571
0
W
Anhur
17,661
7,387
2,260
3,111
12,249
6,714
1,294
5,333
6,916
0
34,215
L
Ah Muzen Cab
SkiinWalker
Ah Muzen Cab
13,781
2,494
546
1,228
7,863
4,167
0
3,569
4,294
0
38,343
W
Ishtar
o9naquiam
Ishtar
10,371
5,689
971
1,221
10,688
5,473
1,919
4,587
6,101
0
21,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,608
Gold Earned
47,405
162
Minions Killed
144
0
Camps Cleared
0
990,263
Distance Traveled
998,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,368
697
48
4
0
203,756
0
W
Bacchus
9,504
792
14
1
0
208,714
0
L
Artio
7,916
660
7
1
0
199,507
0
L
Hades
7,348
612
11
1
0
185,877
0
W
Ah Puch
9,322
777
40
3
0
230,662
0
W
Baron Samedi
9,650
804
26
2
0
218,039
0
L
Geb
8,433
703
20
2
0
190,639
0
W
Anhur
9,998
833
34
3
0
170,637
0
L
Ah Muzen Cab
9,543
795
76
6
0
210,484
0
W
Ishtar
8,931
744
30
3
0
170,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role