Player Matchup

Morgan Le Fay
Morgan Le Fay
IDer0I
Morgan Le Fay
Level 17
God Stats
1W - 4L
1,352 SR
Queue Stats
2W - 5L
1,496 Elo+
Party 2
Ix Chel
Ix Chel
Meta Knight6864
Ix Chel
Level 53
God Stats
0W - 3L
1,188 SR
Queue Stats
47W - 43L
1,426 Elo+
Party 2
Chaac
Chaac
SmokeySuxx
Chaac
Level 37
God Stats
3W - 5L
1,244 SR
Queue Stats
28W - 29L
1,481 Elo+
Party 2
Team Averages
Level 36
1,262 SR
1,467 Elo+

VS

Team Averages
Level 48
1,557 SR
1,507 Elo+
Bellona
Bellona
DeaD-Sc0rp1uS_88
Bellona
Level 74
God Stats
4W - 5L
1,736 SR
Queue Stats
200W - 198L
1,449 Elo+
Party 1
Chaac
Chaac
Deamons99
Chaac
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 21L
1,615 Elo+
Party 1
Discordia
Discordia
XxEsmeraldaxX
Discordia
Level 56
God Stats
191W - 178L
1,436 SR
Queue Stats
283W - 291L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IDer0I
Morgan Le Fay
12
1 / 7 / 3
7,261
726
4,753
9,280
3,622
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 7 / 3
7,599
760
5,299
11,213
4,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
13
4 / 4 / 2
8,588
859
8,977
13,514
10,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 4 / 3
8,858
886
6,805
13,643
13,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Deamons99
Chaac
13
2 / 3 / 14
8,262
826
8,426
12,275
11,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
XxEsmeraldaxX
Discordia
15
7 / 0 / 9
9,227
923
12,912
4,745
1,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
7
Kills
18
18
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
9
4
3
2.63
W
Chaac
Deamons99
Chaac
2
3
14
3
L
Morgan Le Fay
IDer0I
Morgan Le Fay
1
7
3
0.36
L
2
7
3
0.5
L
Chaac
4
4
2
1.25
W
Discordia
XxEsmeraldaxX
Discordia
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,029
Damage
28,143
34,007
Taken
30,663
19,084
Mitigated
26,508
5,499
Healing
8,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,805
1,506
438
2,526
13,643
13,553
0
3,669
9,766
0
26,672
W
Chaac
Deamons99
Chaac
8,426
969
0
3,517
12,275
11,196
328
3,867
8,082
0
24,311
L
Morgan Le Fay
IDer0I
Morgan Le Fay
4,753
382
0
53
9,280
3,622
156
3,824
4,985
20,144
0
L
5,299
512
918
1,820
11,213
4,567
324
5,354
5,385
12,787
0
L
Chaac
8,977
1,793
0
2,708
13,514
10,895
343
3,766
9,147
0
26,376
W
Discordia
XxEsmeraldaxX
Discordia
12,912
839
0
2,181
4,745
1,759
920
1,925
2,733
33,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,448
Gold Earned
26,347
94
Minions Killed
106
0
Camps Cleared
0
531,863
Distance Traveled
583,366
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,858
886
23
2
0
195,336
5
W
Chaac
8,262
826
31
3
0
194,104
0
L
Morgan Le Fay
7,261
726
30
3
0
168,221
0
L
Ix Chel
7,599
760
20
2
0
164,689
0
L
Chaac
8,588
859
44
4
0
198,953
0
W
Discordia
9,227
923
52
5
0
193,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role