Player Matchup

Khepri
Khepri
Loured9
Khepri
Level 189
God Stats
1W - 1L
1,500 SR
Queue Stats
290W - 69L
1,817 Elo+
Party 3
Ao Kuang
Ao Kuang
NTJZAAC
Ao Kuang
Level 109
God Stats
5W - 4L
1,646 SR
Queue Stats
131W - 126L
1,559 Elo+
Solo
Mercury
Mercury
Nelsondl1
Mercury
Level 174
God Stats
3W - 1L
1,839 SR
Queue Stats
319W - 135L
1,718 Elo+
Party 3
Martichoras
Martichoras
gonza9678
Martichoras
Level 158
God Stats
1W - 4L
1,410 SR
Queue Stats
311W - 90L
1,504 Elo+
Party 3
Guan Yu
Guan Yu
lordkowalsk
Guan Yu
Level 139
God Stats
4W - 7L
1,500 SR
Queue Stats
446W - 501L
1,305 Elo+
Solo
Team Averages
Level 154
1,579 SR
1,581 Elo+

VS

Team Averages
Level 119
1,628 SR
1,638 Elo+
Thanatos
Thanatos
MFCHello
Thanatos
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,715 Elo+
Party 2
Shiva
Shiva
NeZzarFoX
Shiva
Level 139
God Stats
18W - 7L
1,590 SR
Queue Stats
185W - 163L
1,602 Elo+
Solo
Xbalanque
Xbalanque
RafaelSM
Xbalanque
Level 129
God Stats
3W - 2L
1,912 SR
Queue Stats
8W - 4L
1,715 Elo+
Party 2
Terra
Terra
T0MAS04
Terra
Level 125
God Stats
4W - 0L
1,500 SR
Queue Stats
44W - 41L
1,560 Elo+
Party 1
Yu Huang
Yu Huang
guerrero22
Yu Huang
Level 123
God Stats
2W - 1L
1,639 SR
Queue Stats
63W - 52L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Loured9
Khepri
15
1 / 1 / 1
9,888
989
7,103
10,196
10,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
NTJZAAC
Ao Kuang
14
0 / 2 / 0
8,625
863
2,267
5,335
1,957
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Nelsondl1
Mercury
15
0 / 1 / 2
10,037
1,004
9,032
8,580
4,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
gonza9678
Martichoras
15
0 / 1 / 2
9,588
959
10,981
6,566
2,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
lordkowalsk
Guan Yu
15
1 / 6 / 0
9,636
964
6,786
20,534
26,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

217

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MFCHello
Thanatos
16
4 / 2 / 6
10,375
1,038
7,269
8,967
4,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
NeZzarFoX
Shiva
16
2 / 0 / 8
10,209
1,021
10,811
9,877
11,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
RafaelSM
Xbalanque
16
2 / 0 / 6
10,353
1,035
10,387
5,300
2,415
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
T0MAS04
Terra
16
0 / 0 / 11
10,507
1,051
5,326
9,453
10,401
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yu Huang
guerrero22
Yu Huang
16
3 / 0 / 8
10,749
1,075
13,746
5,161
2,787
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
2
Kills
11
11
Deaths
2
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Khepri
Loured9
Khepri
1
1
1
1.5
W
Thanatos
MFCHello
Thanatos
4
2
6
3.5
L
Ao Kuang
NTJZAAC
Ao Kuang
0
2
0
0
W
Shiva
NeZzarFoX
Shiva
2
0
8
6
L
Mercury
Nelsondl1
Mercury
0
1
2
1
W
Xbalanque
RafaelSM
Xbalanque
2
0
6
5
W
Terra
T0MAS04
Terra
0
0
11
5.5
L
Martichoras
gonza9678
Martichoras
0
1
2
1
W
Yu Huang
guerrero22
Yu Huang
3
0
8
7
L
Guan Yu
lordkowalsk
Guan Yu
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,169
Damage
47,539
51,211
Taken
38,758
46,607
Mitigated
31,387
4,999
Healing
12,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Loured9
Khepri
7,103
169
0
900
10,196
10,503
0
4,983
5,058
22,212
1,626
W
Thanatos
MFCHello
Thanatos
7,269
1,868
106
3,177
8,967
4,702
0
2,241
6,368
0
16,648
L
Ao Kuang
NTJZAAC
Ao Kuang
2,267
573
0
267
5,335
1,957
0
2,439
2,770
4,981
110
W
Shiva
NeZzarFoX
Shiva
10,811
1,735
810
1,751
9,877
11,082
0
2,116
7,280
417
19,975
L
Mercury
Nelsondl1
Mercury
9,032
1,441
0
639
8,580
4,524
0
2,898
5,451
0
29,492
W
Xbalanque
RafaelSM
Xbalanque
10,387
4,446
0
1,165
5,300
2,415
0
654
4,470
0
37,708
W
Terra
T0MAS04
Terra
5,326
312
3,023
2,234
9,453
10,401
0
1,589
7,372
9,828
0
L
Martichoras
gonza9678
Martichoras
10,981
3,188
0
501
6,566
2,997
0
3,185
3,268
0
37,300
W
Yu Huang
guerrero22
Yu Huang
13,746
1,567
0
693
5,161
2,787
0
1,140
3,680
43,708
1,117
L
Guan Yu
lordkowalsk
Guan Yu
6,786
464
1,067
1,625
20,534
26,626
0
5,183
14,805
0
20,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,774
Gold Earned
52,193
207
Minions Killed
216
9
Camps Cleared
8
931,732
Distance Traveled
1,035,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,888
989
41
4
0
209,820
0
W
Thanatos
10,375
1,038
26
3
5
186,141
0
L
Ao Kuang
8,625
863
4
0
1
88,761
0
W
Shiva
10,209
1,021
21
2
2
209,240
0
L
Mercury
10,037
1,004
70
7
6
233,348
0
W
Xbalanque
10,353
1,035
87
9
1
198,703
0
W
Terra
10,507
1,051
5
1
0
239,617
0
L
Martichoras
9,588
959
54
5
1
193,281
0
W
Yu Huang
10,749
1,075
77
8
0
201,362
0
L
Guan Yu
9,636
964
38
4
1
206,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role