Player Matchup

Kukulkan
Kukulkan
ElViolinista
Kukulkan
Level 147
God Stats
1W - 0L
1,684 SR
Queue Stats
3W - 0L
1,754 Elo+
Party 1
Anhur
Anhur
Gonŧrix
Anhur
Level 196
God Stats
2W - 0L
1,855 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
IRascabucheI
Gilgamesh
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,549 Elo+
Party 1
Sylvanus
Sylvanus
Zocch
Sylvanus
Level 129
God Stats
10W - 3L
1,490 SR
Queue Stats
42W - 62L
1,561 Elo+
Party 1
Thor
Thor
thrmexicanwaldo
Thor
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 64L
1,638 Elo+
Party 1
Team Averages
Level 157
1,606 SR
1,601 Elo+

VS

Team Averages
Level 144
1,572 SR
1,588 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
Awsumisme
Cupid
Level 156
God Stats
7W - 4L
1,851 SR
Queue Stats
70W - 67L
1,612 Elo+
Party 2
Kukulkan
Kukulkan
ImaginWagonz420
Kukulkan
Level 145
God Stats
5W - 8L
1,500 SR
Queue Stats
74W - 70L
1,531 Elo+
Party 2
Maui
Maui
Knight of Erin
Maui
Level 149
God Stats
4W - 11L
1,511 SR
Queue Stats
142W - 122L
1,691 Elo+
Party 3
Ravana
Ravana
TheeRajMahal
Ravana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ElViolinista
Kukulkan
10
2 / 1 / 1
5,764
576
4,607
4,614
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Gonŧrix
Anhur
11
1 / 1 / 0
5,588
559
5,171
6,876
2,254
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilgamesh
IRascabucheI
Gilgamesh
11
2 / 1 / 0
6,025
603
4,352
11,977
8,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Zocch
Sylvanus
9
0 / 0 / 3
5,313
531
3,467
7,235
5,549
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 0 / 1
5,115
512
2,251
5,895
2,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
1 / 2 / 0
6,323
632
7,473
9,564
9,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Awsumisme
Cupid
11
1 / 1 / 0
5,723
572
2,823
6,149
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
10
1 / 2 / 0
5,912
591
4,013
4,785
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 1 / 1
4,979
498
2,558
8,773
3,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
10
0 / 1 / 1
5,042
504
2,155
7,077
3,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
3
3
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
2
0
0.5
L
Cupid
Awsumisme
Cupid
1
1
0
1
W
Kukulkan
ElViolinista
Kukulkan
2
1
1
2.5
W
Anhur
Gonŧrix
Anhur
1
1
0
1
W
Gilgamesh
IRascabucheI
Gilgamesh
2
1
0
2
L
Kukulkan
1
2
0
0.5
L
0
1
1
0.5
L
Ravana
0
1
1
0.5
W
Sylvanus
Zocch
Sylvanus
0
0
3
1.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,848
Damage
19,022
36,597
Taken
36,348
20,961
Mitigated
19,559
10,091
Healing
9,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,473
3,451
0
2,625
9,564
9,042
35
0
8,972
49,953
2,367
L
Cupid
Awsumisme
Cupid
2,823
867
56
2,845
6,149
1,792
0
368
5,781
0
45,903
W
Kukulkan
ElViolinista
Kukulkan
4,607
785
0
226
4,614
1,915
0
2,392
2,222
40,375
1,305
W
Anhur
Gonŧrix
Anhur
5,171
3,184
0
1,835
6,876
2,254
0
565
6,311
0
43,194
W
Gilgamesh
IRascabucheI
Gilgamesh
4,352
1,414
0
3,826
11,977
8,762
0
7,452
4,525
0
42,813
L
Kukulkan
4,013
427
0
620
4,785
1,886
0
2,801
1,984
51,567
0
L
2,558
366
1,043
2,185
8,773
3,562
0
3,247
5,526
15,593
0
L
Ravana
2,155
598
0
473
7,077
3,277
0
1,223
5,813
0
40,080
W
Sylvanus
Zocch
Sylvanus
3,467
1,500
831
2,463
7,235
5,549
0
2,913
4,322
11,299
2,667
W
2,251
338
0
910
5,895
2,481
0
476
5,419
0
36,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,805
Gold Earned
27,979
315
Minions Killed
355
0
Camps Cleared
0
1,054,146
Distance Traveled
998,096
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,323
632
94
9
0
171,403
0
L
Cupid
5,723
572
84
8
0
191,671
0
W
Kukulkan
5,764
576
89
9
0
202,839
3
W
Anhur
5,588
559
56
6
0
199,418
0
W
Gilgamesh
6,025
603
81
8
0
206,303
0
L
Kukulkan
5,912
591
92
9
0
190,005
3
L
Maui
4,979
498
23
2
0
228,511
0
L
Ravana
5,042
504
62
6
0
216,506
0
W
Sylvanus
5,313
531
19
2
0
224,182
0
W
Thor
5,115
512
70
7
0
221,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role