Player Matchup

Jing Wei
Jing Wei
R3cognition556
Jing Wei
Level 67
God Stats
0W - 1L
1,736 SR
Queue Stats
20W - 9L
1,682 Elo+
Party 1
Ah Puch
Ah Puch
SimplySimpleIQ
Ah Puch
Level 112
God Stats
0W - 1L
1,719 SR
Queue Stats
29W - 24L
1,614 Elo+
Party 1
Bellona
Bellona
TonyGunker
Bellona
Level 127
God Stats
6W - 2L
1,639 SR
Queue Stats
34W - 25L
1,660 Elo+
Party 1
Team Averages
Level 102
1,698 SR
1,652 Elo+

VS

Team Averages
Level 115
1,565 SR
1,578 Elo+
Achilles
Achilles
Kentuck Naylor
Achilles
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 121L
1,580 Elo+
Party 2
Nox
Nox
LCButch
Nox
Level 102
God Stats
16W - 12L
1,690 SR
Queue Stats
185W - 180L
1,610 Elo+
Party 2
Chernobog
Chernobog
PigHeart304
Chernobog
Level 120
God Stats
8W - 4L
1,506 SR
Queue Stats
159W - 151L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
1 / 3 / 3
8,803
677
6,848
11,100
4,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 1 / 4
8,970
690
11,917
6,758
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
TonyGunker
Bellona
14
3 / 2 / 2
9,103
700
8,089
12,283
12,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
3 / 3 / 2
9,009
693
8,432
15,105
15,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nox
15
2 / 0 / 3
9,558
735
9,006
7,885
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
PigHeart304
Chernobog
15
1 / 2 / 3
9,312
716
5,511
10,495
4,566
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
5
Kills
6
6
Deaths
5
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
3
3
2
1.33
W
Nox
2
0
3
3.5
W
Chernobog
PigHeart304
Chernobog
1
2
3
1.25
L
Jing Wei
1
3
3
0.83
L
1
1
4
3
L
Bellona
TonyGunker
Bellona
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,854
Damage
22,949
30,141
Taken
33,485
20,414
Mitigated
23,586
5,056
Healing
2,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
8,432
1,142
0
1,076
15,105
15,466
0
5,045
8,825
0
18,603
W
Nox
9,006
522
0
917
7,885
3,554
272
1,592
5,995
41,450
986
W
Chernobog
PigHeart304
Chernobog
5,511
2,360
0
505
10,495
4,566
754
4,211
5,580
0
36,572
L
Jing Wei
6,848
5,245
0
2,534
11,100
4,879
508
3,628
7,200
0
37,173
L
11,917
863
0
942
6,758
2,841
125
2,201
4,427
41,375
0
L
Bellona
TonyGunker
Bellona
8,089
1,313
0
1,580
12,283
12,694
258
3,104
8,575
212
20,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,876
Gold Earned
27,879
154
Minions Killed
200
0
Camps Cleared
0
773,041
Distance Traveled
769,698
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,009
693
20
2
0
260,600
0
W
Nox
9,558
735
78
6
0
269,311
0
W
Chernobog
9,312
716
102
8
0
239,787
3
L
Jing Wei
8,803
677
56
4
0
239,991
2
L
Ah Puch
8,970
690
73
6
0
256,006
0
L
Bellona
9,103
700
25
2
0
277,044
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role