Player Matchup

Cliodhna
Cliodhna
FelipeTeAmoBB
Cliodhna
Level 68
God Stats
1W - 2L
1,211 SR
Queue Stats
45W - 47L
1,502 Elo+
Solo
Bacchus
Bacchus
Mikenkaiser
Bacchus
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Shiniganmi
Baba Yaga
Level 74
God Stats
0W - 1L
1,605 SR
Queue Stats
2W - 3L
1,721 Elo+
Party 1
Khepri
Khepri
Volpered
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
tokio16
Ne Zha
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,258 Elo+
Party 1
Team Averages
Level 74
1,463 SR
1,496 Elo+

VS

Team Averages
Level 124
1,448 SR
1,491 Elo+
Tiamat
Tiamat
 
Tiamat
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
IIviktorII
Zhong Kui
Level 111
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 105L
1,426 Elo+
Solo
Neith
Neith
Matti_Quiroga
Neith
Level 147
God Stats
1W - 0L
1,240 SR
Queue Stats
41W - 49L
1,339 Elo+
Solo
Thoth
Thoth
soft_braba
Thoth
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FelipeTeAmoBB
Cliodhna
13
2 / 4 / 0
7,861
605
9,955
9,594
4,504
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Mikenkaiser
Bacchus
14
1 / 6 / 4
8,362
643
7,000
17,780
19,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
Shiniganmi
Baba Yaga
15
0 / 6 / 3
7,818
601
7,994
14,015
6,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
Volpered
Khepri
13
0 / 6 / 3
8,063
620
2,291
17,698
14,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
tokio16
Ne Zha
15
2 / 6 / 2
8,696
669
9,110
14,493
7,776
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
9 / 1 / 15
10,847
834
16,881
10,698
10,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
 
Odin
17
1 / 0 / 24
10,162
782
10,722
19,968
10,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
IIviktorII
Zhong Kui
19
11 / 1 / 15
12,070
928
18,824
12,758
11,653
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 1 / 18
9,619
740
10,273
8,294
3,347
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
15
5 / 3 / 11
9,684
745
10,901
7,721
2,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
111
5
Kills
28
28
Deaths
6
12
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
9
1
15
16.5
W
Odin
 
Odin
1
0
24
13
L
Cliodhna
FelipeTeAmoBB
Cliodhna
2
4
0
0.5
W
Zhong Kui
IIviktorII
Zhong Kui
11
1
15
18.5
W
2
1
18
11
L
Bacchus
Mikenkaiser
Bacchus
1
6
4
0.5
L
Baba Yaga
Shiniganmi
Baba Yaga
0
6
3
0.25
L
Khepri
Volpered
Khepri
0
6
3
0.25
W
Thoth
5
3
11
3.5
L
Ne Zha
tokio16
Ne Zha
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,350
Damage
67,601
73,580
Taken
59,439
53,444
Mitigated
38,531
12,063
Healing
32,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
16,881
1,956
3,142
3,936
10,698
10,605
958
3,528
7,170
28,393
260
W
Odin
 
Odin
10,722
2,037
1,770
8,573
19,968
10,240
554
4,493
15,475
0
22,102
L
Cliodhna
FelipeTeAmoBB
Cliodhna
9,955
1,311
48
2,212
9,594
4,504
0
4,998
4,596
0
18,805
W
Zhong Kui
IIviktorII
Zhong Kui
18,824
2,366
1,190
6,886
12,758
11,653
2,708
2,333
10,425
43,917
1,275
W
10,273
3,233
323
2,421
8,294
3,347
2,768
4,574
3,720
0
20,554
L
Bacchus
Mikenkaiser
Bacchus
7,000
210
347
1,781
17,780
19,990
0
10,934
6,835
12,688
0
L
Baba Yaga
Shiniganmi
Baba Yaga
7,994
627
764
1,590
14,015
6,666
0
9,240
4,773
19,312
0
L
Khepri
Volpered
Khepri
2,291
334
1,339
1,077
17,698
14,508
0
12,195
5,490
7,524
0
W
Thoth
10,901
593
1,772
1,993
7,721
2,686
0
2,357
5,364
20,219
184
L
Ne Zha
tokio16
Ne Zha
9,110
1,680
161
2,744
14,493
7,776
0
8,918
5,566
0
20,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,800
Gold Earned
52,382
81
Minions Killed
147
0
Camps Cleared
0
1,041,222
Distance Traveled
1,198,736
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,847
834
26
2
0
243,843
0
W
Odin
10,162
782
23
2
0
263,873
0
L
Cliodhna
7,861
605
18
1
0
161,876
0
W
Zhong Kui
12,070
928
64
5
0
233,283
3
W
Neith
9,619
740
16
1
0
251,871
0
L
Bacchus
8,362
643
7
1
0
234,341
0
L
Baba Yaga
7,818
601
29
2
0
222,263
0
L
Khepri
8,063
620
7
1
0
192,359
0
W
Thoth
9,684
745
18
1
0
205,866
0
L
Ne Zha
8,696
669
20
2
0
230,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role