Player Matchup

Da Ji
Da Ji
Bushmaster
Da Ji
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,523 Elo+
Party 2
Bastet
Bastet
HadianOnSpotify
Bastet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Sfaxon
Ne Zha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,523 Elo+
Party 2
Jing Wei
Jing Wei
WobblyDionysus0
Jing Wei
Level 127
God Stats
3W - 11L
1,500 SR
Queue Stats
346W - 336L
1,530 Elo+
Solo
Bellona
Bellona
thestanK00
Bellona
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 113L
1,622 Elo+
Solo
Team Averages
Level 91
1,500 SR
1,540 Elo+

VS

Team Averages
Level 107
1,456 SR
1,491 Elo+
Neith
Neith
Darth_Drogoh
Neith
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 84L
1,478 Elo+
Party 1
Cerberus
Cerberus
ThyOneWhoKnocks
Cerberus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,564 Elo+
Party 1
Ah Puch
Ah Puch
ToxicSnowblind
Ah Puch
Level 155
God Stats
5W - 0L
1,715 SR
Queue Stats
110W - 111L
1,567 Elo+
Party 1
Arachne
Arachne
mdancz
Arachne
Level 69
God Stats
1W - 2L
1,281 SR
Queue Stats
372W - 367L
1,522 Elo+
Solo
Raijin
Raijin
riptar
Raijin
Level 122
God Stats
9W - 2L
1,285 SR
Queue Stats
287W - 287L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
1 / 7 / 1
6,556
656
4,261
9,408
5,429
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 3 / 4
6,652
665
4,157
7,479
5,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ne Zha
Sfaxon
Ne Zha
10
1 / 7 / 1
6,473
647
5,337
9,515
4,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jing Wei
13
1 / 4 / 2
6,769
677
3,675
7,290
3,030
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
thestanK00
Bellona
15
1 / 3 / 3
7,124
712
5,174
10,232
10,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 13
9,060
906
8,388
5,494
2,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
12
1 / 1 / 13
7,383
738
3,333
7,433
8,768
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
10 / 1 / 11
9,920
992
14,829
5,811
2,749
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
mdancz
Arachne
12
4 / 2 / 13
7,823
782
6,017
7,837
4,077
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
riptar
Raijin
15
2 / 0 / 18
8,424
842
8,757
6,762
2,900
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
92
4
Kills
24
24
Deaths
5
11
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Da Ji
1
7
1
0.21
W
7
1
13
13.5
L
0
3
4
0.67
L
Ne Zha
Sfaxon
Ne Zha
1
7
1
0.21
W
Cerberus
1
1
13
7.5
W
10
1
11
15.5
L
Jing Wei
1
4
2
0.5
W
Arachne
mdancz
Arachne
4
2
13
5.25
W
Raijin
riptar
Raijin
2
0
18
11
L
Bellona
thestanK00
Bellona
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,604
Damage
41,324
43,924
Taken
33,337
28,336
Mitigated
21,085
5,128
Healing
12,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
4,261
709
0
207
9,408
5,429
0
4,991
4,417
0
7,721
W
8,388
1,632
417
1,560
5,494
2,591
1,737
96
5,211
0
15,882
L
4,157
861
428
929
7,479
5,379
0
4,765
2,714
0
10,001
L
Ne Zha
Sfaxon
Ne Zha
5,337
558
0
70
9,515
4,096
0
6,316
3,199
0
10,990
W
Cerberus
3,333
167
354
1,976
7,433
8,768
0
96
7,193
3,717
955
W
14,829
336
1,524
2,244
5,811
2,749
369
0
5,592
34,173
1,190
L
Jing Wei
3,675
2,823
235
640
7,290
3,030
0
4,485
2,805
0
17,466
W
Arachne
mdancz
Arachne
6,017
2,869
1,359
1,689
7,837
4,077
614
0
7,793
0
7,833
W
Raijin
riptar
Raijin
8,757
1,183
450
1,054
6,762
2,900
485
96
6,627
21,702
0
L
Bellona
thestanK00
Bellona
5,174
332
190
2,429
10,232
10,402
0
5,567
4,665
468
10,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,574
Gold Earned
42,610
109
Minions Killed
114
0
Camps Cleared
0
926,997
Distance Traveled
929,925
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,556
656
15
2
0
175,260
2
W
Neith
9,060
906
27
3
0
179,046
0
L
Bastet
6,652
665
8
1
0
225,477
0
L
Ne Zha
6,473
647
14
1
0
171,466
0
W
Cerberus
7,383
738
7
1
0
183,489
0
W
Ah Puch
9,920
992
50
5
0
202,335
0
L
Jing Wei
6,769
677
45
5
0
160,787
0
W
Arachne
7,823
782
6
1
0
186,260
0
W
Raijin
8,424
842
24
2
0
178,795
0
L
Bellona
7,124
712
27
3
0
194,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role