Player Matchup

Arachne
Arachne
 
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
KitsuneCunning
Kukulkan
Level 27
God Stats
42W - 41L
1,538 SR
Queue Stats
47W - 51L
1,438 Elo+
Party 1
Kuzenbo
Kuzenbo
Mattanese
Kuzenbo
Level 40
God Stats
23W - 19L
1,585 SR
Queue Stats
45W - 47L
1,427 Elo+
Party 1
Team Averages
Level 58
1,541 SR
1,455 Elo+

VS

Team Averages
Level 64
1,500 SR
1,408 Elo+
Thanatos
Thanatos
HnHToxic
Thanatos
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 26L
1,368 Elo+
Party 2
Atlas
Atlas
IllegalJuiceBox
Atlas
Level 63
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 18L
1,388 Elo+
Party 2
The Morrigan
The Morrigan
oscarr3102
The Morrigan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 34L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
14 / 2 / 0
12,454
830
17,460
15,030
7,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
16
1 / 1 / 8
10,838
723
8,119
4,266
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kuzenbo
Mattanese
Kuzenbo
16
0 / 0 / 10
10,021
668
8,369
7,979
8,812
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HnHToxic
Thanatos
13
1 / 6 / 0
8,928
595
6,170
12,960
5,488
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
2 / 2 / 1
9,105
607
7,384
14,772
15,027
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
oscarr3102
The Morrigan
14
0 / 7 / 1
8,896
593
3,693
12,455
5,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
15
Kills
3
3
Deaths
15
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
14
2
0
7
L
Thanatos
HnHToxic
Thanatos
1
6
0
0.17
L
2
2
1
1.25
W
Kukulkan
1
1
8
5
W
Kuzenbo
Mattanese
Kuzenbo
0
0
10
5
L
The Morrigan
oscarr3102
The Morrigan
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,948
Damage
17,247
27,275
Taken
40,187
17,996
Mitigated
26,092
7,282
Healing
5,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
17,460
11,650
0
5,984
15,030
7,401
763
4,258
10,616
0
47,080
L
Thanatos
HnHToxic
Thanatos
6,170
2,713
0
2,806
12,960
5,488
0
3,770
9,146
0
28,477
L
7,384
2,372
0
1,920
14,772
15,027
0
8,617
6,079
17,605
3,078
W
Kukulkan
8,119
554
0
403
4,266
1,783
504
2,679
1,587
55,892
0
W
Kuzenbo
Mattanese
Kuzenbo
8,369
3,969
56
839
7,979
8,812
266
2,541
5,438
20,047
2,587
L
The Morrigan
oscarr3102
The Morrigan
3,693
1,138
0
813
12,455
5,577
0
3,543
8,886
36,133
1,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,313
Gold Earned
26,929
184
Minions Killed
153
0
Camps Cleared
0
787,147
Distance Traveled
670,494
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,454
830
50
3
0
254,057
3
L
Thanatos
8,928
595
49
3
0
246,763
0
L
Atlas
9,105
607
38
3
0
220,654
0
W
Kukulkan
10,838
723
114
8
0
261,736
0
W
Kuzenbo
10,021
668
20
1
0
271,354
0
L
The Morrigan
8,896
593
66
4
0
203,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role