Player Matchup

Ares
Ares
Silver II
DragyrTN
Ares
Silver II
Level 118
God Stats
8W - 7L
1,227 SR
Queue Stats
68W - 77L
1,056 MMR
Party 2
Ishtar
Ishtar
Silver II
ItzJarvas
Ishtar
Silver II
Level 157
God Stats
4W - 5L
1,172 SR
Queue Stats
123W - 115L
1,173 MMR
Party 1
Charon
Charon
Gold III
OliTN
Charon
Gold III
Level 123
God Stats
4W - 4L
1,664 SR
Queue Stats
81W - 82L
1,346 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver II
OniStealyo
Tsukuyomi
Silver II
Level 201
God Stats
18W - 14L
1,594 SR
Queue Stats
272W - 277L
1,220 MMR
Party 1
Da Ji
Da Ji
Silver III
ZuckFeus24
Da Ji
Silver III
Level 91
God Stats
10W - 6L
1,283 SR
Queue Stats
41W - 41L
1,216 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,388 SR
1,202 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 146
1,526 SR
1,203 MMR
Cerberus
Cerberus
Bronze III
OgToop
Cerberus
Bronze III
Level 45
God Stats
5W - 4L
1,375 SR
Queue Stats
23W - 31L
1,226 MMR
Solo
Cupid
Cupid
Bronze V
ViiziiKakkoii
Cupid
Bronze V
Level 69
God Stats
0W - 1L
1,312 SR
Queue Stats
1W - 11L
1,233 MMR
Solo
Nu Wa
Nu Wa
Silver I
got_dang_it_boby
Nu Wa
Silver I
Level 275
God Stats
12W - 10L
1,697 SR
Queue Stats
273W - 308L
1,184 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
marvelousjed
Ao Kuang
Silver III
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 86L
1,192 MMR
Solo
Mulan
Mulan
Silver III
matman1811
Mulan
Silver III
Level 193
God Stats
5W - 8L
1,744 SR
Queue Stats
75W - 96L
1,182 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
3 / 1 / 9
8,630
575
6,220
11,058
9,718
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
ItzJarvas
Ishtar
15
4 / 2 / 5
9,382
625
8,823
9,418
3,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
OliTN
Charon
14
2 / 2 / 4
8,380
559
8,679
9,192
4,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tsukuyomi
OniStealyo
Tsukuyomi
15
5 / 2 / 6
9,636
642
10,371
17,388
10,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
15
7 / 1 / 3
8,736
582
10,961
13,670
5,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
AthenaKukulkanThanatosBacchus

VS

Bans
Bake KujiraHachimanSkadiMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
OgToop
Cerberus
10
1 / 3 / 1
6,488
433
3,737
14,821
10,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 6 / 2
6,168
411
3,500
8,960
2,747
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 1
7,059
471
11,382
9,497
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
marvelousjed
Ao Kuang
14
5 / 1 / 0
8,036
536
8,604
14,266
6,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
13
1 / 7 / 1
7,150
477
7,526
16,359
12,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
21
Kills
8
8
Deaths
21
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
3
1
9
7.5
W
Ishtar
ItzJarvas
Ishtar
4
2
5
3.25
L
Cerberus
OgToop
Cerberus
1
3
1
0.5
W
Charon
OliTN
Charon
2
2
4
2
W
Tsukuyomi
OniStealyo
Tsukuyomi
5
2
6
4
L
0
6
2
0.17
W
Da Ji
7
1
3
8.5
L
1
4
1
0.38
L
Ao Kuang
marvelousjed
Ao Kuang
5
1
0
5
L
Mulan
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,054
Damage
34,749
60,726
Taken
63,903
34,004
Mitigated
35,307
9,270
Healing
13,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
6,220
352
0
1,897
11,058
9,718
0
5,954
5,104
23,554
2,868
W
Ishtar
ItzJarvas
Ishtar
8,823
5,275
0
3,116
9,418
3,878
411
3,491
5,927
0
75,802
L
Cerberus
OgToop
Cerberus
3,737
183
283
4,016
14,821
10,464
0
5,399
9,258
29,281
0
W
Charon
OliTN
Charon
8,679
720
0
430
9,192
4,070
0
6,834
2,310
59,792
2,434
W
Tsukuyomi
OniStealyo
Tsukuyomi
10,371
1,741
0
2,814
17,388
10,376
0
3,177
13,606
0
74,773
L
3,500
1,697
57
1,066
8,960
2,747
0
911
8,049
0
31,013
W
Da Ji
10,961
2,295
0
1,013
13,670
5,962
0
4,933
8,620
0
73,592
L
11,382
3,506
0
1,316
9,497
3,373
0
4,099
5,120
52,975
1,557
L
Ao Kuang
marvelousjed
Ao Kuang
8,604
1,681
0
3,419
14,266
6,306
0
2,332
11,840
60,707
1,128
L
Mulan
7,526
1,096
0
3,326
16,359
12,417
0
1,111
15,196
0
46,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,764
Gold Earned
34,901
455
Minions Killed
367
0
Camps Cleared
0
1,500,108
Distance Traveled
1,324,358
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,630
575
23
2
0
302,545
3
W
Ishtar
9,382
625
122
8
0
288,756
4
L
Cerberus
6,488
433
71
5
0
295,398
6
W
Charon
8,380
559
104
7
0
296,607
0
W
Tsukuyomi
9,636
642
122
8
0
293,411
1
L
Cupid
6,168
411
44
3
0
212,393
0
W
Da Ji
8,736
582
84
6
0
318,789
0
L
Nu Wa
7,059
471
95
6
0
252,991
0
L
Ao Kuang
8,036
536
96
6
0
314,636
0
L
Mulan
7,150
477
61
4
0
248,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role